讀寫鎖版本(推薦):https://blog.csdn.net/yunandsha/article/details/80925429
參考網絡循環緩衝區類源碼,修改了作者的兩個bug,經測試,可以實現多線程併發讀寫。數據準確無誤。
多線程並行讀寫環形緩衝區源代碼例子
代碼例子下載:環形緩衝區VC+Qt的項目代碼
理論如下:
源碼如下:
CCycleBuffer.h
//環形緩衝區頭文件
//環形緩衝區頭文件
#ifndef CCycleBuffer_H
#define CCycleBuffer_H
class CCycleBuffer
{
public:
bool isFull();
bool isEmpty();
void empty();
int getLength();
CCycleBuffer(int size);
virtual~CCycleBuffer();
int write(char* buf, int count);
int read(char* buf, int count);
int getStart()
{
return m_nReadPos;
}
int getEnd()
{
return m_nWritePos;
}
private:
bool m_bEmpty, m_bFull;
char* m_pBuf;
int m_nBufSize;
int m_nReadPos;
int m_nWritePos;
int test;
};
#endif// CCycleBuffer_H
CCycleBuffer.c
//環形緩衝區源文件
//儘量用C運行時庫代碼,改變了原作者基於WindowsAPI的代碼。
//修改了原作者的兩處錯誤,1是read函數最後的else 少了一個leftcount
//第二個錯誤,是write函數中,m_nWritePos 變量,他重新定義了一個。這些錯誤編譯不會出錯。
//但是運行起來,要了親命啊。
#include "CCycleBuffer.h"
#include <assert.h>
#include <memory.h>
#include <QDebug>
// 定義
CCycleBuffer::CCycleBuffer(int size)
{
m_nBufSize = size;
m_nReadPos = 0;
m_nWritePos = 0;
m_pBuf = newchar[m_nBufSize];
m_bEmpty = true;
m_bFull = false;
test = 0;
}
CCycleBuffer::~CCycleBuffer()
{
delete[] m_pBuf;
}
/************************************************************************/
/* 向緩衝區寫入數據,返回實際寫入的字節數 */
/************************************************************************/
int CCycleBuffer::write(char* buf, int count)
{
if (count <= 0)
return0;
m_bEmpty = false;
// 緩衝區已滿,不能繼續寫入
if (m_bFull)
{
return0;
}
else if (m_nReadPos == m_nWritePos)// 緩衝區爲空時
{
/* == 內存模型 ==
(empty) m_nReadPos (empty)
|----------------------------------|-----------------------------------------|
m_nWritePos m_nBufSize
*/
int leftcount = m_nBufSize - m_nWritePos;
if (leftcount > count)
{
memcpy(m_pBuf + m_nWritePos, buf, count);
m_nWritePos += count;
m_bFull = (m_nWritePos == m_nReadPos);
return count;
}
else
{
memcpy(m_pBuf + m_nWritePos, buf, leftcount);
m_nWritePos = (m_nReadPos > count - leftcount) ? count - leftcount : m_nWritePos;
memcpy(m_pBuf, buf + leftcount, m_nWritePos);
m_bFull = (m_nWritePos == m_nReadPos);
return leftcount + m_nWritePos;
}
}
else if (m_nReadPos < m_nWritePos)// 有剩餘空間可寫入
{
/* == 內存模型 ==
(empty) (data) (empty)
|-------------------|----------------------------|---------------------------|
m_nReadPos m_nWritePos (leftcount)
*/
// 剩餘緩衝區大小(從寫入位置到緩衝區尾)
int leftcount = m_nBufSize - m_nWritePos;
int test = m_nWritePos;
if (leftcount > count) // 有足夠的剩餘空間存放
{
memcpy(m_pBuf + m_nWritePos, buf, count);
m_nWritePos += count;
m_bFull = (m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return count;
}
else // 剩餘空間不足
{
// 先填充滿剩餘空間,再回頭找空間存放
memcpy(m_pBuf + test, buf, leftcount);
m_nWritePos = (m_nReadPos >= count - leftcount) ? count - leftcount : m_nReadPos;
memcpy(m_pBuf, buf + leftcount, m_nWritePos);
m_bFull = (m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return leftcount + m_nWritePos;
}
}
else
{
/* == 內存模型 ==
(unread) (read) (unread)
|-------------------|----------------------------|---------------------------|
m_nWritePos (leftcount) m_nReadPos
*/
int leftcount = m_nReadPos - m_nWritePos;
if (leftcount > count)
{
// 有足夠的剩餘空間存放
memcpy(m_pBuf + m_nWritePos, buf, count);
m_nWritePos += count;
m_bFull = (m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return count;
}
else
{
// 剩餘空間不足時要丟棄後面的數據
memcpy(m_pBuf + m_nWritePos, buf, leftcount);
m_nWritePos += leftcount;
m_bFull = (m_nReadPos == m_nWritePos);
assert(m_bFull);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return leftcount;
}
}
}
/************************************************************************/
/* 從緩衝區讀數據,返回實際讀取的字節數 */
/************************************************************************/
int CCycleBuffer::read(char* buf, int count)
{
if (count <= 0)
return0;
m_bFull = false;
if (m_bEmpty) // 緩衝區空,不能繼續讀取數據
{
return0;
}
else if (m_nReadPos == m_nWritePos) // 緩衝區滿時
{
/* == 內存模型 ==
(data) m_nReadPos (data)
|--------------------------------|--------------------------------------------|
m_nWritePos m_nBufSize
*/
int leftcount = m_nBufSize - m_nReadPos;
if (leftcount > count)
{
memcpy(buf, m_pBuf + m_nReadPos, count);
m_nReadPos += count;
m_bEmpty = (m_nReadPos == m_nWritePos);
return count;
}
else
{
memcpy(buf, m_pBuf + m_nReadPos, leftcount);
m_nReadPos = (m_nWritePos > count - leftcount) ? count - leftcount : m_nWritePos;
memcpy(buf + leftcount, m_pBuf, m_nReadPos);
m_bEmpty = (m_nReadPos == m_nWritePos);
return leftcount + m_nReadPos;
}
}
else if (m_nReadPos < m_nWritePos) // 寫指針在前(未讀數據是連接的)
{
/* == 內存模型 ==
(read) (unread) (read)
|-------------------|----------------------------|---------------------------|
m_nReadPos m_nWritePos m_nBufSize
*/
int leftcount = m_nWritePos - m_nReadPos;
int c = (leftcount > count) ? count : leftcount;
memcpy(buf, m_pBuf + m_nReadPos, c);
m_nReadPos += c;
m_bEmpty = (m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return c;
}
else // 讀指針在前(未讀數據可能是不連接的)
{
/* == 內存模型 ==
(unread) (read) (unread)
|-------------------|----------------------------|---------------------------|
m_nWritePos m_nReadPos m_nBufSize
*/
int leftcount = m_nBufSize - m_nReadPos;
if (leftcount > count) // 未讀緩衝區夠大,直接讀取數據
{
memcpy(buf, m_pBuf + m_nReadPos, count);
m_nReadPos += count;
m_bEmpty = (m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return count;
}
else // 未讀緩衝區不足,需回到緩衝區頭開始讀
{
memcpy(buf, m_pBuf + m_nReadPos, leftcount);
m_nReadPos = (m_nWritePos >= count - leftcount) ? count - leftcount : m_nWritePos;
memcpy(buf + leftcount, m_pBuf, m_nReadPos);
m_bEmpty = (m_nReadPos == m_nWritePos);
assert(m_nReadPos <= m_nBufSize);
assert(m_nWritePos <= m_nBufSize);
return leftcount + m_nReadPos;
}
}
}
/************************************************************************/
/* 獲取緩衝區有效數據長度 */
/************************************************************************/
int CCycleBuffer::getLength()
{
if (m_bEmpty)
{
return0;
}
else if (m_bFull)
{
return m_nBufSize;
}
else if (m_nReadPos < m_nWritePos)
{
return m_nWritePos - m_nReadPos;
}
else
{
return m_nBufSize - m_nReadPos + m_nWritePos;
}
}
void CCycleBuffer::empty()
{
m_nReadPos = 0;
m_nWritePos = 0;
m_bEmpty = true;
m_bFull = false;
}
bool CCycleBuffer::isEmpty()
{
return m_bEmpty;
}
bool CCycleBuffer::isFull()
{
return m_bFull;
}