win32事件處理

#include "stdafx.h"
#include <stdio.h>
#include <windows.h>
#include <iostream>
#include <process.h>
#define UM_MSG1 WM_USER+1
#define UM_MSG2 WM_USER+2
DWORD WINAPI Thread1(LPVOID para)
{
    DWORD dwThreadId = *(DWORD *)para;
    DWORD i=0;
    TCHAR *p;
    char strTmp[100];
 
 
 
    while(TRUE)
    {
        Sleep(1700);       
        p=new TCHAR[10];
        sprintf(strTmp,"Hello %d %x",i++,p);
        PostThreadMessage(dwThreadId,UM_MSG1,(WPARAM)strTmp,(LPARAM)p);
        //delete []p;
    }
    return 0;
}
DWORD WINAPI Thread2(LPVOID para)
{
    char strTmp[100];
    DWORD dwThreadId = *(DWORD *)para;
    DWORD i=0;
    TCHAR *p;
    while(TRUE)
    {
        Sleep(3000);
        p=new TCHAR[10];
        sprintf(strTmp,"World %d %x",i++,p);
        PostThreadMessage(dwThreadId,UM_MSG2,(WPARAM)strTmp,(LPARAM)p);
        delete []p;
    }
    return 0;
}
int _tmain(int argc, _TCHAR* argv[])
{
    DWORD dwValue =GetCurrentThreadId();
    HANDLE hThread1 = CreateThread(NULL,0,&Thread1,&dwValue,0,NULL);
    HANDLE hThread2 = CreateThread(NULL,0,&Thread2,&dwValue,0,NULL);
    CloseHandle(hThread1);
    CloseHandle(hThread2);
    MSG msg;
    while(GetMessage(&msg,NULL,0,0))
    {
        switch(msg.message)
        {
        case UM_MSG1:
        case UM_MSG2:
            printf("msg:0x%x      w:%x   ws:%s     l:%x\n",msg.message,&msg.wParam,msg.wParam,msg.lParam);
            delete [](TCHAR *)msg.lParam;  //註釋掉這句你就會看到堆內存地址變化
            break;
        default:
            printf("Unknown msg:0x%x\n",msg.message);
            break;
        }
        Sleep(1);
    }
    return 0;
}
 
 
 
這就是簡單的事件驅動機制!不過不建議用CreateThread這個函數!
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