game.h 文件
#ifndef __GAME_H__
#define __GAME_H__
enum OPTION
{
EXIT,
PLAY
};
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <time.h>
#define ROWS 5
#define COLS 5
void init_board(char board[ROWS][COLS], int row, int col);
void display_board(char board[ROWS][COLS], int row, int col);
void player_move(char board[ROWS][COLS], int row, int col);
void computer_move(char board[ROWS][COLS], int row, int col);
static int is_full(char board[ROWS][COLS], int row, int col);
char check_win(char board[ROWS][COLS], int row, int col);
#endif
game.c 文件
#include "game.h"
void init_board(char board[ROWS][COLS], int row, int col)
{
memset(board, ' ', col*row*sizeof(board[0][0]));
}
void display_board(char board[ROWS][COLS], int row, int col)
{
int i = 0;
for (i=0; i<row; i++)
{
printf ("%c | %c| %c| %c|%c\n",board[i][0],board[i][1],board[i][2],board[i][3],board[i][4]);
if(i != 4)
printf ("--|--|--|--|--\n");
}
}
void player_move(char board[ROWS][COLS], int row, int col)
{
int x = 0;
int y = 0;
while(1)
{
printf ("到你了哦!請輸入座標:");
scanf("%d%d", &x, &y);
x--;
y--;
if (((x>=0)&&(x<row)&&(y>=0)&&(y<col)))
{
if (board[x][y] == ' ')
{
board[x][y] = '@';
break;
}
else
{
printf ("輸入錯誤,請重新輸入!");
}
}
else
{
printf ("輸入錯誤,請重新輸入!");
}
}
}
void computer_move(char board[ROWS][COLS], int row, int col)
{
while(1)
{
int x = rand()%row;
int y = rand()%col;
if (board[x][y] == ' ')
{
board[x][y] = '*';
break;
}
}
printf ("應該到電腦走了!\n");
}
static int is_full(char board[ROWS][COLS], int row, int col)
{
int i = 0;
int j = 0;
for (i=0; i<row; i++)
{
for (j=1; j<col; j++)
{
if (board[i][j] == ' ')
return 0;
}
}
return 1;
}
char check_win(char board[ROWS][COLS], int row, int col)
{
int i = 0;
for (i=0; i<row; i++)
{
if ((board[i][0]==board[i][1])
&&(board[i][1]==board[i][2])
&&(board[i][2]==board[i][3])
&&(board[i][3]==board[i][4])
&&(board[i][4]!=' '))
return board[i][1];
}
for (i=0; i<col; i++)
{
if ((board[0][i]==board[1][i])
&&(board[1][i]==board[2][i])
&&(board[2][i]==board[3][i])
&&(board[3][i]==board[4][i])
&&(board[4][i]!=' '))
return board[1][i];
}
if ((board[0][0]==board[1][1])
&&(board[1][1]==board[2][2])
&&(board[2][2]==board[3][3])
&&(board[3][3]==board[4][4])
&&(board[4][4]!=' '))
return board[1][1];
if ((board[0][4]==board[1][3])
&&(board[1][3]==board[2][2])
&&(board[2][2]==board[3][1])
&&(board[3][1]==board[4][0])
&&(board[4][0]!=' '))
return board[1][1];
if (is_full(board,row,col))
{
return 'q';
}
return ' ';
}
test.c文件
#include "game.h"
void game ()
{
char board[ROWS][COLS] = {0};
char ret = 0;
init_board(board, ROWS, COLS);
display_board(board, ROWS, COLS);
srand((unsigned int)time(NULL));
while (1)
{
player_move(board, ROWS, COLS);
if ((ret = check_win(board, ROWS, COLS))!= ' ')
break;
/*if ((check_win(board, ROWS, COLS)) != ' ')
{
ret = check_win(board, ROWS, COLS);
break;
}*/
display_board(board, ROWS, COLS);
computer_move(board, ROWS, COLS);
if ((ret = check_win(board, ROWS, COLS))!= ' ')
break;
/*if ((check_win(board, ROWS, COLS)) != ' ')
{
ret = check_win(board, ROWS, COLS);
break;
}*/
display_board(board, ROWS, COLS);
}
if(ret == '@')
{
printf ("真厲害,恭喜你贏了\n");
}
else if(ret == '*')
{
printf ("呵呵!真遺憾!\n");
}
else if(ret == 'q')
{
printf ("平局\n");
}
display_board(board, ROWS, COLS);
}
void menu()
{
printf ("**********歡迎進入五子棋遊戲***********\n");
printf ("***************記得選擇哦**************\n");
printf ("***********(1.play 0.exit)**********\n");
printf ("**************祝您玩的愉快*************\n");
}
int main ()
{
int input = 0;
do
{
menu();
printf ("請選擇^_^:");
scanf("%d",&input);
switch(input)
{
case 1:
game ();
break;
case 0:
break;
default:
printf("選擇錯誤\n");
break;
}
}
while(input);
return 0;
}
來讓我們一起玩一下游戲吧!
玩家贏了哦^_^
很遺憾,電腦贏了
哎呀,平局了哦