如何設計出用戶喜愛的API(User experience design for APIs)

原文:User experience design for APIs
作者:Francois Chollet

Here are my three rules for API design.

1 - Deliberately design end-to-end user workflows.

Most API developers focus on atomic methods rather than holistic workflows. They let users figure out end-to-end workflows through evolutionary happenstance, given the basic primitives they provided. The resulting user experience is often one long chain of hacks that route around technical constraints that were invisible at the level of individual methods.

To avoid this, start by listing the most common workflows that your API will be involved in. The use cases that most people will care about. Actually go through them yourself, and take notes. Better yet: watch a new user go through them, and identify pain points. Ruthlessly iron out those pain points. In particular:

  • Your workflows should closely map to domain-specific notions that users care about. (workflows要切合實際用戶) If you are designing an API for cooking burgers, it should probably feature unsurprising objects such as “patty”, “cheese”, “bun”, “grill”, etc. And if you are designing a deep learning API, then your core data structures and their methods should closely map to the concepts used by people familiar with the field: models/networks, layers, activations, optimizers, losses, epochs, etc.
  • Ideally, no API element should deal with implementation details. (在API中不要處理實際的業務,API只是一個接口,簡潔易用)You do not want the average user to deal with “primary_frame_fn”, “defaultGradeLevel”, “graph_hook”, “shardedVariableFactory”, or “hash_scope”, because these are not concepts from the underlying problem domain, they are highly specific concepts that come from your internal implementation choices.
  • Deliberately design the user onboarding process. (API帶有引導用戶的觀念,可以方便用戶、特別是新人更易上手)How are complete newcomers going to find out the best way to solve their use case with your tool? Have an answer ready. Make sure your onboarding material closely maps to what your users care about: don’t teach newcomers how your API is implemented, teach them how they can use it to solve their own problems.

2 - Reduce cognitive load for your users.(減少使用者的認知負擔)

In the end-to-end workflows you design, always strive to reduce the mental effort that your users have to invest to understand and remember how things work. The less effort and focus you require from your users, the more they can invest in solving their actual problems – instead of trying to figure out how to use this or that method. In particular:

  • Use consistent naming and code patterns.(一致的命名和代碼模式) Your API naming conventions should be internally consistent (If you usually denote counts via the num_* prefix, don’t switch to n_* in some places), but also consistent with widely recognized external standards. For instance, if you are designing an API for numerical computation in Python, it should not glaringly clash with the Numpy API, which everyone uses. A user-hostile API would arbitrarily use keepdim where Numpy uses keepdims, would use dim where Numpy uses axis, etc. And an especially poorly-designed API would just randomly alternate between axis, dim, dims, axes, axis_i, dim_i, for the same concept.
  • Introduce as few new concepts as possible. (儘可能少的介紹新的概念) It’s not just that additional data structures require more effort in order to learn about their methods and properties, it’s that they multiply the number of mental models that are necessary to grok your API. Ideally, you should only need a single universal mental model from which everything flows (in Keras, that’s the Layer/Model). Definitely avoid having more than 2-3 mental models underlying your workflows.
  • Strike a balance between the number of different classes/functions you have, and the parameterization of these classes/functions.(函數/類儘可能的結構平衡,比如structure的模塊化,函數的模塊化) Having a different class/function for every user action induces high cognitive load, but so does parameter proliferation – you don’t want 35 keyword arguments in a class constructor. Such a balance can be achieved by making your data structures modular and composable.
  • Automate what can be automated. (做一些自動化的工作,比如定義一些工具類接口,方便用戶調用)Strive to reduce the number of user actions required in your workflows. Identify often-repeated code blocks in user-written code, and provide utilities to abstract them away. For instance, in a deep learning API, you should provide automated shape inference instead of requiring users to do mental math to compute expected input shapes in all of their layers.
  • Have clear documentation, with lots of examples.(清晰的文檔,例子) The best way to communicate to the user how to solve a problem is not to talk about the solution, it is to show the solution. Make sure to have concise and readable code examples available for every feature in your API.
    The litmus test I use to tell whether an API is well-designed is the following: if a new user goes through the workflow for their use case on day one (following the documentation or a tutorial), and they come back the next day to solve the same problem in a slightly different context, will they be able to follow their workflow without looking up the documentation/tutorial? Will they be able to remember their workflow in one shot? A good API is one where the cognitive load of most workflows is so low that it can be learned in one shot.

This litmus test also gives you a way to quantify how good or bad an API is, by counting the number of times the average user needs to look up information about a workflow in order to master it. The worst workflows are those that can never be fully remembered, and require following a lengthy tutorial every single time.

3 - Provide helpful feedback to your users.(提供有價值的反饋信息給使用者)

Good design is interactive. It should be possible to use a good API while only minimally relying on documentation and tutorials – by simply trying things that seem intuitive, and acting upon the feedback you get back from the API. In particular:

  • Catch user errors early and anticipate common mistakes. (儘早的捕獲一些錯誤,以及可預見的常見錯誤,比如參數合法性檢查等)Do user input validation as soon as possible. Actively keep track of common mistakes that people make, and either solve them by simplifying your API, adding targeted error messages for these mistakes, or having a “solutions to common issues” page in your docs.
  • Have a place where users can ask questions. (個人理解爲記錄機制,或log機制)How else are you going to keep track of existing pain points you need to fix?
  • Provide detailed feedback messages upon user error. (提供詳細的反饋信息給用戶)A good error message should answer: what happened, in what context? What did the software expect? How can the user fix it? They should be contextual, informative, and actionable. Every error message that transparently provides the user with the solution to their problem means one less support ticket, multiplied by how many times users run into the same issue.
    i want to murder whoever is responsible for this incredibly descriptive error:

Unable to determine [Unknown Property]. Please specify an [Unknown Property]

— loren schmidt (@lorenschmidt) November 10, 2017

For example:

  • In Python, the following would be an extremely bad error message:
AssertionError: '1 != 3'
(in general, always use ValueError and avoid assert).
  • Also bad:
ValueError: 'Invalid target shape (600, 1).'
  • The following is better, but still not sufficient, because it does not tell the user what they passed, and does not quite say how to fix it:
ValueError: 'categorical_crossentropy requires target.shape[1] == classes'
  • Now, here’s a good example, that says what was passed, what was expected, and how to fix the issue:
ValueError: '''You are passing a target array of shape (600, 1) while using as loss `categorical_crossentropy`.
`categorical_crossentropy` expects targets to be binary matrices (1s and 0s) of shape (samples, classes).
If your targets are integer classes, you can convert them to the expected format via:

--
from keras.utils import to_categorical

y_binary = to_categorical(y_int)
--

Alternatively, you can use the loss function `sparse_categorical_crossentropy` instead, which does expect integer targets.'''

Good error messages improve the productivity and the mood of your users.

@fchollet It’s my first time using Keras and I think this is the nicest error message I’ve ever received! It solved the problem too! pic.twitter.com/N7n1tRBjrt

— Henry Dashwood (@hcndashwood) November 9, 2017
Conclusion

These are all fairly simple principles, and following them will allow you to build APIs that people love to use. In turn, more people will start using your software, and you will achieve a greater impact in your field.

Always remember: software is for humans, not just for machines. Keep the user in mind at all times.

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