12月3日

對話框

private void Dialog2(){
  AlertDialog.Builder d = new AlertDialog.Builder(MainActivity.this);
  View v= View.inflate(getApplicationContext(), R.layout.pwd, null);
  d.setTitle("sss");
  d.setView(v);
  d.show();
 }

 private void Dialog() {
  AlertDialog.Builder dialog = new AlertDialog.Builder(MainActivity.this);
  dialog.setTitle("Game");
  dialog.setMessage("是否退出遊戲?");
  dialog.setIcon(R.drawable.ic_launcher);
  dialog.setPositiveButton("yes", new OnClickListener() {

   @Override
   public void onClick(DialogInterface dialog, int which) {
    // TODO Auto-generated method stub
   
    Toast.makeText(getApplicationContext(), "yes", 100).show();

   }
  });
  dialog.setNegativeButton("no", new OnClickListener() {

   @Override
   public void onClick(DialogInterface dialog, int which) {
    // TODO Auto-generated method stub
    Toast.makeText(getApplicationContext(), "no", 100).show();
   }
  });
  dialog.show();
  
 }

 

自定義BaseAdapter

 

 LayoutInflater inf =getLayoutInflater();
//  inf.inflate(resource, root);
  
  AlertDialog.Builder d = new AlertDialog.Builder(MainActivity.this);
  View v= View.inflate(getApplicationContext(), R.layout.pwd, null);
  

menu 菜單

menu.add(0, 1, 1, "信息").setIcon(R.drawable.ic_launcher);
  menu.add(0, 3, 2, "通訊錄").setIcon(R.drawable.ic_launcher);
  menu.add(0, 5, 3, "朋友圈").setIcon(R.drawable.ic_launcher);
  menu.add(0, 7, 4, "我").setIcon(R.drawable.ic_launcher);

 

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