一、概述
本次自定義view,仿的是極客學院的一個動態加載圖,四個小圓交替輪循。項目代碼簡潔,用到了如下知識點:
1、ValueAnimator動畫與監聽
2、View的測量與繪製
3、canvas繪製圖形
二、思路
1、在onMeasure方法中確定view的大小
2、在onDraw方法中根據fraction繪製四個圓形,
3、在我們通過startAnim開啓動畫的時候,用ValueAnimator.ofFloat(0, 1)來模擬一個0~1的過程,監聽此過程,通過此fraction的改變來改變四個小圓的位置座標並引導view重繪來完成小圓的平移動畫
4、當不需要動畫時,調用stopAnim來取消動畫,否則可能造成內存泄漏(在動畫運行的線程調用)
三、實現
難點主要在於四個點的位置座標的計算,以左上角爲例:
// left-top
canvas.drawCircle(radius + fraction * (width - 2) * radius, radius + fraction * (width - 2) * radius, radius, mPaintRed);
前面兩個參數用戶設置圓的半徑,左上的圓初始時據左距右都有半徑大小的長度,當fraction變化時,x方向的總位移是(width - 2) * radius,乘以fraction就可以得到x方向的變化量,y方向同理。其他幾個點類似,注意方向與正負
注意:
1、fraction不可爲int類類型,否則達不到想要的效果
2、要記得調用invalidate()方法,否則無效果
package com.yu.myloaderview;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.util.AttributeSet;
import android.view.View;
import android.view.animation.AccelerateDecelerateInterpolator;
/**
* Created by pecu on 2016/09/15.
*/
public class LoaderView extends View {
private static final int radius = 12; // 圓的半徑
private static final int width = 8; // radius*width爲view的寬度
private static final int textSize = 50;
private static float fraction = 0;
private Paint mPaintRed, mPaintBlue, mPaintGreen, mPaintYellow;
private ValueAnimator animator;
public LoaderView(Context context) {
this(context, null);
}
public LoaderView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public LoaderView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
mPaintRed = new Paint();
mPaintBlue = new Paint();
mPaintGreen = new Paint();
mPaintYellow = new Paint();
mPaintRed.setAntiAlias(true);
mPaintBlue.setAntiAlias(true);
mPaintGreen.setAntiAlias(true);
mPaintYellow.setAntiAlias(true);
mPaintYellow.setColor(Color.parseColor("#ff9933"));
mPaintGreen.setColor(Color.GREEN);
mPaintBlue.setColor(Color.parseColor("#ff3399ff"));
mPaintRed.setColor(Color.RED);
}
@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
super.onMeasure(widthMeasureSpec, heightMeasureSpec);
setMeasuredDimension(width * radius, width * radius);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// 繪製四個圓,通過fraction來改變他們的位置
// left-top
canvas.drawCircle(radius + fraction * (width - 2) * radius, radius + fraction * (width - 2) * radius, radius, mPaintRed);
// left-bottom
canvas.drawCircle(radius + fraction * (width - 2) * radius, radius * (width - 1) - fraction * (width - 2) * radius, radius, mPaintYellow);
// right-top
canvas.drawCircle(radius * (width - 1) - fraction * (width - 2) * radius, radius + fraction * (width - 2) * radius, radius, mPaintBlue);
// right-bottom
canvas.drawCircle(radius * (width - 1) - fraction * (width - 2) * radius, radius * (width - 1) - fraction * (width - 2) * radius, radius, mPaintGreen);
}
/**
* 開啓動畫
*/
public void startAnim() {
animator = ValueAnimator.ofFloat(0, 1);
animator.setDuration(800);
animator.setRepeatCount(ValueAnimator.INFINITE);
animator.setRepeatMode(ValueAnimator.REVERSE);
animator.setInterpolator(new AccelerateDecelerateInterpolator());
animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
@Override
public void onAnimationUpdate(ValueAnimator animation) {
fraction = animation.getAnimatedFraction(); // 設置fraction
invalidate(); // 使view重繪
}
});
animator.start();
}
/**
* 停止動畫,在動畫運行的線程中調用
*/
public void stopAnim() {
if (animator != null) {
animator.cancel();
}
}
}
在MainActivity中使用
package com.yu.myloaderview;
import android.os.Bundle;
import android.os.SystemClock;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
public class MainActivity extends AppCompatActivity {
LoaderView loaderView;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
loaderView = (LoaderView) findViewById(R.id.laodview);
loaderView.startAnim();
new Thread(){
@Override
public void run() {
super.run();
SystemClock.sleep(5000); // 模擬耗時
runOnUiThread(new Runnable() {
@Override
public void run() {
// loaderView.stopAnim(); // 停止動畫,主線程調用
Log.e("TAG", "stopAnim");
}
});
}
}.start();
}
@Override
protected void onDestroy() {
super.onDestroy();
loaderView.stopAnim();
}
}
四、效果圖
效果圖如下,有點卡頓是因爲製作圖的原因
中秋版,祝大家中秋快樂~ (有點卡頓,錄屏的原因)
這個主要添加了文字,只有onDraw部分有變化,並且注意繪製文字時,y是按基線繪製的,即左下角爲參考點。
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
// 繪製四個圓,通過fraction來改變他們的位置
// right-top
canvas.drawCircle(radius * (width - 1) - fraction * (width - 2) * radius, radius + fraction * (width - 2) * radius, radius, mPaintBlue);
mPaintBlue.setTextSize(textSize);
canvas.drawText("樂", 0, 1, -radius / 2 + radius * (width - 1) - fraction * (width - 2) * radius, radius * 3 / 2 + fraction * (width - 2) * radius, mPaintRed);
// left-bottom
canvas.drawCircle(radius + fraction * (width - 2) * radius, radius * (width - 1) - fraction * (width - 2) * radius, radius, mPaintYellow);
mPaintRed.setTextSize(textSize);
canvas.drawText("快", 0, 1, radius / 2 + fraction * (width - 2) * radius, radius / 2 + radius * (width - 1) - fraction * (width - 2) * radius, mPaintRed);
// right-bottom
canvas.drawCircle(radius * (width - 1) - fraction * (width - 2) * radius, radius * (width - 1) - fraction * (width - 2) * radius, radius, mPaintGreen);
mPaintRed.setTextSize(textSize);
canvas.drawText("秋", 0, 1, -radius / 2 + radius * (width - 1) - fraction * (width - 2) * radius, radius / 2 + radius * (width - 1) - fraction * (width - 2) * radius, mPaintRed);
// left-top
canvas.drawCircle(radius + fraction * (width - 2) * radius, radius + fraction * (width - 2) * radius, radius, mPaintRed);
mPaintBlue.setTextSize(textSize);
canvas.drawText("中", 0, 1, radius / 2 + fraction * (width - 2) * radius, radius * 3 / 2 + fraction * (width - 2) * radius, mPaintBlue);
}