《產業結構調整》 |
版本 |
作者 |
參與者 |
完成日期 |
備註 |
YanlzPro_VR_V01_1.0 |
嚴立鑽 |
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2019.12.01 |
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##《產業結構調整》發佈說明:
++++“產業結構調整”:是對“AI人工智能”的綜合探索;“在風口,豬都能飛起來”,AI人工智能早已升級爲國家戰略,國家希望未來的技術一個都不能少;AI人工智能將賦予生活新的高度;所以就跟着立鑽哥哥來探求一下這個什麼“AI人工智能”吧;人工智能系統都是基於大數據來訓練的,機器學習、深度學習,訓練AI系統需要龐大的數據庫,聯網就利用雲端的數據,單機就使用本地數據庫,不管哪種方式,在各行各業都有其專業特點和工藝;這裏我們拿一個好玩的行業應用:“虛擬現實(AR已經正式列入“鼓勵類產業的四十七、人工智能”:4、虛擬現實(VR)、增強現實(AR)、語音語義圖像識別、多傳感器信息融合等技術的研發與應用)”:基於數據分析和研究的AI系統,這裏只提供一些基本概述,爲大家提供一些行業素材;當然後期也會推出“汽車無人駕駛”、“人臉識別”、“語音識別”等成熟行業應用;
++++“產業結構調整”:定位在一個科普類知識,作爲處在風口的概念技術,我們要認真學習一下;作爲“VR技術”的佈道者們,我們等風來就行!
++++VR雲遊戲=Unity+SteamVR+雲技術+5G+AI;(說明:AI人工智能不是我們的主要研究技術,只是瞭解一下,領略一下有風的感覺!但是,VR是我們的研究重點)
@@提示:有些博客可能只是開了頭,如果感興趣的同學,可以“點贊”或“評論區留言”,只要關注的同學多了,那就會繼續完善喲!(“++==”,表示沒有寫完的,如果關注度不高就不完善了;“++ok++”,表示此篇博客已經完成,是階段性完整的!)
##《產業結構調整》目錄
#第一篇:鑽哥百科
#第二篇:產業調整(鼓勵類)篇
#第三篇:產業調整(限制類)篇
#第四篇:產業調整(淘汰類)篇
#第五篇:立鑽哥哥帶您瞭解產業結構調整
#第一篇:鑽哥百科
#第一篇:鑽哥百科 |
#第一篇:鑽哥百科
++++立鑽哥哥:產業結構調整包括“產業結構合理化”和“高級化”兩個方面;產業結構合理化是指各產業之間相互協調,有較強的產業結構轉換能力和良好的適應性,能適應市場需求變化,並帶來最佳效益的產業結構,具體表現爲產業之間的數量比例關係、經濟技術聯繫和相互作用關係趨向協調平衡的過程;產業結構高級化,又稱爲產業結構升級,是指產業結構系統從較低級形式向較高級形式的轉化過程,產業結構的高級化一般遵循產業結構演變規律,由低級到高級演進;
#第二篇:產業調整(鼓勵類)篇
#第二篇:產業調整(鼓勵類)篇 |
#第二篇:產業調整(鼓勵類)篇
++++立鑽哥哥:產業調整是國家戰略,未來的技術一個都不能少;人工智能、區塊鏈、幹細胞醫療等都是未來的趨勢,也是戰略利器;
++B.1、農林業
++B.1、農林業 |
++B.1、農林業
++++立鑽哥哥:第一產業包括農業、林業、牧業和漁業;所以在農林業中結構升級是非常有必要的;
++++41、人工增雨防雹等人工影響天氣技術開發與應用;
++++48、氣象衛星工程(衛星研製、生產及配套軟件系統、地面接收處理設備、衛星遙感應用技術)和氣象信息服務;
++++55、“互聯網+”農產品出村進程工程;
【XR遊戲開發QQ羣:784477094】
++立鑽哥哥推薦的拓展學習鏈接(Link_Url):
立鑽哥哥推薦的拓展學習鏈接(Link_Url) |
++++立鑽哥哥Unity 學習空間: http://blog.csdn.net/VRunSoftYanlz/
++++虛擬現實VR資訊: https://blog.csdn.net/VRunSoftYanlz/article/details/89165846
++++HTC_VIVE開發基礎:https://blog.csdn.net/VRunSoftYanlz/article/details/81989970
++++Oculus雜談:https://blog.csdn.net/VRunSoftYanlz/article/details/82469850
++++Oculus安裝使用:https://blog.csdn.net/VRunSoftYanlz/article/details/82718982
++++Unity+SteamVR=>VR:https://blog.csdn.net/VRunSoftYanlz/article/details/88809370
++++Unity減少VR暈眩症:https://blog.csdn.net/VRunSoftYanlz/article/details/89115518
++++SteamVR簡介:https://blog.csdn.net/VRunSoftYanlz/article/details/86484254
++++SteamVR腳本功能分析:https://blog.csdn.net/VRunSoftYanlz/article/details/86531480
++++SteamVR2.0開發指南:https://blog.csdn.net/VRunSoftYanlz/article/details/86618187
++++SteamVR2.2.0開發指南:https://blog.csdn.net/VRunSoftYanlz/article/details/88784527
++++SteamVR2.2.0快速入門:https://blog.csdn.net/VRunSoftYanlz/article/details/88833579
++++SteamVR2.2.0交互系統:https://blog.csdn.net/VRunSoftYanlz/article/details/89199778
++++SteamVR2.2.0傳送機制:https://blog.csdn.net/VRunSoftYanlz/article/details/89390866
++++SteamVR2.2.0教程(一):https://blog.csdn.net/VRunSoftYanlz/article/details/89324067
++++SteamVR2.2.0教程(二):https://blog.csdn.net/VRunSoftYanlz/article/details/89894097
++++SteamVR_Skeleton_Poser:https://blog.csdn.net/VRunSoftYanlz/article/details/89931725
++++SteamVR實戰之PMCore:https://blog.csdn.net/VRunSoftYanlz/article/details/89463658
++++SteamVR/Extras:https://blog.csdn.net/VRunSoftYanlz/article/details/86584108
++++SteamVR/Input:https://blog.csdn.net/VRunSoftYanlz/article/details/86601950
++++OpenXR簡介:https://blog.csdn.net/VRunSoftYanlz/article/details/85726365
++++VRTK雜談:https://blog.csdn.net/VRunSoftYanlz/article/details/82562993
++++VRTK快速入門(雜談):https://blog.csdn.net/VRunSoftYanlz/article/details/82955267
++++VRTK官方示例(目錄):https://blog.csdn.net/VRunSoftYanlz/article/details/82955410
++++VRTK代碼結構(目錄):https://blog.csdn.net/VRunSoftYanlz/article/details/82780085
++++VRTK(SceneResources):https://blog.csdn.net/VRunSoftYanlz/article/details/82795400
++++VRTK_ControllerEvents:https://blog.csdn.net/VRunSoftYanlz/article/details/83099512
++++VRTK_InteractTouch:https://blog.csdn.net/VRunSoftYanlz/article/details/83120220
++++虛擬現實行業應用:https://blog.csdn.net/VRunSoftYanlz/article/details/88360157
++++Steam平臺上的VR:https://blog.csdn.net/VRunSoftYanlz/article/details/88960085
++++Steam平臺熱銷VR:https://blog.csdn.net/VRunSoftYanlz/article/details/89007741
++++VR實驗:以太網幀的構成:https://blog.csdn.net/VRunSoftYanlz/article/details/82598140
++++實驗四:存儲器擴展實驗:https://blog.csdn.net/VRunSoftYanlz/article/details/87834434
++++FrameVR示例V0913:https://blog.csdn.net/VRunSoftYanlz/article/details/82808498
++++FrameVR示例V1003:https://blog.csdn.net/VRunSoftYanlz/article/details/83066516
++++SwitchMachineV1022:https://blog.csdn.net/VRunSoftYanlz/article/details/83280886
++++PlaySceneManagerV1022:https://blog.csdn.net/VRunSoftYanlz/article/details/83280886
++++Unity5.x用戶手冊:https://blog.csdn.net/VRunSoftYanlz/article/details/81712741
++++Unity面試題ABC:https://blog.csdn.net/vrunsoftyanlz/article/details/78630687
++++Unity面試題D:https://blog.csdn.net/VRunSoftYanlz/article/details/78630838
++++Unity面試題E:https://blog.csdn.net/vrunsoftyanlz/article/details/78630913
++++Unity面試題F:https://blog.csdn.net/VRunSoftYanlz/article/details/78630945
++++Cocos2dx面試題:https://blog.csdn.net/VRunSoftYanlz/article/details/78630967
++++禪道[zentao]:https://blog.csdn.net/VRunSoftYanlz/article/details/83964057
++++Lua快速入門篇(Xlua拓展):https://blog.csdn.net/VRunSoftYanlz/article/details/81173818
++++Lua快速入門篇(XLua教程):https://blog.csdn.net/VRunSoftYanlz/article/details/81141502
++++Lua快速入門篇(基礎概述):https://blog.csdn.net/VRunSoftYanlz/article/details/81041359
++++框架知識點:https://blog.csdn.net/VRunSoftYanlz/article/details/80862879
++++遊戲框架(UI框架夯實篇):https://blog.csdn.net/vrunsoftyanlz/article/details/80781140
++++遊戲框架(初探篇):https://blog.csdn.net/VRunSoftYanlz/article/details/80630325
++++.Net框架設計:https://blog.csdn.net/VRunSoftYanlz/article/details/87401225
++++從零開始學架構:https://blog.csdn.net/VRunSoftYanlz/article/details/88095895
++++設計模式簡單整理:https://blog.csdn.net/vrunsoftyanlz/article/details/79839641
++++專題:設計模式(精華篇):https://blog.csdn.net/VRunSoftYanlz/article/details/81322678
++++U3D小項目參考:https://blog.csdn.net/vrunsoftyanlz/article/details/80141811
++++Unity小遊戲算法分析:https://blog.csdn.net/VRunSoftYanlz/article/details/87908365
++++Unity案例(Vehicle):https://blog.csdn.net/VRunSoftYanlz/article/details/82355876
++++UML類圖:https://blog.csdn.net/vrunsoftyanlz/article/details/80289461
++++PowerDesigner簡介:https://blog.csdn.net/VRunSoftYanlz/article/details/86500084
++++Unity知識點0001:https://blog.csdn.net/vrunsoftyanlz/article/details/80302012
++++Unity知識點0008:https://blog.csdn.net/VRunSoftYanlz/article/details/81153606
++++U3D_Shader編程(第一篇:快速入門篇):https://blog.csdn.net/vrunsoftyanlz/article/details/80372071
++++U3D_Shader編程(第二篇:基礎夯實篇):https://blog.csdn.net/vrunsoftyanlz/article/details/80372628
++++Unity引擎基礎:https://blog.csdn.net/vrunsoftyanlz/article/details/78881685
++++Unity面向組件開發:https://blog.csdn.net/vrunsoftyanlz/article/details/78881752
++++Unity物理系統:https://blog.csdn.net/vrunsoftyanlz/article/details/78881879
++++Unity2D平臺開發:https://blog.csdn.net/vrunsoftyanlz/article/details/78882034
++++UGUI基礎:https://blog.csdn.net/vrunsoftyanlz/article/details/78884693
++++UGUI進階:https://blog.csdn.net/vrunsoftyanlz/article/details/78884882
++++UGUI綜合:https://blog.csdn.net/vrunsoftyanlz/article/details/78885013
++++Unity動畫系統基礎:https://blog.csdn.net/vrunsoftyanlz/article/details/78886068
++++Unity動畫系統進階:https://blog.csdn.net/vrunsoftyanlz/article/details/78886198
++++Navigation導航系統:https://blog.csdn.net/vrunsoftyanlz/article/details/78886281
++++Unity特效渲染:https://blog.csdn.net/vrunsoftyanlz/article/details/78886403
++++Unity數據存儲:https://blog.csdn.net/vrunsoftyanlz/article/details/79251273
++++Unity中Sqlite數據庫:https://blog.csdn.net/vrunsoftyanlz/article/details/79254162
++++WWW類和協程:https://blog.csdn.net/vrunsoftyanlz/article/details/79254559
++++Unity網絡:https://blog.csdn.net/vrunsoftyanlz/article/details/79254902
++++Unity資源加密:https://blog.csdn.net/VRunSoftYanlz/article/details/87644514
++++PhotonServer簡介:https://blog.csdn.net/VRunSoftYanlz/article/details/86652770
++++編寫Photon遊戲服務器:https://blog.csdn.net/VRunSoftYanlz/article/details/86682935
++++C#事件:https://blog.csdn.net/vrunsoftyanlz/article/details/78631267
++++C#委託:https://blog.csdn.net/vrunsoftyanlz/article/details/78631183
++++C#集合:https://blog.csdn.net/vrunsoftyanlz/article/details/78631175
++++C#泛型:https://blog.csdn.net/vrunsoftyanlz/article/details/78631141
++++C#接口:https://blog.csdn.net/vrunsoftyanlz/article/details/78631122
++++C#靜態類:https://blog.csdn.net/vrunsoftyanlz/article/details/78630979
++++C#中System.String類:https://blog.csdn.net/vrunsoftyanlz/article/details/78630945
++++C#數據類型:https://blog.csdn.net/vrunsoftyanlz/article/details/78630913
++++Unity3D默認的快捷鍵:https://blog.csdn.net/vrunsoftyanlz/article/details/78630838
++++遊戲相關縮寫:https://blog.csdn.net/vrunsoftyanlz/article/details/78630687
++++UnityAPI.Rigidbody剛體:https://blog.csdn.net/VRunSoftYanlz/article/details/81784053
++++UnityAPI.Material材質:https://blog.csdn.net/VRunSoftYanlz/article/details/81814303
++++UnityAPI.Android安卓:https://blog.csdn.net/VRunSoftYanlz/article/details/81843193
++++UnityAPI.AndroidJNI安卓JNI:https://blog.csdn.net/VRunSoftYanlz/article/details/81879345
++++UnityAPI.Transform變換:https://blog.csdn.net/VRunSoftYanlz/article/details/81916293
++++UnityAPI.WheelCollider輪碰撞器:https://blog.csdn.net/VRunSoftYanlz/article/details/82356217
++++UnityAPI.Resources資源:https://blog.csdn.net/VRunSoftYanlz/article/details/83155518
++++JSON數據結構:https://blog.csdn.net/VRunSoftYanlz/article/details/82026644
++++CocosStudio快速入門:https://blog.csdn.net/VRunSoftYanlz/article/details/82356839
++++Unity企業內訓(目錄):https://blog.csdn.net/VRunSoftYanlz/article/details/82634668
++++Unity企業內訓(第1講):https://blog.csdn.net/VRunSoftYanlz/article/details/82634733
++++Unity企業內訓(第2講):https://blog.csdn.net/VRunSoftYanlz/article/details/82861180
++++Unity企業內訓(第3講):https://blog.csdn.net/VRunSoftYanlz/article/details/82927699
++++Unity企業內訓(第4講):https://blog.csdn.net/VRunSoftYanlz/article/details/83479776
++++Unity企業內訓(第5講):https://blog.csdn.net/VRunSoftYanlz/article/details/83963811
++++Unity企業內訓(第6講):https://blog.csdn.net/VRunSoftYanlz/article/details/84207696
++++鑽哥帶您瞭解產品原型:https://blog.csdn.net/VRunSoftYanlz/article/details/87303828
++++插件<Obi Rope>:https://blog.csdn.net/VRunSoftYanlz/article/details/83963905
++++計算機組成原理(教材篇):https://blog.csdn.net/VRunSoftYanlz/article/details/82719129
++++5G接入:雲計算和霧計算:https://blog.csdn.net/VRunSoftYanlz/article/details/88372718
++++雲計算通俗講義:https://blog.csdn.net/VRunSoftYanlz/article/details/88652803
++++立鑽哥哥Unity 學習空間: http://blog.csdn.net/VRunSoftYanlz/
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