27.多線程,分組服務端,1萬客戶端連接,每秒處理200萬包

問題:網絡抖動,不能穩定在每秒鐘,200萬個包。波動比較大,80萬----300萬之間波動。

服務端:

CELLTimestamp.hpp

#ifndef _CELLTimestamp_hpp_
#define _CELLTimestamp_hpp_


#include <chrono>

using namespace std::chrono;

class CELLTimestamp
{
public:
    CELLTimestamp()
    {
        update();
    }

    ~CELLTimestamp()
    {

    }

    void update()
    {
        _begin = high_resolution_clock::now();
    }

    //獲取當前秒
    double getElapsedTimeInSec()
    {
        return getElapsedTimeInMicroSec()*0.000001;
    }

    //獲取當前毫秒
    double getElapsedTimeInMilliSec()
    {
        return getElapsedTimeInMicroSec()*0.001;
    }

    //獲取當前微妙
    long long getElapsedTimeInMicroSec()
    {
        return duration_cast<microseconds>(high_resolution_clock::now() - _begin).count();
    }

private:
    time_point<high_resolution_clock> _begin;
};

#endif // !

 

 

DataHeader.hpp

#ifndef _MessageHeader_hpp_
#define _MessageHeader_hpp_


enum CMD
{
    CMD_LOGIN,
    CMD_LOGIN_RET,
    CMD_LOGOUT,
    CMD_LOGOUT_RET,
    CMD_NEW_USER_JOIN,
    CMD_ERROR
};


struct DataHeader
{
    DataHeader()
    {
        dataLength = sizeof(DataHeader);
        cmd = CMD_ERROR;
    }
    short dataLength;
    short cmd;
};

struct Login :public DataHeader
{
    Login()
    {
        dataLength = sizeof(Login);
        cmd = CMD_LOGIN;
    }
    char userName[32];
    char passWord[32];
    //char data[932];
    char data[32];
};

struct LoginResult :public DataHeader
{
    LoginResult()
    {
        dataLength = sizeof(LoginResult);
        cmd = CMD_LOGIN_RET;
        ret = 7;
    }
    int ret;
    //char data[992];
    char data[92];
};

struct LogOut :public DataHeader
{
    LogOut()
    {
        dataLength = sizeof(LogOut);
        cmd = CMD_LOGOUT;
    }
    char userName[32];
};

struct LogOutResult :public DataHeader
{
    LogOutResult()
    {
        dataLength = sizeof(LogOutResult);
        cmd = CMD_LOGOUT_RET;
        ret = 9;
    }
    int ret;
};

struct NewUserJoin :public DataHeader
{
    NewUserJoin()
    {
        dataLength = sizeof(NewUserJoin);
        cmd = CMD_NEW_USER_JOIN;
        sock = -1;
    }
    int sock;
};

#endif

 

 

EasyTcpServer.hpp

#ifndef _EasyTcpServer_hpp_
#define _EasyTcpServer_hpp_

#ifdef _WIN32
    #define FD_SETSIZE      2506
    #define WIN32_LEAN_AND_MEAN
    #define _WINSOCK_DEPRECATED_NO_WARNINGS //也可以放到工程屬性,預處理中
    #define _CRT_SECURE_NO_WARNINGS
    #include <windows.h>
    #include <WinSock2.h>
    #pragma comment(lib, "ws2_32.lib")
#else
    #include<unistd.h>
    #include<arpa/inet.h>
    #include<string.h>
    #define SOCKET int
    #define INVALID_SOCKET (SOCKET)(~0)
    #define SOCKET_ERROR (-1)
#endif

#include <stdio.h>
#include <vector>
#include <thread>
#include <mutex>
#include <atomic>
#include "DataHeader.hpp"
#include "CELLTimestamp.hpp"

#define _CELLSERVERS_THREAD_COUNT 4

#define RECV_BUFF_SIZE 10240

//客戶端數據類型
class ClientSocket
{
public:
    ClientSocket(SOCKET sockfd = INVALID_SOCKET)
    {
        _sockfd = sockfd;
        //memset(_szMsgBuf, 0, sizeof(_szMsgBuf));
    }

    SOCKET sockfd()
    {
        return _sockfd;
    }

    char* msgBuf()
    {
        return _szMsgBuf;
    }

    int getlastPos()
    {
        return _lastPos;
    }

    void setlastPos(int pos)
    {
        _lastPos = pos;
    }

private:
    SOCKET _sockfd = INVALID_SOCKET;
    char _szMsgBuf[RECV_BUFF_SIZE * 10] = {};
    int _lastPos = 0;
};

//網絡事件接口
class INetEvent
{
public:
    //客戶端離開事件
    virtual void OnLeave(ClientSocket* pClient) = 0;
    //客戶端消息事件
    virtual void OnNetMsg(SOCKET cSock, DataHeader* header) = 0;
};

class CellServer
{
public:
    CellServer(SOCKET sock = INVALID_SOCKET)
    {
        _sock = sock;
        _pNetEvent = nullptr;
    }

    ~CellServer()
    {
        Close();

        _sock = INVALID_SOCKET;
    }

    //關閉socket
    void Close()
    {

#ifdef _WIN32
        // 關閉套接字
        for (size_t n = 0; n<_clients.size(); n++)
        {
            closesocket(_clients[n]->sockfd());
            delete _clients[n];
        }
#else
        for (size_t n = 0; n<_clients.size(); n++)
        {
            close(_clients[n]->sockfd());
            delete _clients[n];
        }
#endif

        _clients.clear();

    }

    //是否工作中
    bool isRun()
    {
        return _sock != INVALID_SOCKET;
    }

    void Start()
    {
        //std::thread t(&CellServer::onRun, this);
        _pThread =  std::thread(std::mem_fn(&CellServer::onRun), this);

    }

    //接收數據 處理粘包 拆分包
    int RecvData(ClientSocket* pClient)
    {

        // 接收客戶端數據
        int nLen = (int)recv(pClient->sockfd(), _szRecv, RECV_BUFF_SIZE, 0);
        //printf("nLen=%d\n", nLen);
        if (nLen <= 0)
        {
            //printf("客戶端%d已退出。\n", pClient->sockfd());
            return -1;
        }

        memcpy(pClient->msgBuf() + pClient->getlastPos(), _szRecv, nLen);
        //消息緩衝區的數據尾部位置後移
        pClient->setlastPos(pClient->getlastPos() + nLen);


        //判斷消息緩衝區的數據長度大於消息頭DataHeader長度
        while (pClient->getlastPos() >= sizeof(DataHeader))
        {
            //這時就可以知道當前消息的長度
            DataHeader* header = (DataHeader*)pClient->msgBuf();
            //判斷是否可以獲取一個完整消息
            if (pClient->getlastPos() >= header->dataLength)
            {
                //剩餘的未處理消息緩衝區數據的長度
                int nSize = pClient->getlastPos() - header->dataLength;
                //處理網絡消息
                onNetMsg(pClient->sockfd(), header);
                //將消息緩衝區剩餘未處理數據前移
                memcpy(pClient->msgBuf(), pClient->msgBuf() + header->dataLength, nSize);
                //將消息緩衝區的數據尾部位置前移
                pClient->setlastPos(nSize);
            }
            else
            {
                //消息緩衝區剩餘數據不夠一條完整消息
                break;
            }
        }

        return 0;
    }


    //響應網絡消息
    virtual void onNetMsg(SOCKET _cSock, DataHeader* header)
    {
        _pNetEvent->OnNetMsg(_cSock, header);

        switch (header->cmd)
        {
        case CMD_LOGIN:
        {
            Login *pLogin = (Login*)header;
            //printf("客戶端%d,cmd logint,user:%s,password:%s\n", _cSock, pLogin->userName, pLogin->passWord);
            //----------------------------
            //----------------------------
            //LoginResult longinRet = {};
            //Send(_cSock, &longinRet);
        }
        break;
        case CMD_LOGOUT:
        {

            LogOut *pLogOut = (LogOut*)header;
            printf("客戶端%d,cmd logout,user:%s\n", _cSock, pLogOut->userName);
            //----------------------------
            LogOutResult logOutRet = {};
    
        }
        break;
        default:
        {
            DataHeader header = {};
            header.cmd = CMD_ERROR;
            
        }
        break;
        }
    }

    bool onRun()
    {

        while ( isRun() )
        {

            if (_clientsBuff.size() > 0)
            {
                std::lock_guard<std::mutex> lock(_mutex);
                for (auto pClient : _clientsBuff)
                {
                    _clients.push_back(pClient);
                }
                _clientsBuff.clear();
            }

            //如果沒有需要處理的客戶端,就跳過
            if (_clients.empty())
            {
                std::chrono::milliseconds t(1);
                std::this_thread::sleep_for(t);
                continue;
            }

            fd_set fdRead;
            //fd_set fdWrite;
            //fd_set fdExp;

            FD_ZERO(&fdRead);
            //FD_ZERO(&fdWrite);
            //FD_ZERO(&fdExp);

            SOCKET maxSock = _clients[0]->sockfd();
            for (size_t n = 0; n<_clients.size(); n++)
            {
                FD_SET(_clients[n]->sockfd(), &fdRead);
                if (maxSock < _clients[n]->sockfd())
                {
                    maxSock = _clients[n]->sockfd();
                }
            }

            timeval t = { 0, 1};
            //int ret = select(maxSock + 1, &fdRead, &fdWrite, &fdExp, &t);
            int ret = select(maxSock + 1, &fdRead, nullptr, nullptr, nullptr);
            if (ret < 0)
            {
                printf("select任務結束。\n");
                Close();
                return false;
            }

            for (int n = (int)_clients.size() - 1; n >= 0; n--)
            {
                if (FD_ISSET(_clients[n]->sockfd(), &fdRead))
                {
                    if (-1 == RecvData(_clients[n]))
                    {
                        auto iter = _clients.begin() + n;
                        if (iter != _clients.end())
                        {
                            if (_pNetEvent)
                            {
                                _pNetEvent->OnLeave(_clients[n]);
                            }
                            delete _clients[n];
                            _clients.erase(iter);
                        }
                    }
                }
            }

        }

        return true;
    }

    void addClient(ClientSocket* pClient)
    {
        _mutex.lock();
        _clientsBuff.push_back(pClient);
        _mutex.unlock();
    }

    size_t getClientCount()
    {
        return _clients.size() + _clientsBuff.size();
    }

    void setEventObj(INetEvent* event)
    {
        _pNetEvent = event;
    }

private:
    SOCKET _sock;
    //正式客戶隊列
    std::vector<ClientSocket*> _clients;
    //緩衝客戶隊列
    std::vector<ClientSocket*> _clientsBuff;
    //緩衝客戶端隊列的鎖
    std::mutex _mutex;
    std::thread _pThread;
    char _szRecv[RECV_BUFF_SIZE] = { };
private:
    //網絡事件對象
    INetEvent* _pNetEvent;
};


class EasyTcpServer:public INetEvent
{
public:
    EasyTcpServer()
    {
        _sock = INVALID_SOCKET;
        _clientCount = 0;
        _recvCount = 0;
    }

    virtual ~EasyTcpServer()
    {
        Close();
    }

    //初始化socket
    SOCKET InitSocket()
    {
#ifdef _WIN32
        WORD ver = MAKEWORD(2, 2);
        WSADATA dat;
        WSAStartup(ver, &dat);
#endif // _WIN32

        if (_sock != INVALID_SOCKET)
        {
            Close();
        }

        _sock = socket(AF_INET, SOCK_STREAM, 0);
        if (INVALID_SOCKET == _sock)
        {
            printf("錯誤,建立Socket失敗...\n");
        }
        else
        {
            printf("建立Socket成功...\n");
        }

        return _sock;
    }

    //綁定端口號
    int Bind(const char* ip, unsigned short port)
    {
        sockaddr_in _sin = {};
        _sin.sin_family = AF_INET;
        _sin.sin_port = htons(4567);//host to net unsigned short

                                    //使用127.0.0.1可以防止外網訪問
                                    //啓用本機全部的ip地址可以使用,INADDR_ANY

#ifdef _WIN32
        if (ip)
        {
            _sin.sin_addr.S_un.S_addr = inet_addr(ip);
        }
        else
        {
            _sin.sin_addr.S_un.S_addr = INADDR_ANY;
        }

#else
        if (ip)
        {
            _sin.sin_addr.s_addr = inet_addr(ip);
        }
        else
        {
            _sin.sin_addr.s_addr = INADDR_ANY;
        }

#endif

        int ret = bind(_sock, (sockaddr*)&_sin, sizeof(sockaddr_in));
        if (SOCKET_ERROR == ret)
        {
            printf("錯誤,綁定網絡端口失敗...\n");
        }
        else
        {
            printf("綁定網絡端口成功...\n");
        }

        return ret;
    }

    //監聽端口號
    int Listen(int cnt)
    {
        int ret = listen(_sock, cnt);
        if (SOCKET_ERROR == ret)
        {
            printf("錯誤,監聽網絡端口失敗...\n");
        }
        else
        {
            printf("監聽網絡端口成功...\n");
        }

        return ret;
    }

    //接收客戶端連接
    int Accept()
    {
        sockaddr_in clientAddr = {};
        int nAddrLen = sizeof(clientAddr);
        SOCKET _cSock = INVALID_SOCKET;
#ifdef _WIN32
        _cSock = accept(_sock, (sockaddr*)&clientAddr, &nAddrLen);
#else
        _cSock = accept(_sock, (sockaddr*)&clientAddr, (socklen_t*)&nAddrLen);
#endif
        if (INVALID_SOCKET == _cSock)
        {
            printf("錯誤,接受到無效客戶端socket...\n");
        }
        else
        {

            //NewUserJoin msg;
            //msg.sock = _cSock;
            //Send2All(&msg);
            //_clients.push_back(new ClientSocket(_cSock));
            //將新客戶端分配給客戶端數量最少的cellServer
            addClientToCellServer(new ClientSocket(_cSock));

            //printf("new user join in:socket=%d,IP=%s,count=%d\n", _cSock, inet_ntoa(clientAddr.sin_addr), _clients.size());
        }

        return _cSock;
    }

    void Start()
    {
        for (int n=0; n<_CELLSERVERS_THREAD_COUNT; n++)
        {
            auto ser = new CellServer(_sock);
            _cellServers.push_back(ser);
            //註冊網絡事件接收對象
            ser->setEventObj(this);
            //啓動消息處理線程
            ser->Start();
        }
    }

    //關閉socket
    void Close()
    {

        if (_sock != INVALID_SOCKET)
        {
#ifdef _WIN32

            closesocket(_sock);
            //清除Windows socket環境
            WSACleanup();
#else
            close(_sock);
#endif

            _sock = INVALID_SOCKET;
        }

    }

    void addClientToCellServer(ClientSocket*  pClient)
    {
        _clientCount++;

        //查找客戶數量最少的CellServer消息處理對象
        auto pMinServer = _cellServers[0];
        for (auto pCellServer : _cellServers)
        {
            if (pCellServer->getClientCount() < pMinServer->getClientCount())
            {
                pMinServer = pCellServer;
            }
            
        }

        pMinServer->addClient(pClient);
    }

    //處理網絡消息
    bool OnRun()
    {
        if (!isRun())
        {
            return false;
        }

        time4msg();

        fd_set fdRead;
        fd_set fdWrite;
        fd_set fdExp;

        FD_ZERO(&fdRead);
        //FD_ZERO(&fdWrite);
        //FD_ZERO(&fdExp);

        FD_SET(_sock, &fdRead);
        //FD_SET(_sock, &fdWrite);
        //FD_SET(_sock, &fdExp);

        SOCKET maxSock = _sock;

        timeval t = { 0, 10 };
        //int ret = select(maxSock + 1, &fdRead, &fdWrite, &fdExp, &t);
        int ret = select(maxSock + 1, &fdRead, 0, 0, &t);
        if (ret < 0)
        {
            printf("select任務結束。\n");
            Close();
            return false;
        }


        if (FD_ISSET(_sock, &fdRead))
        {
            FD_CLR(_sock, &fdRead);//從集合移除了_sock

            Accept();
        }

        return true;
    }

    //是否工作中
    bool isRun()
    {
        return _sock != INVALID_SOCKET;
    }

    //計算每秒鐘收到了多少網絡消息
    void time4msg()
    {
        
        auto t1 =  _tTime.getElapsedTimeInSec();
        if (t1 > 1.0)
        {
            printf("time:%lf,sock:%d,clients:%d,recv count:%d\n", t1, _sock, _clientCount, (int)(_recvCount/t1));
            _recvCount = 0;
            _tTime.update();
        }
        
    }

    //指定socket發送數據
    int SendData(SOCKET _cSock, DataHeader* header)
    {
        if (isRun() && header)
        {
            return send(_cSock, (const char*)header, header->dataLength, 0);
        }
        return SOCKET_ERROR;
    }

    //void Send2All(DataHeader* header)
    //{
    //    if (isRun() && header)
    //    {
    //        for (int n = (int)_clients.size() - 1; n >= 0; n--)
    //        {
    //            SendData(_clients[n]->sockfd(), header);
    //        }
    //    }

    //}

    virtual void OnLeave(ClientSocket* pClient)
    {
        _clientCount--;
    }

    virtual void OnNetMsg(SOCKET cSock, DataHeader* header)
    {
        _recvCount++;
    }

private:
    SOCKET _sock;
    //消息處理對象,內部會創建線程
    std::vector<CellServer*> _cellServers;
    CELLTimestamp _tTime;
    std::atomic<int> _clientCount;
    //收到消息計數
    std::atomic<int> _recvCount;
};

#endif

 

 

main.cpp

#include "EasyTcpServer.hpp"

#include <thread>

bool g_bRun = true;

void cmdThread()
{
    while (true)
    {
        //3輸入請求命令
        char cmdBuf[128] = {};
        scanf("%s", cmdBuf);
        getchar();
        //4處理請求
        if (0 == strcmp(cmdBuf, "exit"))
        {
            printf("退出cmdThread線程\n");
            g_bRun = false;
            return;
        }
        else
        {
            printf("wrong cmd, please input cmd again.\n");
        }
    }
}

int main()
{

    EasyTcpServer server;
    server.InitSocket();
    server.Bind(nullptr, 4567);
    server.Listen(5);
    server.Start();

    std::thread t(cmdThread);
    t.detach();

    while (g_bRun)
    {
        server.OnRun();
    }

    server.Close();
    printf("已退出。\n");
    getchar();
    return 0;
}

 

 

 

客戶端:

DataHeader.hpp

同服務端

EasyTcpClient.hpp

#ifndef _EasyTcpClient_hpp_
#define _EasyTcpClient_hpp_

#ifdef _WIN32
    #include <windows.h>
    #include <WinSock2.h>
#else
    #include<unistd.h>
    #include<arpa/inet.h>
    #include<string.h>
    #define SOCKET int
    #define INVALID_SOCKET (SOCKET)(~0)
    #define SOCKET_ERROR (-1)
#endif

#include <stdio.h>
#include "DataHeader.hpp"

#define RECV_BUFF_SIZE 10240

class  EasyTcpClient
{
public:
    EasyTcpClient()
    {
        _sock = INVALID_SOCKET;
    }
    //虛析構函數
    virtual ~EasyTcpClient()
    {
        Close();
    }

    //初始化socket
    void InitSocket()
    {
#ifdef _WIN32
        WORD ver = MAKEWORD(2, 2);
        WSADATA dat;
        WSAStartup(ver, &dat);
#endif // _WIN32

        if (_sock != INVALID_SOCKET)
        {
            Close();
        }

        _sock = socket(AF_INET, SOCK_STREAM, 0);
        if (INVALID_SOCKET == _sock)
        {
            printf("錯誤,建立Socket失敗...\n");
        }
        else
        {
            printf("建立Socket成功...\n");
        }

    }

    int Connect(const char* ip, unsigned short port)
    {
        if (INVALID_SOCKET == _sock)
        {
            InitSocket();
        }

        sockaddr_in _sin = {};
        _sin.sin_family = AF_INET;
        _sin.sin_port = htons(port);
#ifdef _WIN32
        _sin.sin_addr.S_un.S_addr = inet_addr(ip);
#else
        _sin.sin_addr.s_addr = inet_addr(ip);
#endif

        int ret = connect(_sock, (const sockaddr*)&_sin, sizeof(sockaddr_in));
        if (SOCKET_ERROR == ret)
        {
            printf("錯誤,連接服務端失敗...\n");
        }
        else
        {
            printf("連接服務端成功...\n");
        }

        return ret;
    }

    bool isRun()
    {
        return (_sock != INVALID_SOCKET);
    }

    bool onRun()
    {
        if (isRun())
        {
            fd_set fdRead;
            FD_ZERO(&fdRead);
            FD_SET(_sock, &fdRead);

            timeval t = { 1, 0 };
            int ret = select(_sock + 1, &fdRead, 0, 0, &t);
            if (ret < 0)
            {
                Close();
                printf("select任務結束1。\n");
                return false;
            }

            if (FD_ISSET(_sock, &fdRead))
            {
                if (-1 == RecvData())
                {
                    Close();
                    printf("select任務結束2。\n");
                    return false;
                }
            }

        }
        return false;
    }

    //接收數據 處理粘包 拆分包
    int RecvData()
    {
        int nLen = recv(_sock, _szRecv, RECV_BUFF_SIZE, 0);
        //printf("nLen=%d\n", nLen);
        if (nLen <= 0)
        {
            printf("服務端%d已退出。\n", _sock);
            return -1;
        }

        //將收到的數據拷貝到消息緩衝區
        memcpy(_szMsgBuf + _lastPos, _szRecv, nLen);
        //消息緩衝區的數據尾部位置後移
        _lastPos += nLen;

        //判斷消息緩衝區的數據長度大於消息頭DataHeader長度
        while (_lastPos >= sizeof(DataHeader))
        {
            //這時就可以知道當前消息的長度
            DataHeader* header = (DataHeader*)_szMsgBuf;
            //判斷是否可以獲取一個完整消息
            if (_lastPos >= header->dataLength)
            {
                //剩餘的未處理消息緩衝區數據的長度
                int nSize = _lastPos - header->dataLength;
                //處理網絡消息
                onNetMsg(header);
                //將消息緩衝區剩餘未處理數據前移
                memcpy(_szMsgBuf, _szMsgBuf + header->dataLength, nSize);
                //將消息緩衝區的數據尾部位置前移
                _lastPos = nSize;
            }
            else
            {
                //消息緩衝區剩餘數據不夠一條完整消息
                break;
            }
        }

        return 0;
    }

    void onNetMsg(DataHeader* pData)
    {
        switch (pData->cmd)
        {
        case CMD_LOGIN_RET:
        {
            LoginResult *pLogin = (LoginResult*)pData;
            //printf("login result:%d\n", pLogin->ret);
        }
        break;
        case CMD_LOGOUT_RET:
        {
            LogOutResult *pLogOut = (LogOutResult*)pData;
            printf("log out result:%d\n", pLogOut->ret);
        }
        break;
        case CMD_NEW_USER_JOIN:
        {
            NewUserJoin *pMsg = (NewUserJoin*)pData;
            printf("new user:%d join.\n", pMsg->sock);
        }
        break;
        case CMD_ERROR:
        {
            printf("收到服務端消息:CMD_ERROR,數據長度:%d\n", pData->dataLength);
        }
        break;
        default:
        {
            printf("收到未定義消息,數據長度:%d\n", pData->dataLength);
        }
        }
    }

    //發送數據
    int SendData(DataHeader pHeader[])
    {        
        if (isRun() && pHeader)
        {
            return send(_sock, (const char*)pHeader, pHeader->dataLength, 0);
        }
        return SOCKET_ERROR;
    }

    //發送數據
    int SendData(DataHeader* header, int nLen)
    {
        int ret = SOCKET_ERROR;
        if (isRun() && header)
        {
            ret = send(_sock, (const char*)header, nLen, 0);
            if (SOCKET_ERROR == ret)
            {
                Close();
            }
        }
        return ret;
    }

    void Close()
    {
        if (_sock != INVALID_SOCKET)
        {
#ifdef _WIN32
            closesocket(_sock);
            //清除Windows socket環境
            WSACleanup();
#else
            close(_sock);
#endif
            _sock = INVALID_SOCKET;
        }
    }

private:
    SOCKET _sock;

    //接收緩衝區
    char _szRecv[RECV_BUFF_SIZE] = {};

    //第二緩衝區 消息緩衝區
    char _szMsgBuf[RECV_BUFF_SIZE * 10] = {};

    //消息緩衝區的數據尾部位置
    int _lastPos = 0;

};


#endif

 

main.cpp

#ifdef  _WIN32
    #define WIN32_LEAN_AND_MEAN
    #define _WINSOCK_DEPRECATED_NO_WARNINGS //也可以放到工程屬性,預處理中
    #define _CRT_SECURE_NO_WARNINGS
    #pragma comment(lib, "ws2_32.lib")
#endif 

#include <stdio.h>
#include <thread>
#include "EasyTcpClient.hpp"

//開啓4個線程,每個線程250個客戶端

const int cCount = 10000;
const int tCount = 4;

EasyTcpClient* client[cCount];

bool g_bRun = true;
void cmdThread()
{
    while (true)
    {
        //3輸入請求命令
        char cmdBuf[128] = {};
        scanf("%s", cmdBuf);
        getchar();
        //4處理請求
        if (0 == strcmp(cmdBuf, "exit"))
        {
            printf("退出cmdThread線程\n");
            g_bRun = false;
            return;
        }
        else
        {
            printf("wrong cmd, please input cmd again.\n");
        }
    }
}

void sendThread(int id)
{
    int c = cCount / tCount;
    int begin = (id - 1)*c;
    int end = id*c;
    for (int n = begin; n<end; n++)
    {
        if (!g_bRun)
        {
            return;
        }

        client[n] = new EasyTcpClient();

    }

    for (int n = begin; n<end; n++)
    {
        if (!g_bRun)
        {
            return;
        }

        client[n]->Connect("127.0.0.1", 4567);
        printf("connect=%d\n", n);
    }

    std::chrono::milliseconds t(5000);
    std::this_thread::sleep_for(t);

    //Login login = {};
    //strcpy(login.userName, "jj");
    //strcpy(login.passWord, "ww");

    Login login[10];
    for (int n = 0; n < 10; n++)
    {
        strcpy(login[n].userName, "lyd");
        strcpy(login[n].passWord, "lydmm");
    }
    const int nLen = sizeof(login);

    while (g_bRun)
    {
        for (int n = begin; n < end; n++)
        {
            client[n]->SendData(login, nLen);
            //client[n]->SendData(&login);
            //client[n]->onRun();
        }

    }

    for (int n = begin; n < end; n++)
    {
        client[n]->Close();
    }

    for (int n = begin; n < end; n++)
    {
        delete client[n];
        client[n] = nullptr;
    }
}


int main()
{
    std::thread t(cmdThread);
    t.detach();

    std::thread client_th[tCount];
    for (int n=0;n<tCount;n++)
    {
        client_th[n] = std::thread(sendThread, n+1);
    }

    for (int n = 0; n<tCount; n++)
    {
        client_th[n].join();
    }

    printf("已退出");
    getchar();
    return 0;
}

 

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