C#快速排序

//快速排序的具體過程如下:

//1:在待排序的n個記錄中,任取一個作爲基準,把數組分爲兩部分,第一組的排序碼都小於或等於該排序碼,第二組的排序碼,都大於或等於該排序碼,並把該基準放在兩組中間。

 2:採用同樣的方法分別對左右兩組進行排序,直到所有的記錄都排到適當的位置。

///快速遞歸排序

        private static void QuickSort(int[] R, int low, int high)

        {

            int pivotLoc = 0;

            if (low < high)

            {

                pivotLoc = Partition(R, low, high);

                QuickSort(R, low, pivotLoc - 1);

                QuickSort(R, pivotLoc + 1, high);

            }

        }

        private static int Partition(int[] R, int low, int high)

        {

            int temp = R[low];

            while (low < high)

            {

                if (low < high && temp <= R[high])

                {

                    high--;

                }

                R[low] = R[high];

                if (low < high && R[low] <= temp)

                {

                    low++;

                }

                R[high] = R[low];

            }

            R[low] = temp;

            return low;

 

        }

 

        //快速非遞歸排序

        public static void QuickSort(int [] R,int Low,int High,Stack<int> stack)

        {

            int low = Low;

            int high = High;

            int temp = R[low];

            while (high > low)

            {

                while (low < high && temp <= R[high])

                {

                    high--;

                }

                if (high > low)

                {

                    R[low] = R[high];

                    R[high] = temp;

                }

                while (low < high && temp >= R[low])

                {

                    low++;

                }

                if (high > low)

                {

                    R[high] = R[low];

                    R[low] = temp;

                }

                if (Low < low - 1)

                {

                    stack.Push(Low);

                    stack.Push(low-1);

                }

                if (High > low + 1)

                {

                    stack.Push(low+1);

                    stack.Push(High);

                }

            }

        }

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