一、ScrollView介紹及源碼分析
ScrollView是Android日常開發中比較常見的一個ViewGroup,它只能有一個子View。用戶在滑動時子View在ScrollView內部滾動,顯示不同的區域。
在開發中如果需要將多個不同類型的視圖垂直排列時,我們一般會使用ScrollView。但是永遠不要將RecyclerView和ListView添加到ScrollView中,這會造成很不好的用戶體驗。並且ScrollView只支持縱向滑動,如果需要橫向滑動,可以考慮使用HorizontalScrollView。
雖然ScrollView的功能比較簡單,代碼也不多,但是麻雀雖小,五臟俱全,其中包含了對事件攔截、滑動、多指等一系列的處理。通過分析其源碼,可以對事件處理、View的滾動和Scroller的使用有個基礎的認識。
1.1 預備知識。
1.1.1: 事件分發機制
這裏不準備展開來講這個複雜的話題,我們從宏觀上來理解:由於事件是由父View向子View傳遞的,對於ViewGroup來說,可以通過onInterceptTouchEvent()
攔截某次事件來自己處理,也可以將其傳遞給子View。
對ScrollView來說,如果用戶在上下滑動手指,那麼就可以攔截此時的滑動事件並讓子View上下滾動,哪怕你的手指在Button上,也不會觸發它的點擊事件,因爲都被ScrollView消費掉了。
1.1.2: 多指處理
如果用戶同時使用多根手指滑動ScrollView,那麼ScrollView應該聽誰的?Android給出的答案是:誰最後來的就聽誰的。因此需要對每根手指進行編號來對多指觸控進行管理,用於給手指編號的就是pointerId和pointerIndex。
在一次事件流**(從第1根手指落下開始,到最後一根手指離開,之間的所有MotionEvent稱爲一次事件流)**中,每根手指的pointerId都不會改變,但是pointerIndex會向前填充。
舉個例子,這裏從0開始計數:
第0根手指落下時,此時的所有的pointerId和pointerIndex爲[(0: 0)];
…
直到第3根手指落下時,值爲[(0: 0), (1: 1), (2: 2), (3: 3)];
擡起第2根手指,值爲[(0: 0), (1: 1), (3: 2)],可以發現,pointerId爲2的值不見了,但是pointerId爲3的手指的pointerIndex向前填補變成了2;
擡起pointerId爲1的手指,值變爲[(0: 0), (3: 1)],pointerId爲3的手指的pointerIndex又往前填補了一位變爲了1。
1.2 源碼分析
1.2.1 測量
一般情況下ScrollView的子View高度是大於ScrollView本身高度的,但是按照傳統的measure方式,子View的測量模式如果是AT_MOST
或者EXACTLY
,那麼測量出的高度不會大於ScrollView,也就無法滑動。
因此ScrollView重寫了measureChild()
和measureChildWithMargins ()
,將測量模式改成了UNSPECIFIED
,這樣在測量時能夠得到子View完整的高度。
@Override
protected void measureChild(View child, int parentWidthMeasureSpec,
int parentHeightMeasureSpec) {
ViewGroup.LayoutParams lp = child.getLayoutParams();
int childWidthMeasureSpec;
int childHeightMeasureSpec;
childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, mPaddingLeft
+ mPaddingRight, lp.width);
final int verticalPadding = mPaddingTop + mPaddingBottom;
childHeightMeasureSpec = MeasureSpec.makeSafeMeasureSpec(
Math.max(0, MeasureSpec.getSize(parentHeightMeasureSpec) - verticalPadding),
MeasureSpec.UNSPECIFIED);
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
@Override
protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed,
int parentHeightMeasureSpec, int heightUsed) {
final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
mPaddingLeft + mPaddingRight + lp.leftMargin + lp.rightMargin
+ widthUsed, lp.width);
final int usedTotal = mPaddingTop + mPaddingBottom + lp.topMargin + lp.bottomMargin +
heightUsed;
final int childHeightMeasureSpec = MeasureSpec.makeSafeMeasureSpec(
Math.max(0, MeasureSpec.getSize(parentHeightMeasureSpec) - usedTotal),
MeasureSpec.UNSPECIFIED);
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
1.2.2 事件攔截
ScrollView繼承自FrameLayout,重寫其onInterceptTouchEvent()
方法可以攔截事件:當該方法返回true時,事件交給ScrollView的onTouchEvent()
方法處理。那麼什麼時候需要將事件攔截呢?回憶一下我們使用ScrollView的場景,無非是兩種情況:
一、手指上下移動的範圍大於某個值,此時表示用戶想滑動ScrollView。
二、ScrollView處於慣性滑動中,用戶手指按下,則ScrollView停止滾動並且用戶可以直接滑動。
在代碼中,我們通過一個值mIsBeingDragged
來表示當前是否處於滑動狀態,如果是,那麼攔截事件。
精簡後的代碼如下,這裏刪除了和事件攔截無關的代碼並添加了部分註釋。
public boolean onInterceptTouchEvent(MotionEvent ev) {
/*
* 考慮最常見的一種情況:此時ScrollView處於滑動狀態,
* 並且用戶在滑動手指,則可以直接攔截該事件
*/
final int action = ev.getAction();
if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
return true;
}
//......
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_MOVE: {
/*
* 當手指移動的距離超過touchSlop時纔開始攔截
*/
// 省略部分邊界處理......
final int y = (int) ev.getY(pointerIndex);
final int yDiff = Math.abs(y - mLastMotionY);
if (yDiff > mTouchSlop) { // y上的滑動距離大於某個值
mIsBeingDragged = true;
mLastMotionY = y;
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
}
break;
}
case MotionEvent.ACTION_DOWN: {
final int y = (int) ev.getY();
/*
* 記錄ACTION_DOWN時的座標
* 此時的pointerIndex一定爲0
*/
mLastMotionY = y;
mActivePointerId = ev.getPointerId(0);
/*
* 如果在慣性滑動時用戶Down下,則設置爲滑動狀態。
* 我們需要先調用computeScrollOffset()之後isFinished()纔會返回正確的值
*/
mScroller.computeScrollOffset();
mIsBeingDragged = !mScroller.isFinished();
break;
}
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
/* 手指擡起,取消滑動狀態 */
mIsBeingDragged = false;
mActivePointerId = INVALID_POINTER;
// 省略回彈
break;
case MotionEvent.ACTION_POINTER_UP:
onSecondaryPointerUp(ev);
break;
}
/*
* 只有在滑動狀態下ScrollView才需要攔截事件
*/
return mIsBeingDragged;
}
1.2.3 手指拖動及慣性滑動
當ScrollView將事件攔截後,就交給自身的onTouchEvent()
處理,總的來說onTouchEvent()
需要做兩件事情:一是在用戶ACTION_MOVE
時使ScrollView中的內容隨着手指拖動;二是在用戶ACTION_UP
時通過VelocityTracker計算速度並開啓慣性滑動。
除了上面說的兩個功能,ScrollView的onTouchEvent()
方法中還添加了嵌套滑動相關的功能,將這部分刪掉,精簡後的代碼如下所示:
public boolean onTouchEvent(MotionEvent ev) {
initVelocityTrackerIfNotExists();
MotionEvent vtev = MotionEvent.obtain(ev);
final int actionMasked = ev.getActionMasked();
switch (actionMasked) {
case MotionEvent.ACTION_DOWN: {
if ((mIsBeingDragged = !mScroller.isFinished())) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
}
/*
* isFinished()爲false時還處於fling,也就是慣性滑動中
* 如果用戶此時觸摸屏幕,則停止fling
*/
if (!mScroller.isFinished()) {
mScroller.abortAnimation();
}
mLastMotionY = (int) ev.getY();
mActivePointerId = ev.getPointerId(0);
break;
}
case MotionEvent.ACTION_MOVE:
final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
// activePointerIndex非法值處理
if (activePointerIndex == -1) {
Log.e(TAG, "Invalid pointerId=" + mActivePointerId + " in onTouchEvent");
break;
}
final int y = (int) ev.getY(activePointerIndex);
int deltaY = mLastMotionY - y;
// 省略嵌套滑動dispatchNestedPreScroll部分......
if (!mIsBeingDragged && Math.abs(deltaY) > mTouchSlop) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
mIsBeingDragged = true;
// 優化滑動體驗,可以去掉
if (deltaY > 0) {
deltaY -= mTouchSlop;
} else {
deltaY += mTouchSlop;
}
}
if (mIsBeingDragged) {
final int oldY = mScrollY;
final int range = getScrollRange();
final int overscrollMode = getOverScrollMode();
boolean canOverscroll = overscrollMode == OVER_SCROLL_ALWAYS ||
(overscrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && range > 0);
// overScrollBy(...)就是實際進行滾動的方法
if (overScrollBy(0, deltaY, 0, mScrollY, 0, range, 0, mOverscrollDistance, true)) {
// 當遇到滑動障礙時消除速度
mVelocityTracker.clear();
}
// 省略嵌套滑動dispatchNestedScroll部分......
if (canOverscroll) {
// 省略滑動到邊緣時繪製的陰影......
}
}
break;
case MotionEvent.ACTION_UP:
if (mIsBeingDragged) {
final VelocityTracker velocityTracker = mVelocityTracker;
// 計算速度
velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
// 得到Y方向上的速度
int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
// 開啓慣性滑動,內部實際調用fling
flingWithNestedDispatch(-initialVelocity);
}
mActivePointerId = INVALID_POINTER;
endDrag();
}
break;
case MotionEvent.ACTION_CANCEL:
if (mIsBeingDragged && getChildCount() > 0) {
if (mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange())) {
postInvalidateOnAnimation();
}
mActivePointerId = INVALID_POINTER;
endDrag();
}
break;
case MotionEvent.ACTION_POINTER_DOWN: {
final int index = ev.getActionIndex();
mLastMotionY = (int) ev.getY(index);
mActivePointerId = ev.getPointerId(index);
break;
}
case MotionEvent.ACTION_POINTER_UP:
onSecondaryPointerUp(ev);
mLastMotionY = (int) ev.getY(ev.findPointerIndex(mActivePointerId));
break;
}
// 將每次的事件添加到mVelocityTracker以便計算速度
if (mVelocityTracker != null) {
mVelocityTracker.addMovement(vtev);
}
vtev.recycle();
return true;
}
可以看到ACTION_MOVE
時調用了overScrollBy(...)
方法來進行滾動,該方法是View類中的方法,看一下它做了什麼。
/**
* 爲那些滑動時會超過邊界的View提供滑動處理
* 調用這個方法的類需要重寫onOverScrolled(int, int, boolean, boolean)方法
* View可以通過此方法處理任何touch或者fling的滑動
* @return true 說明滑動到了最大邊界並被限制在了邊界上
*/
protected boolean overScrollBy(int deltaX, int deltaY,
int scrollX, int scrollY,// 當前的x、y方向上的滑動值
int scrollRangeX, int scrollRangeY, // 最大的滑動距離
int maxOverScrollX, int maxOverScrollY,// 可以超過滑動距離多少
boolean isTouchEvent) {
final int overScrollMode = mOverScrollMode;
final boolean canScrollHorizontal =
computeHorizontalScrollRange() > computeHorizontalScrollExtent();
final boolean canScrollVertical =
computeVerticalScrollRange() > computeVerticalScrollExtent();
final boolean overScrollHorizontal = overScrollMode == OVER_SCROLL_ALWAYS ||
(overScrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && canScrollHorizontal);
final boolean overScrollVertical = overScrollMode == OVER_SCROLL_ALWAYS ||
(overScrollMode == OVER_SCROLL_IF_CONTENT_SCROLLS && canScrollVertical);
int newScrollX = scrollX + deltaX;
if (!overScrollHorizontal) {
maxOverScrollX = 0;
}
int newScrollY = scrollY + deltaY;
if (!overScrollVertical) {
maxOverScrollY = 0;
}
// Clamp values if at the limits and record
final int left = -maxOverScrollX;
final int right = maxOverScrollX + scrollRangeX;
final int top = -maxOverScrollY;
final int bottom = maxOverScrollY + scrollRangeY;
boolean clampedX = false;
if (newScrollX > right) {
newScrollX = right;
clampedX = true;
} else if (newScrollX < left) {
newScrollX = left;
clampedX = true;
}
boolean clampedY = false;
if (newScrollY > bottom) {
newScrollY = bottom;
clampedY = true;
} else if (newScrollY < top) {
newScrollY = top;
clampedY = true;
}
// 調用重寫的方法
onOverScrolled(newScrollX, newScrollY, clampedX, clampedY);
return clampedX || clampedY;
}
發現overScrollBy(...)
方法對滑動的最大距離進行了限制,但實際上並沒有真的滑動View,該方法內部調用了onOverScrolled (...)
方法,由於ScrollView重寫了該方法,那麼調用的就是重寫後的方法,代碼如下所示。
如果當前不處於fling狀態,用戶通過手指拖動時觸發ACTION_MOVE
事件,此時會運行到else代碼塊,最終通過scrollTo()
方法來滾動ScrollView中的內容。
protected void onOverScrolled(int scrollX, int scrollY,
boolean clampedX, boolean clampedY) {
if (!mScroller.isFinished()) { // 此時處於fling狀態
final int oldX = mScrollX;
final int oldY = mScrollY;
mScrollX = scrollX;
mScrollY = scrollY;
invalidateParentIfNeeded();
onScrollChanged(mScrollX, mScrollY, oldX, oldY);
if (clampedY) {
mScroller.springBack(mScrollX, mScrollY, 0, 0, 0, getScrollRange());
}
} else {
super.scrollTo(scrollX, scrollY);
}
}
手指拖動時的邏輯講完,來看一下慣性滑動。在onTouchEvent()
中,在ACTION_UP
時計算出了縱向的速度,然後調用flingWithNestedDispatch ()
方法開始慣性滑動,看名字就知道該方法也加入了嵌套滑動相關的功能,代碼如下所示。
private void flingWithNestedDispatch(int velocityY) {
final boolean canFling = (mScrollY > 0 || velocityY > 0) &&
(mScrollY < getScrollRange() || velocityY < 0);
if (!dispatchNestedPreFling(0, velocityY)) {
dispatchNestedFling(0, velocityY, canFling);
if (canFling) {
fling(velocityY);
}
}
}
其實本質上就是調用了fling(int velocityY)
方法。
public void fling(int velocityY) {
if (getChildCount() > 0) {
int height = getHeight() - mPaddingBottom - mPaddingTop;
int bottom = getChildAt(0).getHeight();
mScroller.fling(mScrollX, mScrollY, 0, velocityY, 0, 0, 0,
Math.max(0, bottom - height), 0, height/2);
postInvalidateOnAnimation();
}
}
代碼調用了OverScroller的fling(...)
方法和postInvalidateOnAnimation ()
方法。
OverScroller類只用於計算數值,其功能類似ValueAnimator,在調用fling(...)
方法之後,它內部就會計算某一時刻的ScrollY值應該爲多少,我們在每次繪製的時候獲取當前的ScrollY值並設置即可。那麼具體該怎麼做呢?
其中的關鍵就是View類中的computeScroll()
方法,這個方法會在View每次繪製的時候被調用,當你調用invalidate()
等重繪方法時,computeScroll()
也會被調用。
看下源碼,發現是空實現,很明顯是讓我們重寫它。註釋說該方法一般被用於ViewGroup更新其子View的mScrollX和mScrollY值,並且基本是與Scroller配合使用的。
/**
* Called by a parent to request that a child update its values for mScrollX
* and mScrollY if necessary. This will typically be done if the child is
* animating a scroll using a {@link android.widget.Scroller Scroller}
* object.
*/
public void computeScroll() {
}
因此ScrollView的fling()
方法中的postInvalidateOnAnimation ()
方法最終還會觸發ScrollView重寫的computeScroll()
方法:
public void computeScroll() {
if (mScroller.computeScrollOffset()) { // mScroller的動畫還沒結束
int oldX = mScrollX;
int oldY = mScrollY;
int x = mScroller.getCurrX();
int y = mScroller.getCurrY();
if (oldX != x || oldY != y) {
final int range = getScrollRange();
overScrollBy(x - oldX, y - oldY, oldX, oldY, 0, range,
0, mOverflingDistance, false);
onScrollChanged(mScrollX, mScrollY, oldX, oldY);
}
if (!awakenScrollBars()) {
// 在動畫結束前繼續調用postInvalidateOnAnimation觸發重繪
postInvalidateOnAnimation();
}
}
}
可以看到computeScroll()
內部調用了overScrollBy()
方法進行了移動,而在動畫沒有完全結束前,又會再次調用postInvalidateOnAnimation()
方法在下次繪製時繼續移動。
二、簡單實現
經過上面的分析可以發現ScrollView的基礎功能並不難實現,下面是一個簡單的版本,有基礎的滑動和overScroll,不包含進度條、邊緣的陰影和嵌套滑動,用法和ScrollView一致。
public class MyScrollView extends FrameLayout {
private int mTouchSlop;
private boolean mIsBeingDragged;
private int mActivePointerId = MotionEvent.INVALID_POINTER_ID;
private int mLastMotionY;
private OverScroller mScroller;
private VelocityTracker mVelocityTracker;
private int mMinimumVelocity;
private int mMaximumVelocity;
private int mOverscrollDistance;
private int mOverflingDistance;
public MyScrollView(@NonNull Context context) {
this(context, null);
}
public MyScrollView(@NonNull Context context, @Nullable AttributeSet attrs) {
this(context, attrs, 0);
}
public MyScrollView(@NonNull Context context, @Nullable AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
mScroller = new OverScroller(getContext());
setFocusable(true);
setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
setWillNotDraw(false);
setOverScrollMode(OVER_SCROLL_ALWAYS);
final ViewConfiguration configuration = ViewConfiguration.get(getContext());
mTouchSlop = configuration.getScaledTouchSlop();
mMinimumVelocity = configuration.getScaledMinimumFlingVelocity();
mMaximumVelocity = configuration.getScaledMaximumFlingVelocity();
mOverscrollDistance = configuration.getScaledOverscrollDistance();
mOverflingDistance = configuration.getScaledOverflingDistance();
}
private void initOrResetVelocityTracker() {
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
} else {
mVelocityTracker.clear();
}
}
private void initVelocityTrackerIfNotExists() {
if (mVelocityTracker == null) {
mVelocityTracker = VelocityTracker.obtain();
}
}
private void recycleVelocityTracker() {
if (mVelocityTracker != null) {
mVelocityTracker.recycle();
mVelocityTracker = null;
}
}
@Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
final int action = ev.getAction();
if ((action == MotionEvent.ACTION_MOVE) && (mIsBeingDragged)) {
return true;
}
if (super.onInterceptTouchEvent(ev)) {
return true;
}
if (getScrollY() == 0 && !canScrollVertically(1)) {
return false;
}
switch (action & MotionEvent.ACTION_MASK) {
case MotionEvent.ACTION_MOVE: {
final int activePointerId = mActivePointerId;
if (activePointerId == MotionEvent.INVALID_POINTER_ID) {
break;
}
final int pointerIndex = ev.findPointerIndex(activePointerId);
if (pointerIndex == -1) {
Log.e("TAG", "Invalid pointerId=" + activePointerId
+ " in onInterceptTouchEvent");
break;
}
final int y = (int) ev.getY(pointerIndex);
final int yDiff = Math.abs(y - mLastMotionY);
if (yDiff > mTouchSlop) {
mIsBeingDragged = true;
mLastMotionY = y;
initVelocityTrackerIfNotExists();
mVelocityTracker.addMovement(ev);
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
}
break;
}
case MotionEvent.ACTION_DOWN: {
final int y = (int) ev.getY();
if (!inChild((int) ev.getX(), (int) y)) {
mIsBeingDragged = false;
recycleVelocityTracker();
break;
}
mLastMotionY = y;
mActivePointerId = ev.getPointerId(0);
initOrResetVelocityTracker();
mVelocityTracker.addMovement(ev);
mScroller.computeScrollOffset();
mIsBeingDragged = !mScroller.isFinished();
break;
}
case MotionEvent.ACTION_CANCEL:
case MotionEvent.ACTION_UP:
mIsBeingDragged = false;
mActivePointerId = MotionEvent.INVALID_POINTER_ID;
recycleVelocityTracker();
if (mScroller.springBack(getScrollX(), getScrollY(), 0, 0,
0, getScrollRange())) {
postInvalidateOnAnimation();
}
break;
case MotionEvent.ACTION_POINTER_UP:
onSecondaryPointerUp(ev);
break;
}
return mIsBeingDragged;
}
private boolean inChild(int x, int y) {
if (getChildCount() > 0) {
final int scrollY = getScrollY();
final View child = getChildAt(0);
return !(y < child.getTop() - scrollY
|| y >= child.getBottom() - scrollY
|| x < child.getLeft()
|| x >= child.getRight());
}
return false;
}
@Override
protected void measureChild(View child, int parentWidthMeasureSpec, int parentHeightMeasureSpec) {
ViewGroup.LayoutParams lp = child.getLayoutParams();
int childWidthMeasureSpec;
int childHeightMeasureSpec;
childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec, getPaddingLeft()
+ getPaddingRight(), lp.width);
final int verticalPadding = getPaddingTop() + getPaddingBottom();
childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
Math.max(0, MeasureSpec.getSize(parentHeightMeasureSpec) - verticalPadding),
MeasureSpec.UNSPECIFIED);
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
@Override
protected void measureChildWithMargins(View child, int parentWidthMeasureSpec, int widthUsed, int parentHeightMeasureSpec, int heightUsed) {
final MarginLayoutParams lp = (MarginLayoutParams) child.getLayoutParams();
final int childWidthMeasureSpec = getChildMeasureSpec(parentWidthMeasureSpec,
getPaddingLeft() + getPaddingRight() + lp.leftMargin + lp.rightMargin
+ widthUsed, lp.width);
final int usedTotal = getPaddingTop() + getPaddingBottom() + lp.topMargin + lp.bottomMargin +
heightUsed;
final int childHeightMeasureSpec = MeasureSpec.makeMeasureSpec(
Math.max(0, MeasureSpec.getSize(parentHeightMeasureSpec) - usedTotal),
MeasureSpec.UNSPECIFIED);
child.measure(childWidthMeasureSpec, childHeightMeasureSpec);
}
private int getScrollRange() {
int scrollRange = 0;
if (getChildCount() > 0) {
View child = getChildAt(0);
scrollRange = Math.max(0,
child.getHeight() - (getHeight() - getPaddingBottom() - getPaddingTop()));
}
return scrollRange;
}
private void onSecondaryPointerUp(MotionEvent ev) {
final int pointerIndex = (ev.getAction() & MotionEvent.ACTION_POINTER_INDEX_MASK) >>
MotionEvent.ACTION_POINTER_INDEX_SHIFT;
final int pointerId = ev.getPointerId(pointerIndex);
if (pointerId == mActivePointerId) {
final int newPointerIndex = pointerIndex == 0 ? 1 : 0;
mLastMotionY = (int) ev.getY(newPointerIndex);
mActivePointerId = ev.getPointerId(newPointerIndex);
if (mVelocityTracker != null) {
mVelocityTracker.clear();
}
}
}
@Override
public boolean onTouchEvent(MotionEvent ev) {
initVelocityTrackerIfNotExists();
final int actionMasked = ev.getActionMasked();
switch (actionMasked) {
case MotionEvent.ACTION_DOWN: {
if (getChildCount() == 0) {
return false;
}
if ((mIsBeingDragged = !mScroller.isFinished())) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
}
if (!mScroller.isFinished()) {
mScroller.abortAnimation();
}
mLastMotionY = (int) ev.getY();
mActivePointerId = ev.getPointerId(0);
startNestedScroll(SCROLL_AXIS_VERTICAL);
break;
}
case MotionEvent.ACTION_MOVE:
final int activePointerIndex = ev.findPointerIndex(mActivePointerId);
if (activePointerIndex == -1) {
Log.e("TAG", "Invalid pointerId=" + mActivePointerId + " in onTouchEvent");
break;
}
final int y = (int) ev.getY(activePointerIndex);
int deltaY = mLastMotionY - y;
if (!mIsBeingDragged && Math.abs(deltaY) > mTouchSlop) {
final ViewParent parent = getParent();
if (parent != null) {
parent.requestDisallowInterceptTouchEvent(true);
}
mIsBeingDragged = true;
if (deltaY > 0) {
deltaY -= mTouchSlop;
} else {
deltaY += mTouchSlop;
}
}
if (mIsBeingDragged) {
mLastMotionY = y;
if (overScrollBy(0, deltaY, 0, getScrollY(), 0, getScrollRange(),
0, mOverscrollDistance, true)) {
// Break our velocity if we hit a scroll barrier.
mVelocityTracker.clear();
}
}
break;
case MotionEvent.ACTION_UP:
if (mIsBeingDragged) {
final VelocityTracker velocityTracker = mVelocityTracker;
velocityTracker.computeCurrentVelocity(1000, mMaximumVelocity);
int initialVelocity = (int) velocityTracker.getYVelocity(mActivePointerId);
if ((Math.abs(initialVelocity) > mMinimumVelocity)) {
fling(-initialVelocity);
} else if (mScroller.springBack(getScrollX(), getScrollY(), 0, 0, 0,
getScrollRange())) {
postInvalidateOnAnimation();
}
mActivePointerId = MotionEvent.INVALID_POINTER_ID;
endDrag();
}
break;
case MotionEvent.ACTION_CANCEL:
if (mIsBeingDragged && getChildCount() > 0) {
if (mScroller.springBack(getScrollX(), getScrollY(), 0, 0,
0, getScrollRange())) {
postInvalidateOnAnimation();
}
mActivePointerId = MotionEvent.INVALID_POINTER_ID;
endDrag();
}
break;
case MotionEvent.ACTION_POINTER_DOWN: {
final int index = ev.getActionIndex();
mLastMotionY = (int) ev.getY(index);
mActivePointerId = ev.getPointerId(index);
break;
}
case MotionEvent.ACTION_POINTER_UP:
onSecondaryPointerUp(ev);
mLastMotionY = (int) ev.getY(ev.findPointerIndex(mActivePointerId));
break;
}
if (mVelocityTracker != null) {
mVelocityTracker.addMovement(ev);
}
return true;
}
public void fling(int velocityY) {
if (getChildCount() > 0) {
int height = getHeight() - getPaddingBottom() - getPaddingTop();
int bottom = getChildAt(0).getHeight();
mScroller.fling(getScrollX(), getScrollY(), 0, velocityY, 0, 0, 0,
Math.max(0, bottom - height), 0, height/2);
postInvalidateOnAnimation();
}
}
private void endDrag() {
mIsBeingDragged = false;
recycleVelocityTracker();
}
@Override
protected void onOverScrolled(int scrollX, int scrollY, boolean clampedX, boolean clampedY) {
if (!mScroller.isFinished()) {
final int oldX = getScrollX();
final int oldY = getScrollY();
setScrollX(scrollX);
setScrollY(scrollY);
onScrollChanged(getScrollX(), getScrollY(), oldX, oldY);
if (clampedY) {
mScroller.springBack(getScrollX(), getScrollY(), 0, 0, 0, getScrollRange());
}
} else {
super.scrollTo(scrollX, scrollY);
}
}
@Override
public void computeScroll() {
if (mScroller.computeScrollOffset()) {
int oldX = getScrollX();
int oldY = getScrollY();
int x = mScroller.getCurrX();
int y = mScroller.getCurrY();
if (oldX != x || oldY != y) {
final int range = getScrollRange();
overScrollBy(x - oldX, y - oldY, oldX, oldY, 0, range,
0, mOverflingDistance, false);
onScrollChanged(getScrollX(), getScrollY(), oldX, oldY);
}
if (!awakenScrollBars()) {
// Keep on drawing until the animation has finished.
postInvalidateOnAnimation();
}
}
}
}
三、補充&總結
- ScrollView有一個屬性叫fillViewPort,如果該屬性設置爲true,那麼即使子View的高度小於ScrollView,它也會撐滿ScrollView。具體可見ScrollView的
measure()
方法。 - ScrollView的嵌套滑動功能類似一個連接父Layout和子View的橋樑,本身沒有實現具體的功能。
我的理解就是這樣,如果有不同的意見和想法,歡迎在評論區討論。