SpringBoot集成netty實現客戶端服務端交互和做一個簡單的IM

看了好幾天的netty實戰,慢慢摸索,雖然還沒有摸着很多門道,但今天還是把之前想加入到項目裏的

一些想法實現了,算是有點信心了吧(講真netty對初學者還真的不是很友好......)

 

首先,當然是在SpringBoot項目裏添加netty的依賴了,注意不要用netty5的依賴,因爲已經廢棄了

        <!--netty-->
        <dependency>
            <groupId>io.netty</groupId>
            <artifactId>netty-all</artifactId>
            <version>4.1.32.Final</version>
        </dependency>

  

將端口和IP寫入application.yml文件裏,我這裏是我雲服務器的內網IP,如果是本機測試,用127.0.0.1就ok

netty:
  port: 7000
  url: 172.16.0.7

  

在這之後,開始寫netty的服務器,這裏服務端的邏輯就是將客戶端發來的信息返回回去

因爲採用依賴注入的方法實例化netty,所以加上@Component註解

 1 package com.safelocate.app.nettyServer;
 2 
 3 import io.netty.bootstrap.ServerBootstrap;
 4 import io.netty.channel.*;
 5 import io.netty.channel.nio.NioEventLoopGroup;
 6 import io.netty.channel.socket.nio.NioServerSocketChannel;
 7 import org.apache.log4j.Logger;
 8 import org.springframework.stereotype.Component;
 9 
10 import java.net.InetSocketAddress;
11 
12 @Component
13 public class NettyServer {
14     //logger
15     private static final Logger logger  = Logger.getLogger(NettyServer.class);
16     public void start(InetSocketAddress address){
17         EventLoopGroup bossGroup = new NioEventLoopGroup(1);
18         EventLoopGroup workerGroup = new NioEventLoopGroup();
19         try {
20             ServerBootstrap bootstrap = new ServerBootstrap()
21                     .group(bossGroup,workerGroup)
22                     .channel(NioServerSocketChannel.class)
23                     .localAddress(address)
24                     .childHandler(new ServerChannelInitializer())
25                     .option(ChannelOption.SO_BACKLOG, 128)
26                     .childOption(ChannelOption.SO_KEEPALIVE, true);
27             // 綁定端口,開始接收進來的連接
28             ChannelFuture future = bootstrap.bind(address).sync();
29             logger.info("Server start listen at " + address.getPort());
30             future.channel().closeFuture().sync();
31         } catch (Exception e) {
32             e.printStackTrace();
33             bossGroup.shutdownGracefully();
34             workerGroup.shutdownGracefully();
35         }
36     }
37 
38 }
Server.java

 

當然,這裏的ServerChannelInitializer是我自己定義的類,這個類是繼承ChannelInitializer<SocketChannel>的,裏面設置出站和入站的編碼器和解碼器

package com.safelocate.app.nettyServer;

import io.netty.channel.ChannelInitializer;
import io.netty.channel.socket.SocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.util.CharsetUtil;
public class ServerChannelInitializer extends ChannelInitializer<SocketChannel> {
    @Override
    protected void initChannel(SocketChannel channel) throws Exception {
        channel.pipeline().addLast("decoder",new StringDecoder(CharsetUtil.UTF_8));
        channel.pipeline().addLast("encoder",new StringEncoder(CharsetUtil.UTF_8));
        channel.pipeline().addLast(new ServerHandler());
    }
}
ServerChannelinitializer.java

最好注意被別decoder和encoder寫成了一樣的,不然會出問題(我之前就是不小心都寫成了StringDecoder...)

在這之後就是設置ServerHandler來處理一些簡單的邏輯了

package com.safelocate.app.nettyServer;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;
import io.netty.channel.SimpleChannelInboundHandler;

import java.io.IOException;
import java.io.OutputStream;
import java.io.PrintWriter;
import java.net.InetAddress;
import java.net.Socket;

public class ServerHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelActive(ChannelHandlerContext ctx) {
        System.out.println("channelActive----->");
    }


    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
        System.out.println("server channelRead......");
        System.out.println(ctx.channel().remoteAddress()+"----->Server :"+ msg.toString());
        //將客戶端的信息直接返回寫入ctx
        ctx.write("server say :"+msg);
        //刷新緩存區
        ctx.flush();
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        cause.printStackTrace();
        ctx.close();
    }
}
ServerHandler.java

準備工作到這裏,現在要做到就是去啓動這個程序

將AppApplication實現CommandLineRunner這個接口,這個接口可以用來再啓動SpringBoot時同時啓動其他功能,比如配置,數據庫連接等等

然後重寫run方法,在run方法裏啓動netty服務器,Server類用@AutoWired直接實例化

package com.safelocate.app;

import com.safelocate.app.nettyServer.NettyServer;
import io.netty.channel.ChannelFuture;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.beans.factory.annotation.Value;
import org.springframework.boot.CommandLineRunner;
import org.springframework.boot.SpringApplication;
import org.springframework.boot.autoconfigure.SpringBootApplication;

import java.net.InetAddress;
import java.net.InetSocketAddress;
@SpringBootApplication
public class AppApplication implements CommandLineRunner {

    @Value("${netty.port}")
    private int port;

    @Value("${netty.url}")
    private String url;

    @Autowired
    private NettyServer server;

    public static void main(String[] args) {
        SpringApplication.run(AppApplication.class, args);
    }
    @Override
    public void run(String... args) throws Exception {
        InetSocketAddress address = new InetSocketAddress(url,port);
        System.out.println("run  .... . ... "+url);
        server.start(address);
    }
}
AppApplication.java

ok,到這裏服務端已經寫完,本地我也已經測試完,現在需要打包部署服務器,當然這個程序只爲練手...

控制檯輸入mvn clean package -D skipTests 然後將jar包上傳服務器,在這之後,需要在騰訊雲/阿里雲那邊配置好安全組,將之前yml文件裏設定的端口的入站

規則設置好,不然訪問會被拒絕

之後java -jar命令運行,如果需保持後臺一直運行 就用nohup命令,可以看到程序已經跑起來了,等待客戶端連接交互

 

之後就是寫客戶端了,客戶端其實是依葫蘆畫瓢,跟上面類似

Handler

package client;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.ChannelInboundHandlerAdapter;

public class ClientHandler extends ChannelInboundHandlerAdapter {
    @Override
    public void channelActive(ChannelHandlerContext ctx) {
        System.out.println("ClientHandler Active");
    }

    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) {
        System.out.println("--------");
        System.out.println("ClientHandler read Message:"+msg);
    }


    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) {
        cause.printStackTrace();
        ctx.close();
    }

}
ClientHandler.java

ChannelInitializer

package client;

import io.netty.channel.ChannelInitializer;
import io.netty.channel.ChannelPipeline;
import io.netty.channel.socket.SocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;
import io.netty.util.CharsetUtil;

public class ClientChannelInitializer extends ChannelInitializer<SocketChannel> {
    protected void initChannel(SocketChannel channel) throws Exception {
        ChannelPipeline p = channel.pipeline();
        p.addLast("decoder", new StringDecoder(CharsetUtil.UTF_8));
        p.addLast("encoder", new StringEncoder(CharsetUtil.UTF_8));
        p.addLast(new ClientHandler());
    }
}
ClientChannelInitializer

主函數所在類,即客戶端

package client;

import io.netty.bootstrap.Bootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioSocketChannel;
import io.netty.handler.codec.string.StringDecoder;
import io.netty.handler.codec.string.StringEncoder;

public class Client {
    static final String HOST = System.getProperty("host", "服務器的IP地址");
    static final int PORT = Integer.parseInt(System.getProperty("port", "7000"));
    static final int SIZE = Integer.parseInt(System.getProperty("size", "256"));

    public static void main(String[] args) throws Exception {
        sendMessage("hhhh");
    }
    public static void sendMessage(String content) throws InterruptedException{
        // Configure the client.
        EventLoopGroup group = new NioEventLoopGroup();
        try {
            Bootstrap b = new Bootstrap();
            b.group(group)
                    .channel(NioSocketChannel.class)
                    .option(ChannelOption.TCP_NODELAY, true)
                    .handler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline p = ch.pipeline();
                            p.addLast("decoder", new StringDecoder());
                            p.addLast("encoder", new StringEncoder());
                            p.addLast(new ClientHandler());
                        }
                    });

            ChannelFuture future = b.connect(HOST, PORT).sync();
            future.channel().writeAndFlush(content);
            future.channel().closeFuture().sync();
        } finally {
            group.shutdownGracefully();
        }
    }

}
Client.java

 

啓動客戶端,這裏就是簡單發送一條"hhhh",可以看到客戶端已經收到服務器發來的信息

然後再看服務端,也有相應的信息打印

 

推薦一個挺好的學netty的博客,https://blog.csdn.net/linuu/article/details/51306480,搭配netty實戰這本書一起學習效果很好

 

實戰:根據上面完成一個簡(la)單(ji)的聊天室應用(無界面,基於CMD)

這裏服務端可以單獨分出來可以單獨作爲一個工程打包爲jar,萬萬沒必要Springboot,但這裏懶得改了,就還是當後臺用吧hhh

首先,服務端需要展示的就是每個人所發出來的信息,和對上線人數下線人數進行實時的更新,之前更新是利用一個靜態變量,

但是這樣硬核了一點,這裏正好要用到羣發的功能,所以我們需要一個list來存放Channel,然後將這個list的size作爲在線人數就好了

羣發就遍歷這個數組,然後writeAndFlush

package com.safelocate.app.nettyServer;

import io.netty.channel.*;
import io.netty.channel.group.ChannelGroup;
import io.netty.channel.group.DefaultChannelGroup;
import io.netty.util.concurrent.GlobalEventExecutor;


public class ServerHandler extends ChannelInboundHandlerAdapter {

    private static ChannelGroup channels = new DefaultChannelGroup(GlobalEventExecutor.INSTANCE);

    @Override
    public void handlerAdded(ChannelHandlerContext ctx) throws Exception{
        channels.add(ctx.channel());//加入ChannelGroup
        System.out.println(ctx.channel().id()+" come into the chattingroom,"+"Online: "+channels.size());
    }

    @Override
    public void handlerRemoved(ChannelHandlerContext context){
        System.out.println(context.channel().id()+" left the chattingroom,"+"Online: "+channels.size());
    }
    @Override
    public void channelActive(ChannelHandlerContext ctx) {
    }
    @Override
    public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
        //打印消息然後羣發
        System.out.println(msg.toString());
        for (Channel channel:channels){
            channel.writeAndFlush(msg.toString());
        }
    }

    @Override
    public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
        System.out.println(ctx.channel().id()+" occurred into error,"+"Online: "+channels.size());
        ctx.close();
    }
}
ServerHandler

照樣,打包成jar,java -jar命令運行就行,哦對由於這裏是本地測試,所以yml文件中的IP應該換成127.0.0.1

接下來是客戶端,首先明確的就是用戶需要輸入信息,所以肯定要用到輸入函數,比如Scanner,另外,服務端需要知道每一個人的身份,這裏

簡單的用暱稱來代替,在發送的時候將名字也一併發過去,這樣就能簡單分辨是誰發的信息(其實這樣做主要是因爲沒來得及寫數據庫升級複雜一點的邏輯)

所以,在之前發信息的函數裏稍微處理一下就行,即增加信息輸入模塊

public static void sendMessage() throws InterruptedException{
        // Configure the client.
        EventLoopGroup group = new NioEventLoopGroup();
        try {
            Bootstrap b = new Bootstrap();
            b.group(group)
                    .channel(NioSocketChannel.class)
                    .option(ChannelOption.TCP_NODELAY, true)
                    .handler(new ChannelInitializer<SocketChannel>() {
                        @Override
                        public void initChannel(SocketChannel ch) throws Exception {
                            ChannelPipeline p = ch.pipeline();
                            p.addLast("decoder", new StringDecoder(CharsetUtil.UTF_8));
                            p.addLast("encoder", new StringEncoder(CharsetUtil.UTF_8));
                            p.addLast(new ClientHandler());
                        }
                    });
            ChannelFuture future = b.connect(HOST, PORT).sync();
            Scanner sca=new Scanner(System.in);
            while (true){
                String str=sca.nextLine();//輸入的內容
                if (str.equals("exit"))
                    break;//如果是exit則退出
                future.channel().writeAndFlush(name+"-: "+str);//將名字和信息內容一起發過去
            }
            future.channel().closeFuture().sync();

        } finally {
            group.shutdownGracefully();
        }
    }
sendMessage()

之後把IP改成127.0.0.1就行,打包的時候,需要在pom文件中添加打包插件,特別注意的是要制定mainClass,不然運行時會報“沒有主清單屬性”

這裏貼上插件配置,這個插件其實對於所有Java程序都適用,因爲他會把依賴全帶上

<!-- java編譯插件 -->
            <plugin>
                <groupId>org.apache.maven.plugins</groupId>
                <artifactId>maven-compiler-plugin</artifactId>
                <configuration>
                    <source>1.8</source>
                    <target>1.8</target>
                    <encoding>UTF-8</encoding>
                </configuration>
            </plugin>
            <plugin>
                <groupId>org.apache.maven.plugins</groupId>
                <artifactId>maven-jar-plugin</artifactId>
                <configuration>
                    <archive>
                        <manifest>
                            <addClasspath>true</addClasspath>
                            <classpathPrefix>lib/</classpathPrefix>
                            <mainClass>client.Client</mainClass>
                        </manifest>
                    </archive>
                </configuration>
            </plugin>
            <plugin>
                <groupId>org.apache.maven.plugins</groupId>
                <artifactId>maven-dependency-plugin</artifactId>
                <executions>
                    <execution>
                        <id>copy</id>
                        <phase>install</phase>
                        <goals>
                            <goal>copy-dependencies</goal>
                        </goals>
                        <configuration>
                            <outputDirectory>${project.build.directory}/lib</outputDirectory>
                        </configuration>
                    </execution>
                </executions>
            </plugin>
pom

打包後之後就是運行了,效果大概是這樣.。。。。。。

哈哈哈哈有時間再完善一下

 

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