JDK1.8源碼之ConcurrentHashMap(三)table初始化及擴容機制

table初始化方法initTable()

    private final Node<K,V>[] initTable() {
        Node<K,V>[] tab; int sc;
        while ((tab = table) == null || tab.length == 0) {
            if ((sc = sizeCtl) < 0)
                Thread.yield(); // 讓出處理器的使用權
            else if (U.compareAndSwapInt(this, SIZECTL, sc, -1)) {
                //CAS成功,進行table初始化
                try {
                    if ((tab = table) == null || tab.length == 0) {
                        int n = (sc > 0) ? sc : DEFAULT_CAPACITY;
                        @SuppressWarnings("unchecked")
                        Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n];
                        table = tab = nt;
                        sc = n - (n >>> 2);
                    }
                } finally {
                    sizeCtl = sc;
                }
                break;
            }
        }
        return tab;
    }

總結

  1. 默認table大小爲16,如容量自定義,則table大小固定爲2的n次方,比如自定義容量15,16,17,實際容量32,32,64;
  2. 擴容閾值爲容量的3/4,sizeCtl設置爲容量的3/4;

擴容

private final void addCount(long x, int check) {
        CounterCell[] as; long b, s;

		//size計數部分,原理類似LongAdder
        if ((as = counterCells) != null ||
            !U.compareAndSwapLong(this, BASECOUNT, b = baseCount, s = b + x)) {
            //CAS更新baseCount不成功,轉爲採用CounterCell進行計數
            CounterCell a; long v; int m;
            boolean uncontended = true;
            if (as == null || (m = as.length - 1) < 0 ||
                (a = as[ThreadLocalRandom.getProbe() & m]) == null ||
                !(uncontended =
                  U.compareAndSwapLong(a, CELLVALUE, v = a.value, v + x))) {
                fullAddCount(x, uncontended);
                return;
            }
            if (check <= 1)
                return;
            s = sumCount();
        }

		//擴容檢查及擴容,如putVal放入的hash槽位無值,不會觸發擴容檢查
        if (check >= 0) {
            Node<K,V>[] tab, nt; int n, sc;

			//檢查當前size是否大於sizeCtl
            while (s >= (long)(sc = sizeCtl) && (tab = table) != null &&
                   (n = tab.length) < MAXIMUM_CAPACITY) {
                int rs = resizeStamp(n);
                if (sc < 0) {
                
                	//處於擴容狀態,檢查擴容完畢與否等
                    if ((sc >>> RESIZE_STAMP_SHIFT) != rs || sc == rs + 1 ||
                        sc == rs + MAX_RESIZERS || (nt = nextTable) == null ||
                        transferIndex <= 0)
                        break;
                    
                    //當前線程加入擴容處理流程    
                    if (U.compareAndSwapInt(this, SIZECTL, sc, sc + 1))
                    	//擴容
                        transfer(tab, nt);
                }

				//當前線程首先觸發擴容
                else if (U.compareAndSwapInt(this, SIZECTL, sc,
                                             (rs << RESIZE_STAMP_SHIFT) + 2))
                    transfer(tab, null);
                s = sumCount();
            }
        }
    }

總結

  1. 向table中放入元素,如果counterCells爲空且對baseCount進行CAS更新失敗,啓用CounterCell進行計數,大致原理即每個實際的線程啓用一個計數單位,每執行put操作則該計數單位增加1;
  2. Map put元素只有當該槽位已形成鏈表或者二叉樹(即hash槽位不爲空),纔會進行擴容檢查;

擴容方法

private final void transfer(Node<K,V>[] tab, Node<K,V>[] nextTab) {
        int n = tab.length, stride;
        
        if ((stride = (NCPU > 1) ? (n >>> 3) / NCPU : n) < MIN_TRANSFER_STRIDE)
            stride = MIN_TRANSFER_STRIDE;
         
         //觸發擴容,初始化nextTable 
        if (nextTab == null) {         
            try {
                @SuppressWarnings("unchecked")
                Node<K,V>[] nt = (Node<K,V>[])new Node<?,?>[n << 1];//擴容大小爲table的2倍
                nextTab = nt;
            } catch (Throwable ex) {      // try to cope with OOME
                sizeCtl = Integer.MAX_VALUE;
                return;
            }
            nextTable = nextTab;
            transferIndex = n;//從table末槽位開始操作
        }

		//擴容進行時
        int nextn = nextTab.length;
        ForwardingNode<K,V> fwd = new ForwardingNode<K,V>(nextTab);//標記節點,標記table的槽位,槽位轉移結束的標記
        boolean advance = true;
        boolean finishing = false; // to ensure sweep before committing nextTab
        
        for (int i = 0, bound = 0;;) {
            Node<K,V> f; int fh;
            
            //自旋替換transferIndex,操作下一個槽位
            while (advance) {
                int nextIndex, nextBound;
                if (--i >= bound || finishing)
                    advance = false;
                else if ((nextIndex = transferIndex) <= 0) {
                    i = -1;
                    advance = false;
                }
                else if (U.compareAndSwapInt
                         (this, TRANSFERINDEX, nextIndex,
                          nextBound = (nextIndex > stride ?
                                       nextIndex - stride : 0))) {
                    bound = nextBound;
                    i = nextIndex - 1;
                    advance = false;
                }               
            }

            if (i < 0 || i >= n || i + n >= nextn) {
                int sc;
                //循環結束條件判定,擴容線程必運行
                if (finishing) {
                    nextTable = null;
                    table = nextTab;
                    sizeCtl = (n << 1) - (n >>> 1);
                    return;
                }
                if (U.compareAndSwapInt(this, SIZECTL, sc = sizeCtl, sc - 1)) {
                    if ((sc - 2) != resizeStamp(n) << RESIZE_STAMP_SHIFT)
                        return;
                    finishing = advance = true;
                    i = n; // recheck before commit
                }
            }
            else if ((f = tabAt(tab, i)) == null)
                advance = casTabAt(tab, i, null, fwd);//hash槽位爲空,放入標記節點
            else if ((fh = f.hash) == MOVED)
                advance = true; //空槽位或者擴容已完成無需轉移
            else {
            	//非空槽位,頭節點加鎖,逐步進行節點轉移,table->nextTable
				//hash槽位對應的節點進行擴容,即元素轉移至nextTable
                synchronized (f) {
                    if (tabAt(tab, i) == f) {
                    	//同一個槽位擴容後可拆分成兩條鏈表,存放於不同位置(i,i+n)
                        Node<K,V> ln, hn;
                        if (fh >= 0) {
                        	//這個槽位存放的爲鏈表
                            int runBit = fh & n;//n是2的倍數,runBit只存在兩個值0或n
                            Node<K,V> lastRun = f;
                            
                            //這段代碼有點費解,其實主要爲處理一些特殊情況而不用重新new新節點,從而複用以前的節點
                            //比如該槽位節點在nextTable的槽位都爲i,那麼不需要生成新鏈表,只需將原來槽位頭節點替換即可
                            //比如該槽位前半段在nextTable的新槽位爲i,後半段在nextTable的槽位爲i+n,則後半段不需要new新節點了
                            //感覺是爲了節省內存空間,減輕GC的壓力
                            for (Node<K,V> p = f.next; p != null; p = p.next) {
                                int b = p.hash & n;
                                if (b != runBit) {
                                    runBit = b;
                                    lastRun = p;
                                }
                            }                            
                            if (runBit == 0) {
                                ln = lastRun;
                                hn = null;
                            }
                            else {
                                hn = lastRun;
                                ln = null;
                            }
                            for (Node<K,V> p = f; p != lastRun; p = p.next) {
                                int ph = p.hash; K pk = p.key; V pv = p.val;
                                if ((ph & n) == 0)
                                    ln = new Node<K,V>(ph, pk, pv, ln);
                                else
                                    hn = new Node<K,V>(ph, pk, pv, hn);
                            }
                            setTabAt(nextTab, i, ln);
                            setTabAt(nextTab, i + n, hn);
                            setTabAt(tab, i, fwd);//將該槽位標記爲轉移完成的狀態
                            advance = true;
                        }
                        else if (f instanceof TreeBin) {

							//該槽位形成紅黑樹的結構
                            TreeBin<K,V> t = (TreeBin<K,V>)f;
                            TreeNode<K,V> lo = null, loTail = null;
                            TreeNode<K,V> hi = null, hiTail = null;
                            int lc = 0, hc = 0;
                            for (Node<K,V> e = t.first; e != null; e = e.next) {
                                int h = e.hash;
                                TreeNode<K,V> p = new TreeNode<K,V>
                                    (h, e.key, e.val, null, null);
                                if ((h & n) == 0) {
                                    if ((p.prev = loTail) == null)
                                        lo = p;
                                    else
                                        loTail.next = p;
                                    loTail = p;
                                    ++lc;
                                }
                                else {
                                    if ((p.prev = hiTail) == null)
                                        hi = p;
                                    else
                                        hiTail.next = p;
                                    hiTail = p;
                                    ++hc;
                                }
                            }
                            ln = (lc <= UNTREEIFY_THRESHOLD) ? untreeify(lo) :
                                (hc != 0) ? new TreeBin<K,V>(lo) : t;
                            hn = (hc <= UNTREEIFY_THRESHOLD) ? untreeify(hi) :
                                (lc != 0) ? new TreeBin<K,V>(hi) : t;
                            setTabAt(nextTab, i, ln);
                            setTabAt(nextTab, i + n, hn);
                            setTabAt(tab, i, fwd);//將該槽位標記爲轉移完成的狀態
                            advance = true;
                        }
                    }
                }
            }
        }
    }

總結

  1. 擴容過程中,空槽位會放入標記節點;
  2. 擴容主要操作的是nextTable這個屬性,對於讀操作不影響,讀操作讀的是table的值;
  3. 對槽位擴容會對頭節點加鎖,這樣該槽位無論是讀(擴容進行時)還是寫(map put值),都是線程安全的,且map putVal操作在同步代碼塊添加了判斷 if (tabAt(tab, i) == f),假設A線程先對該槽位擴容,B線程向該槽位放元素,則該判斷不成立,不會再對該槽位的節點進行操作;
  4. 槽位擴容完成會在table相應的槽位添加標記節點;
發表評論
所有評論
還沒有人評論,想成為第一個評論的人麼? 請在上方評論欄輸入並且點擊發布.
相關文章