lodash的防抖函數debounce和節流函數throttle

debounce和throttle,可視化比較網址

函數名稱 介紹 舉例 應用場景
防抖函數(debounce) 觸發事件後在 n 秒內函數只能執行一次,如果在 n 秒內又觸發了事件,則會重新計算函數執行時間 打個比方,坐公交,司機需要等最後一個人進入才能關門。每次進入一個人,司機就會多等待幾秒再關門 +搜索框搜索輸入+表單驗證+窗口大Resize
節流函數(throttle) 限制一個函數在一定時間內只能執行一次 舉個例子,乘坐地鐵,過閘機時,每個人進入後3秒後門關閉,等待下一個人進入。 +滾動加載,加載更多或滾到底部監聽+谷歌搜索框,搜索聯想功能 +高頻點擊提交,表單重複提交

防抖函數_.debounce()

  • 使用
// 避免在窗口大小不斷變化的情況下進行重複的計算
jQuery(window).on('resize', _.debounce(calculateLayout, 150));

// 單擊時調用“sendMail”,取消後續調用。
jQuery(element).on('click', _.debounce(sendMail, 300, {
 'leading': true,
'trailing': false
}));

 // 確保在1秒的取消抖動調用後調用“batchLog”。
var debounced = _.debounce(batchLog, 250, { 'maxWait': 1000 });
var source = new EventSource('/stream');
jQuery(source).on('message', debounced);

// 取消尾隨的去抖動調用。
jQuery(window).on('popstate', debounced.cancel);
  • 源碼
var isObject = require('./isObject'),
    now = require('./now'),
    toNumber = require('./toNumber');

/** Error message constants. */
var FUNC_ERROR_TEXT = 'Expected a function';

/* Built-in method references for those with the same name as other `lodash` methods. */
var nativeMax = Math.max,
    nativeMin = Math.min;
	
	
	
// 核心方法
function debounce(func, wait, options) {
  var lastArgs,
      lastThis,
      maxWait,
      result,
      timerId,
      lastCallTime,
      lastInvokeTime = 0,
      leading = false,
      maxing = false,
      trailing = true;

  if (typeof func != 'function') {
    throw new TypeError(FUNC_ERROR_TEXT);
  }
  wait = toNumber(wait) || 0;
  if (isObject(options)) {
    leading = !!options.leading;
    maxing = 'maxWait' in options;
    maxWait = maxing ? nativeMax(toNumber(options.maxWait) || 0, wait) : maxWait;
    trailing = 'trailing' in options ? !!options.trailing : trailing;
  }

  function invokeFunc(time) {
    var args = lastArgs,
        thisArg = lastThis;

    lastArgs = lastThis = undefined;
    lastInvokeTime = time;
    result = func.apply(thisArg, args);
    return result;
  }

  function leadingEdge(time) {
    // Reset any `maxWait` timer.
    lastInvokeTime = time;
    // Start the timer for the trailing edge.
    timerId = setTimeout(timerExpired, wait);
    // Invoke the leading edge.
    return leading ? invokeFunc(time) : result;
  }

  function remainingWait(time) {
    var timeSinceLastCall = time - lastCallTime,
        timeSinceLastInvoke = time - lastInvokeTime,
        timeWaiting = wait - timeSinceLastCall;

    return maxing
      ? nativeMin(timeWaiting, maxWait - timeSinceLastInvoke)
      : timeWaiting;
  }

  function shouldInvoke(time) {
    var timeSinceLastCall = time - lastCallTime,
        timeSinceLastInvoke = time - lastInvokeTime;

    // Either this is the first call, activity has stopped and we're at the
    // trailing edge, the system time has gone backwards and we're treating
    // it as the trailing edge, or we've hit the `maxWait` limit.
    return (lastCallTime === undefined || (timeSinceLastCall >= wait) ||
      (timeSinceLastCall < 0) || (maxing && timeSinceLastInvoke >= maxWait));
  }

  function timerExpired() {
    var time = now();
    if (shouldInvoke(time)) {
      return trailingEdge(time);
    }
    // Restart the timer.
    timerId = setTimeout(timerExpired, remainingWait(time));
  }

  function trailingEdge(time) {
    timerId = undefined;

    // Only invoke if we have `lastArgs` which means `func` has been
    // debounced at least once.
    if (trailing && lastArgs) {
      return invokeFunc(time);
    }
    lastArgs = lastThis = undefined;
    return result;
  }

  function cancel() {
    if (timerId !== undefined) {
      clearTimeout(timerId);
    }
    lastInvokeTime = 0;
    lastArgs = lastCallTime = lastThis = timerId = undefined;
  }

  function flush() {
    return timerId === undefined ? result : trailingEdge(now());
  }

  function debounced() {
    var time = now(),
        isInvoking = shouldInvoke(time);

    lastArgs = arguments;
    lastThis = this;
    lastCallTime = time;

    if (isInvoking) {
      if (timerId === undefined) {
        return leadingEdge(lastCallTime);
      }
      if (maxing) {
        // Handle invocations in a tight loop.
        clearTimeout(timerId);
        timerId = setTimeout(timerExpired, wait);
        return invokeFunc(lastCallTime);
      }
    }
    if (timerId === undefined) {
      timerId = setTimeout(timerExpired, wait);
    }
    return result;
  }
  debounced.cancel = cancel;
  debounced.flush = flush;
  return debounced;
}


module.exports = debounce;

節流函數_.throttle()

  • 使用
// 滾動時避免過度更新位置。
jQuery(window).on('scroll', _.throttle(updatePosition, 100));
// 在觸發click事件時調用“renewToken”,但不超過每5分鐘一次。
var throttled = _.throttle(renewToken, 300000, { 'trailing': false });
jQuery(element).on('click', throttled);
// 取消尾部的限制調用。
jQuery(window).on('popstate', throttled.cancel);
  • 源碼
var debounce = require('./debounce'),
    isObject = require('./isObject');

/** Error message constants. */
var FUNC_ERROR_TEXT = 'Expected a function';

// 核心方法
function throttle(func, wait, options) {
  var leading = true,
      trailing = true;

  if (typeof func != 'function') {
    throw new TypeError(FUNC_ERROR_TEXT);
  }
  if (isObject(options)) {
    leading = 'leading' in options ? !!options.leading : leading;
    trailing = 'trailing' in options ? !!options.trailing : trailing;
  }
  return debounce(func, wait, {
    'leading': leading,
    'maxWait': wait,
    'trailing': trailing
  });
}


module.exports = throttle;
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