最近需要寫一個用到各種圖表的項目,比較過後決定用hellocharts框架,感覺足夠簡潔,後來發現這框架裏沒有儀表盤這個控件,但又不想換其他框架,於是在網上搜索一番,找到一個儀表盤學習demo,嘗試後初步改成了所需樣式。界面如下:
因爲爲demo,界面比較醜陋,需要再美化。另代碼設計也有很大改進精簡空間,待正式項目中再進行修改,此爲學習所用。
所參考文章:http://blog.csdn.net/qq_26411333/article/details/52399831
原文是可以觸摸改變指針指向,因需求不同,將此功能刪除了。
改動後的view不同的是可以設置初始值和終點值,可以設置需要的刻度段數,可以通過設置改變指針指向,當然所有可變量都可抽出設置方法,可跟需求改動。
代碼改動過程中,有若干點需要注意:
1、在分多種顏色繪製時,總是出現最後一個顏色覆蓋掉之前不同的顏色,查詢才知道
canvas.drawPath(linePath, linePaint)中path是包含從繪製起所有路徑,所以在最後改變時,也會將之前所有路徑改爲同一風格,換成其他draw方法即可。
2、繪製過程中,會用到一些三角函數公式,此座標是以指針起點固定點爲原點,水平向右爲x軸正方向,豎直向下爲y軸正方向,所以第一二三四象限是順時針定義的。因爲外圓內院半徑固定,可由任何角度根據三角函數公式獲取所需值。PathMeasure等類也有所封裝。
全部代碼:
package xr.hellochartsdemo.ui.activity.dashboard;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.ColorFilter;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.graphics.RectF;
import android.renderscript.Sampler;
import android.util.AttributeSet;
import android.util.Log;
import android.view.MotionEvent;
import android.view.View;
import java.math.BigDecimal;
import static android.R.attr.x;
import static android.R.attr.y;
/**
* Created by wxy .
* 儀表盤
*/
public class DashboardView extends View {
private int width;
private int height;
private Paint outerCirclePaint;//外層圓的畫筆
private Paint outerCirclePaint2;//外層圓的畫筆2
private Paint outerCirclePaint3;//外層圓的畫筆3
private Paint innerCirclePaint;//內層圓的畫筆
private Paint linePaint;//線段畫筆
private Paint arrowPaint;//指針畫筆
private Paint textPaint;//標註文字
private Paint textPaint2;//目標指針文字
private Path outerCirclePath;//外層圓的Path
private Path innerCirclePath;//內層圓的Path
private Path linePath;//線段的Path
private Path arrowPath;//指針的Path
private Path measureArrowPath;//arrowPath藉助該Path來保持一定的長度
private RectF outRectF;//用於繪製外層圓 通過四個座標參數來確定一個矩形的區域。
private RectF innerRectF;//用於繪製內層圓
private int count = 10;//畫count根線
private static int outerR = 100;//外部圓環的半徑
private static int innerR = (int) (outerR * 0.9f);//內部圓環的半徑
private int shortageAngle = 60;//缺失的部分的角度
private int startAngle;//開始的角度
private int sweepAngle;//掃過的角度
private int endAngle;
private float[] leftEndPoint;//左側邊界的座標
private float[] rightEndPoint;//右側邊界的座標
private float leftEndTan;//左側邊界的tan值
private float rightEndTan;//右側邊界的tan值
private float nowX = 0;//觸摸位置的橫座標
private float nowY = 0;//觸摸位置的縱座標
private static float percent = 0.9f;//指針與內層圓的比值
private float arrowLength = innerR * percent;//指針的長度
double aimSweepAngel = 0;//起始角度 起點
float startValue = 0;//默認起始值
float endValue = 100;//默認終止值
private int textCount = count;//標註文字個數 默認
private PathMeasure arrowMeasure;//用於指針的測量
private boolean isColorful = true;
private double aimValue = startValue;
public DashboardView(Context context) {
super(context);
initPaint();
initAngle();
}
public DashboardView(Context context, AttributeSet attrs) {
super(context, attrs);
initPaint();
initAngle();
}
public DashboardView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
initPaint();
initAngle();
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
width = w;
height = h;
//讓指針一開始指向正上方
nowX = 0;
nowY = -1;
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.translate(width / 2, height / 2);
drawOuterCircle(canvas);
drawInnerCircle();
drawLine(canvas);
drawArrow(canvas);
drawText(canvas);
drawAimText(canvas);
}
/**
* 外層圓圈
*/
private void drawOuterCircle(Canvas canvas) {
//一般繪製圓圈的方法,不做介紹了
outerCirclePath = new Path();
if (outRectF == null) {
outRectF = new RectF(-outerR, -outerR, outerR, outerR);
}
outerCirclePath.addArc(outRectF, startAngle, sweepAngle);
canvas.drawArc(outRectF, startAngle, sweepAngle, false, outerCirclePaint);
if (isColorful) {//是否要錶盤是彩色的
canvas.drawArc(outRectF, startAngle, sweepAngle / 5, false, outerCirclePaint);
canvas.drawArc(outRectF, startAngle + sweepAngle / 5, 3 * sweepAngle / 5, false, outerCirclePaint2);
canvas.drawArc(outRectF, startAngle + sweepAngle / 5 + 3 * sweepAngle / 5, sweepAngle / 5, false, outerCirclePaint3);
}
}
/**
* 內層圓圈
*/
private void drawInnerCircle() {
//一般繪製圓圈的方法,不做介紹了
innerCirclePath = new Path();
if (innerRectF == null) {
innerRectF = new RectF(-innerR, -innerR, innerR, innerR);
}
innerCirclePath.addArc(innerRectF, startAngle, sweepAngle);
}
/**
* 畫直線,組成一個類似於弧形的形狀
*
* @param canvas
*/
private void drawLine(Canvas canvas) {
linePath = new Path();
//用於外層圓的測量
//PathMeasure是一個用來測量Path的類
//創建 PathMeasure 並關聯一個指定的Path(Path需要已經創建完成)。
PathMeasure outMeasure = new PathMeasure(outerCirclePath, false);
float outlength = outMeasure.getLength();
float[] outPos = new float[2];
//用於內層圓的測量
PathMeasure inMeasure = new PathMeasure(innerCirclePath, false);
float inlength = inMeasure.getLength();
float[] inPos = new float[2];
//確定左側末尾的座標以及tan值
if (leftEndPoint == null) {
leftEndPoint = new float[2];
//通過getPosTan拿到內層圓的左側末尾座標
inMeasure.getPosTan(0, leftEndPoint, null);
//因爲指針要短一點;所以x,y都乘以percent纔是指針真正的左側末尾座標
leftEndPoint[0] = leftEndPoint[0] * percent;
leftEndPoint[1] = leftEndPoint[1] * percent;
//確定指針在左側末尾時的tan值
leftEndTan = leftEndPoint[1] / leftEndPoint[0];
}
//確定右側末尾的座標以及tan值
if (rightEndPoint == null) {
rightEndPoint = new float[2];
//通過getPosTan拿到內層圓的右側末尾座標
inMeasure.getPosTan(inlength, rightEndPoint, null);
//因爲指針要短一點;所以x,y都乘以percent纔是指針真正的右側末尾座標
rightEndPoint[0] = rightEndPoint[0] * percent;
rightEndPoint[1] = rightEndPoint[1] * percent;
//確定指針在右側末尾時的tan值
rightEndTan = rightEndPoint[1] / rightEndPoint[0];
}
//用來畫多條線段,組成弧形
for (int i = 0; i <= count; i++) {
//外層圓當前的弧長
float outNowLength = outlength * i / (count * 1.0f);
//當前弧長下對應的座標outPos
outMeasure.getPosTan(outNowLength, outPos, null);
//內層圓當前的弧長
float inNowLength = inlength * i / (count * 1.0f);
//當前弧長下對應的座標inPos
inMeasure.getPosTan(inNowLength, inPos, null);
//moveTo到內層圓弧上的點
linePath.moveTo(outPos[0], outPos[1]);
//lineTo到外層圓弧上的點
linePath.lineTo(inPos[0], inPos[1]);
if (isColorful) {
if (i <= count / 5) {
linePaint.setColor(Color.GREEN);
} else if (i >= count - count / 5) {
linePaint.setColor(Color.RED);
} else {
linePaint.setColor(Color.BLUE);
}
}
//問題:最後的顏色 會覆蓋掉之前的顏色??
//分析:在此循環中 linePath一直在添加直線路徑 當i=9時 已經包含所有路徑
//證明:把canvas.drawPath(linePath, linePaint); 放循環外 亦可繪製全部小刻標
//結論:所以此方法只要求得outPos、inPos座標即可 不必此方法
//Path主要用於繪製複雜的圖形輪廓,比如折線,圓弧以及各種複雜圖案
// canvas.drawPath(linePath, linePaint);
canvas.drawLine(outPos[0], outPos[1], inPos[0], inPos[1], linePaint);
}
// canvas.drawPath(linePath, linePaint);
}
/**
* 繪製指針
*
* @param canvas
*/
private void drawArrow(Canvas canvas) {
// double f = Math.toRadians(aimSweepAngel + shortageAngle / 2 - 90);
double f = Math.toRadians(aimSweepAngel + startAngle);
nowX = (float) Math.cos(f) * arrowLength;
nowY = (float) Math.sin(f) * arrowLength;
arrowPath = new Path();
arrowPath.reset();
//這時,指針的末尾位置最終確定了,可以繪製了
arrowPath.moveTo(0, 0);
arrowPath.lineTo(nowX, nowY);
canvas.drawPath(arrowPath, arrowPaint);
}
/**
* 顯示指針指向的值
* @param canvas
*/
private void drawAimText(Canvas canvas) {
//中心點下
canvas.drawText(formatDouble(aimValue)+ "", -10 , outerR , textPaint2);
}
/**
* 設置儀表刻度個數
* @param n
*/
public void setTextCount(int n) {
textCount = n;
}
/**
* 顯示儀表刻度值
* @param canvas
*/
public void drawText(Canvas canvas) {
float angle = startAngle;
double value = startValue;
for (int i = 0; i <= textCount; i++) {
angle = startAngle + i * sweepAngle / textCount;
value = startValue + i * formatFloat((endValue - startValue) / textCount);
if (isColorful) {
if (i <= textCount / 5) {
textPaint.setColor(Color.GREEN);
} else if (i >= textCount - textCount / 5) {
textPaint.setColor(Color.RED);
} else {
textPaint.setColor(Color.BLUE);
}
}
drawtext(canvas, angle, value + "");
}
}
//float處理
private float formatFloat(float f) {
BigDecimal bigDecimal = new BigDecimal(f);
return bigDecimal.setScale(2, BigDecimal.ROUND_HALF_UP).floatValue();
}
private double formatDouble(double d) {
BigDecimal bigDecimal = new BigDecimal(d);
return bigDecimal.setScale(2, BigDecimal.ROUND_HALF_UP).doubleValue();
}
private void drawtext(Canvas canvas, double angle, String value) {
double f = Math.toRadians(angle);
float x1 = (float) Math.cos(f) * (innerR - 5);
if (x1 > 0) {
x1 -= 26;
} else if (x1 == 0) {
x1 -= 10;
}
float y1 = (float) Math.sin(f) * (innerR - 5);
canvas.drawText(value + "", x1, y1, textPaint);
}
public void setArrowData(double f) {//根據值轉換成角度 再轉換成座標
aimValue = f;
double percent = (aimValue - startValue) / (endValue - startValue);
double angel = percent * sweepAngle;
aimSweepAngel = angel; //0 -> sweepAngle
}
public void setStartingValue(float startingValue) {
this.startValue = startingValue;
}
public void setEndValue(float endValue) {
this.endValue = endValue;
}
/**
* 初始化畫筆
*/
private void initPaint() {
if (outerCirclePaint == null) {
outerCirclePaint = new Paint();
outerCirclePaint.setStyle(Paint.Style.STROKE);
outerCirclePaint.setStrokeWidth(4);
outerCirclePaint.setColor(Color.GREEN);
outerCirclePaint.setAntiAlias(true);//抗鋸齒
}
if (outerCirclePaint2 == null) {
outerCirclePaint2 = new Paint();
outerCirclePaint2.setStyle(Paint.Style.STROKE);
outerCirclePaint2.setStrokeWidth(4);
outerCirclePaint2.setColor(Color.BLUE);//blue
outerCirclePaint2.setAntiAlias(true);//抗鋸齒
}
if (outerCirclePaint3 == null) {
outerCirclePaint3 = new Paint();
outerCirclePaint3.setStyle(Paint.Style.STROKE);
outerCirclePaint3.setStrokeWidth(4);
outerCirclePaint3.setColor(Color.RED);//
outerCirclePaint3.setAntiAlias(true);//抗鋸齒
}
if (innerCirclePaint == null) {
innerCirclePaint = new Paint();
innerCirclePaint.setStyle(Paint.Style.STROKE);
// outerCirclePaint.setColor(Color.BLACK);
innerCirclePaint.setColor(Color.BLUE);
innerCirclePaint.setAntiAlias(true);//抗鋸齒
}
if (linePaint == null) {
linePaint = new Paint();
linePaint.setStyle(Paint.Style.STROKE);
linePaint.setStrokeWidth(2);
linePaint.setColor(0xff1d8ffe);
linePaint.setAntiAlias(true);
}
if (arrowPaint == null) {
arrowPaint = new Paint();
arrowPaint.setStyle(Paint.Style.FILL_AND_STROKE);
arrowPaint.setColor(Color.BLUE);
arrowPaint.setStrokeWidth(2);
arrowPaint.setAntiAlias(true);
}
if (textPaint == null) {
textPaint = new Paint();
textPaint.setStyle(Paint.Style.STROKE);
textPaint.setColor(Color.BLACK);
textPaint.setTextSize(12);
textPaint.setStrokeWidth(1);
textPaint.setAntiAlias(true);
}
if (textPaint2 == null) {
textPaint2 = new Paint();
textPaint2.setStyle(Paint.Style.STROKE);
textPaint2.setColor(Color.CYAN);
textPaint2.setTextSize(18);
textPaint2.setStrokeWidth(1);
textPaint2.setAntiAlias(true);
}
}
/**
* 根據shortageAngle來調整圓弧的角度
*/
private void initAngle() {
sweepAngle = 360 - shortageAngle;
startAngle = 90 + shortageAngle / 2;
endAngle = 90 - shortageAngle / 2;
}
}
調用代碼:
dashboardView = (DashboardView) findViewById(R.id.dashboardView);
btn_next = (Button) findViewById(R.id.btn_next);
dashboardView.setStartingValue(0);
dashboardView.setEndValue(10);
dashboardView.setTextCount(5);
dashboardView.invalidate();
btn_next.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
//隨機
new Handler().post(new Runnable() {
@Override
public void run() {
d = Math.random() * 10;
dashboardView.setArrowData(d);
dashboardView.invalidate();
}
});
}
});