【UE4學習】07——設置自己的模板 Converting a Project to a Template

To convert an existing project into a template:

  1. Move the project folder into the appropriate Templates directory:

    Engine Version Path
    Launcher C:\Program Files\Unreal Engine[Version]\Templates
    Source [ForkLocation]\UE4\Templates
  2. Open Templates\[ProjectName]\Config\DefaultGame.ini and add or update the ProjectName variable.

    [/Script/EngineSettings.GeneralProjectSettings]
    ProjectID=E6468D0243A591234122E38F92DB28F4
    ProjectName=MyTestTemplate
  3. Copy Templates\TP_FirstPerson\Config\TemplateDefs.ini to Templates\[ProjectName]\Config\TemplateDefs.ini. You can use any existing template folder in place of TP_FirstPerson.

  4. Open Templates\[ProjectName]\Config\TemplateDefs.ini and update the LocalizedDisplayNames and LocalizedDescriptionsvariables.

    [/Script/GameProjectGeneration.TemplateProjectDefs]
    LocalizedDisplayNames=(Language="en",Text="My Test Template")
    LocalizedDescriptions=(Language="en",Text="A project including starter content and a first person character set up in Blueprints.")
  5. You may add an icon file in Templates\[ProjectName]\[ProjectName].png

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