js調用用戶媒體設備, 訪問攝像頭,進行拍照

<!DOCTYPE html>
<html lang="en">
<head>
	<meta charset="UTF-8">
	<meta name="viewport" content="width=device-width, initial-scale=1.0">
	<meta http-equiv="X-UA-Compatible" content="ie=edge">
	<title>調用本地攝像頭拍照</title>
</head>
<body>
	<video id="video" width="480" height="320" controls>
	</video>
	<div>
		<button id="capture">拍照</button>
	</div>
	<canvas id="canvas" width="480" height="320"></canvas>
	<script>
	let video = document.getElementById('video');
	let canvas = document.getElementById('canvas');
	let context = canvas.getContext('2d');
	if (navigator.mediaDevices.getUserMedia || navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia){
		//調用用戶媒體設備, 訪問攝像頭
		getUserMedia({video : {width: 480, height: 320}}, success, error);
	} else {
		alert('不支持訪問用戶媒體');
	}
	document.getElementById('capture').addEventListener('click', function () {
		context.drawImage(video, 0, 0, 480, 320);
	})
	
	//訪問用戶媒體設備的兼容方法
	function getUserMedia(constraints, success, error) {
		if (navigator.mediaDevices.getUserMedia) {
			//最新的標準API
			navigator.mediaDevices.getUserMedia(constraints).then(success).catch(error);
		} else if (navigator.webkitGetUserMedia) {
			//webkit核心瀏覽器
			navigator.webkitGetUserMedia(constraints,success, error)
		} else if (navigator.mozGetUserMedia) {
			//firfox瀏覽器
			navigator.mozGetUserMedia(constraints, success, error);
		} else if (navigator.getUserMedia) {
			//舊版API
			navigator.getUserMedia(constraints, success, error);
		}
	}
	
	function success(stream) {
		//兼容webkit核心瀏覽器
		let CompatibleURL = window.URL || window.webkitURL;
		//將視頻流設置爲video元素的源
		console.log(stream);
		
		//video.src = CompatibleURL.createObjectURL(stream);
		video.srcObject = stream;
		video.play();
	}
	
	function error(error) {
		console.log(`訪問用戶媒體設備失敗${error.name}, ${error.message}`);
	}
	</script>
</body>
</html>

 

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