首先分享一个不错的链接: Unity常用[xxx]用法 特性
[Header("Gameplay")] //Inspector 标题
[Range(0, 100)] //滑动条
public int LeftRoomProbability = 10;
[Range(0, 100)]
public int UnoProbability = 70;
[Range(0, 100)]
public int LowercaseNameProbability = 30;
相应的Inspector面板上的显示