動態綁定
#include <iostream>
#include <string>
class Animal {
public:
virtual ~Animal() { }
virtual void say() = 0;
virtual void Print() = 0;
};
class Cat : public Animal {
public:
Cat(const std::string& str): name(str) { }
virtual void say() {
std::cout << name << " miaomiao~~ " << std::endl;
}
virtual void Print() {
std::cout << " Cat Print" << std::endl;
}
private:
std::string name;
};
class Dog : public Animal {
public:
Dog(const std::string& str) : name(str) { }
virtual void say() {
std::cout << name << " wangwang~~ " << std::endl;
}
virtual void Print() {
std::cout << " Dog Print" << std::endl;
}
private:
std::string name;
};
void test21() {
Cat cat("cat");
Dog dog("dog");
Animal* pcat = &cat;
Animal* pdog = &dog;
std::cout << "L01: ";
pcat->say();
std::cout << "L02: ";
pdog->say();
std::cout << "L03: ";
cat.say();
std::cout << "L04: ";
dog.say();
void* tmp = ((void**)pcat)[0];
((void**)pcat)[0] = ((void**)pdog)[0];
((void**)pdog)[0] = tmp;
std::cout << "L05: ";
pcat->say();
pcat->Print();
std::cout << "L06: ";
pdog->say();
pdog->Print();
std::cout << "L07: ";
cat.say();
std::cout << "L08: ";
dog.say();
}
int main() {
test21();
return 0;
}
const 重載
const修飾類成員函數,該成員函數裏面不可能修改成員變量
其中const也算函數簽名的一部分, 只用於在類的成員函數
const的重載使用條件:如果一個類聲明中有const重載的函數,const對象使用const修飾的成員函數,非const對象使用沒有const修飾的成員函數
#include <iostream>
using namespace std;
class Foo
{
public:
void Print() const{
cout << "Foo::Print const" << endl;
}
void Print(){
cout << "Foo::Print" << endl;
}
};
int main(int argc, char *argv[])
{
const Foo fConst;
fConst.Print();
Foo f;
f.Print();
return 0;
}
重載new delete
new ----> operator new 分配空間
調用相應的構造函數
delete ---- > 調用析構函數
operator delete
#include <iostream>
#include <string>
using namespace std;
class Foo
{
private:
int _id;
long _data;
string _str;
public:
Foo():_id(0)
{
cout << "default ctor. this=" << this << " id="<<_id << endl;
}
Foo(int i): _id(i)
{
cout << "ctor.this=" << this << " id=" << _id << endl;
}
~Foo()
{
cout << "dtor.this=" <<this << " id=" << _id <<endl;
}
static void *operator new(size_t size);
static void operator delete(void* pdead, size_t size);
static void *operator new[](size_t size);
static void operator delete[] (void*pdead, size_t size);
};
void * Foo::operator new(size_t size)
{
cout << " Foo::operator new " << endl;
Foo *p = (Foo*)malloc(size);
return p;
}
void Foo::operator delete(void* pdead, size_t size)
{
cout << " Foo::operator delete " << endl;
free(pdead);
}
void * Foo::operator new[](size_t size)
{
Foo* p = (Foo*)malloc(size);
return p;
}
void Foo::operator delete[](void*pdead, size_t size)
{
free(pdead);
}
int main(int argc, char *argv[])
{
Foo *pf = new Foo;
delete pf;
cout << "-----------------" <<endl;
Foo *p = ::new Foo;
::delete p;
return 0;
}
重載new() delete()
我們可以重載類的成員函數operator new(), 寫出多個版本,前提是每個版本的聲明必須有獨特的參數列,其中第一個參數必須是size_t, 其餘參數指定的placement arguments爲初值
Foo* pf = new (300, 'c')Foo;
我們也可以重載類的成員函數operator delete(),寫出多個版本,但是他們絕不會被delete調用。只有當new所調用的析構函數拋出exception,纔會調用這些重載版的operator delete(). 它只可能這樣被調用,主要用來歸還未能完全創建成功的object所佔的memory.
並且重載版的delete是被系統自動調用的
#include <iostream>
#include <stdio.h>
using namespace std;
namespace test1{
class Foo
{
public:
void Print() const{
cout << "Foo::Print const" << endl;
}
void Print(){
cout << "Foo::Print" << endl;
}
};
};
namespace test2 {
class Bad{};
class Foo{
public:
Foo() { cout << "Foo::Foo()" <<endl; }
Foo(int) {cout << "Foo::Foo(int)" << endl; throw "拋出異常";}
static void* operator new(size_t size) {
return malloc(size);
}
static void operator delete(void* pdead, size_t size) {
cout << "void operator delete(void* pdead, size_t size)" <<endl;
free(pdead);
}
static void* operator new(size_t size, void *) {
return malloc(size);
}
static void operator delete(void *, void *) {
cout << "operator delete(void *, void *)" << endl;
}
static void* operator new(size_t size, long extra) {
return malloc(size + extra);
}
static void operator delete(void *pHead, long) {
cout << "operator delete(void *, long)" << endl;
}
static void* operator new(size_t size, long extra, char init) {
return malloc(size + extra);
}
static void operator delete(void *pHead, long, char) {
cout << "operator delete(void *, long, char)" << endl;
free(pHead);
}
};
};
int main(int argc, char *argv[])
{
test2::Foo start;
test2::Foo *p1;
test2::Foo *p2;
test2::Foo *p3 ;
test2::Foo *p4;
test2::Foo *p5 ;
try
{
p1 = new test2::Foo;
p2 = new (&start) test2::Foo;
p3 = new (100)test2::Foo;
p4 = new (100, 'a')test2::Foo;
p5 = new (100)test2::Foo(1);
}
catch (const char* msg)
{
cout << msg<<endl;
}
return 0;
}
Foo::Foo()
Foo::Foo()
Foo::Foo()
Foo::Foo()
Foo::Foo()
Foo::Foo(int)
operator delete(void *, long)
拋出異常
Press any key to continue
引用場景:string中使用重載operator new()的方式,給一塊內存添加引用計數,可節省內存空間