Size winSize = Director::getInstance()->getWinSize();
Sprite *sp0 = Sprite::create("Hello.png");
sp0->setPosition(Vec2(winSize.width/4, winSize.height * 0.7));
auto splitcols = SplitRows::create(4, 6);
//splitcols->update(1.0);
// 翻頁特效
auto pageTure = PageTurn3D::create(4, Size(40, 40));
auto nodegrid = NodeGrid::create();
nodegrid->addChild(sp0);
addChild(sp0);
addChild(nodegrid);
nodegrid->runAction(pageTure);