名人博客遊戲開發:
主席
http://www.cnblogs.com/GameDeveloper/
子龍山人- 博客園
http://www.cnblogs.com/andyque/
http://www.cnblogs.com/andyque/archive/2011/08/08/2131019.html
kmyhy的專欄
http://blog.csdn.net/kmyhy/article/category/706488
老G的小屋
http://4137613.blog.51cto.com/4127613/753251
相關技術主題:
Cocos2d-xTouch事件COCOS2D 事件冒泡規律 和 CCMenu一直響應事件的解決辦法
http://archive.cnblogs.com/a/2172498/
Swallow touches
http://www.cocos2d-iphone.org/forum/topic/8354
How to " setMultipleTouchEnabled " in cocos2d-x ?
http://www.cocos2d-x.org/boards/6/topics/8393?r=8424
Cocos2d CCLayer中的touch
http://www.cnblogs.com/zeping/archive/2011/4/9.html
cocos2d-x總結(三)場景中的層(CCLayer)及其觸摸消息響應:
http://www.cnblogs.com/w121640121/archive/2011/12/06/2278651.htmltips:touchdelegates
http://www.cocos2d-iphone.org/wiki/doku.php/tips:touchdelegates
batchNode的使用方法
http://www.cnblogs.com/FlyingPacer/archive/2011/08/24/batchnode.html
http://www.cocos2d-x.org/embedded/cocos2d-x/annotated.html
閃電效果實現原理
http://krazydad.com/bestiary/bestiary_lightning.html
聲音播放
http://www.cnblogs.com/over140/archive/2011/05/31/2063969.html
cocos2d遊戲開發中的基本概念的理解
http://www.cnblogs.com/lovecode/articles/2328018.html
如何使用spriteHelper和levelHelper
http://www.cnblogs.com/andyque/archive/2012/02/16/2347966.html
讓Cocos2d-x實現全屏等比縮放適配Android各種分辨率
http://www.cnblogs.com/yangws/archive/2011/07/22/2114132.html
http://blog.csdn.net/dragoncheng/article/details/6927687
http://www.cocos2d-x.org/projects/cocos2d-x/wiki/How_does_cocos2d-x_support_multi-resolution
水果忍者斬擊效果
http://www.cocos2d-x.org/boards/6/topics/4632
cocos2d-x下實現搖桿
http://blog.sina.com.cn/s/blog_5be44a8f0100txty.html
iPhone Cocos2D user’s guide to Cocos2D-x (Part 2)
http://gameit.ro/2011/08/iphone-cocos2d-user%e2%80%99s-guide-to-cocos2d-x-part-2/
Cocos2d-x win7 + vs2010 配置圖文詳解(親測)
http://www.cnblogs.com/andyque/archive/2011/09/27/2192928.html
Using a texture combiner to render CCSprite in greyscale
http://www.cocos2d-iphone.org/forum/topic/10227
一個是vertexZ,一個是zOrder
http://www.cocoachina.com/bbs/simple/?t58458.html
在cocos2d-x裏面植入廣告
http://blog.csdn.net/dragoncheng/article/details/6927400
cocos2d 中添加顯示文字的三種方式
http://www.cnblogs.com/xuling/
cocos2d-x編譯到Android,一點就崩
http://www.cocos2d-x.org/boards/10/topics/8572?r=8576#message-8576
CCLayer setAnchorPoint
http://www.cocoachina.com/bbs/read.php?tid=96385&fpage=2
Cocos2d中各種座標位置關係:
http://blog.csdn.net/liuhongwei123888/article/details/6684279
cocos2d遊戲開發,常用工具集合:
http://www.cocoachina.com/bbs/read.php?tid=95635
何使用cocos2d和Tiled Map Editor創建一個基於tiled map的遊戲:
http://blog.163.com/fengyi1103@126/blog/static/138356274201081741324532/
cocos2d學習筆記:
http://www.helmsmansoft.com/index.php/archives/category/gamedeveloper/ios-cocos2d
http://www.cnblogs.com/ylucy/tag/cocos2d/
iPhone cocos2d 遊戲開發教程(更新中):
http://blog.51cto.com/zt/63
iOS-Cocos2d遊戲開發 - CSDN :
http://blog.csdn.net/xiaominghimi/article/category/854459
TMX地圖如何解決cocos2d-x顯示瓦片地圖黑線的問題 .
http://blog.csdn.net/yuanhong2910/article/details/7163539
GID介紹
http://www.cnblogs.com/flyFreeZn/archive/2011/12/19/2293980.html
cocos2d - 地圖
http://blog.csdn.net/jiarusun000/article/details/6959788
[譯在Tiled Map中使用碰撞檢測(一) 創建基於Tiled Map的遊戲
http://blog.163.com/fengyi1103@126/blog/static/138356274201081741324532/?fromdm&fromSearch&isFromSearchEngine=yes
OpenGL-ESOpenGL ES for iPhone: Drawing a Circle :
http://blog.devdiv.com/opengl-es-for-iphone-drawing-a-circle-part-i.html
從零開始學習OpenGL ES:
http://www.ityran.com/article-3-1.html
Cocos2d-X 中文論壇原帖:http://cn.cocos2d-x.org/bbs/forum.php?mod=viewthread&tid=1038
cocos2d-x 教程學習資料
http://blog.csdn.net/column/details/cocos2d-x-study.html?page=2
http://blog.csdn.net/oneRain88/article/category/1116401/2
http://cn.cocos2d-x.org/bbs/forum.php?mod=viewthread&tid=775&extra=page%3D2
網絡資源: http://cn.cocos2d-x.org/resource/show?nid=82
http://cn.cocos2d-x.org/bbs/forum.php?mod=forumdisplay&fid=2&page=1
http://www.youku.com/playlist_show/id_18624458.html
http://i.youku.com/u/UNTc0NzA0NTQw/video