using UnityEngine;
using UnityEngine.UI;
using System.Collections;
using System.Collections.Generic;
using UnityEditor;
namespace UGUITweener
{
public class TweenSet
{
static public bool GetBool(string name, bool defaultValue) { return EditorPrefs.GetBool(name, defaultValue); }
static public void SetBool(string name, bool val) { EditorPrefs.SetBool(name, val); }
static public bool minimalisticLook
{
get { return GetBool("UGUI Minimalistic", false); }
set { SetBool("UGUI Minimalistic", value); }
}
}
}