#include<iostream>
#include<afxwin.h>
using namespace std;
void main()
{
char buffer[1024]={0};
GetModuleFileName(GetModuleHandle(NULL), buffer, sizeof(buffer));
//GetModuleFileName:Retrieves the fully qualified path for the file that contains the specified module. The module must have been loaded by the current process.
CString wFileName = CString(buffer);
CString ROOTPATH = wFileName.Left(wFileName.ReverseFind('\\'));
CStdioFile f;
if(f.Open(ROOTPATH + "\\config.ini",CFile::modeCreate|CFile::modeNoTruncate|CFile::modeWrite))
{
if(f.GetLength()==0)
{
f.WriteString("[config]\n");
f.WriteString("key=100");
}
f.Close();
}
CString rFileName = ROOTPATH + "\\config.ini";
UINT theKey = GetPrivateProfileInt("config", "key", 2, rFileName);//第三個參數:The default value to return if the key name cannot be found in the initialization file.
//GetPrivateProfileInt:Retrieves an integer associated with a key in the specified section of an initialization file.
cout<<"theKey:"<<theKey<<endl;
system("pause");
}
GetPrivateProfileInt 讀取配置文件
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