發送消息;
public static void Send(int type, int num)
{
SessionComponent.Instance.Session.Send(new Spend_C2S() { Type = type, Num = num });
}
接受消息:
[MessageHandler]
public class AcceptCampMonster : AMHandler<Monster_Config_S2C>
{
protected override void Run(Session session, Monster_Config_S2C message)
{
}
}