接口是抽象方法和常量值的定義的集合
從本質上講,接口是一種特殊的抽象類,這種抽象類中只包含常量和方法的定義,而沒有變量和方法的實現
接口中的 方法默認用abstract修飾
接口中的 成員變量默認用public static finalt修飾
接口還可以繼承其他的接口,並添加新的屬性和方法
典型接口:
public interface Runner {
public static final int id = 1;
public void start();
public void run();
public void stop();
}
interface Singer {
public void sing();
public void sleep();
}
interface Painter {
public void paint();
public void eat();
}
class Student implements Singer {
private String name;
Student(String name) {
this.name = name;
}
public void study() {
System.out.println("studying");
}
public String getName() {
return name;
}
public void sing() {
System.out.println("singing");
}
public void sleep() {
System.out.println("sleeping");
}
}
class Teacher implements Singer, Painter {
private String name;
Teacher(String name) {
this.name = name;
}
public void study() {
System.out.println("studying");
}
public String getName() {
return name;
}
public void sing() {
System.out.println("singing");
}
public void sleep() {
System.out.println("sleeping");
}
public void paint() {
System.out.println("painting");
}
public void eat() {
System.out.println("eating");
}
}
public class TestInterface {
public static void main(String[] args) {
Singer s1 = new Student("le");
s1.sing();
s1.sleep();
Singer s2 = new Teacher("steven");
s2.sing();
s2.sleep();
Painter p1 = (Painter) s2;
p1.paint();
p1.eat();
}
}
一個接口暴露一個對象的一部分方法!!!