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/** * */ package
com.kince.rippleview; import
android.content.Context; import
android.graphics.Bitmap; import
android.graphics.BitmapFactory; import
android.graphics.Canvas; import
android.graphics.Color; import
android.graphics.Paint; import
android.graphics.RectF; import
android.os.Handler; import
android.os.Message; import
android.util.AttributeSet; import
android.view.View; /** *
@author kince *
@category 波紋 *
@since 2014.8.9 *
@version v1.0.0 * */ public
class
RippleView extends
View { private
int
mScreenWidth; private
int
mScreenHeight; private
Bitmap mRippleBitmap; private
Paint mRipplePaint = new
Paint(); private
int
mBitmapWidth; private
int
mBitmapHeight; private
boolean
isStartRipple; private
int
heightPaddingTop; private
int
heightPaddingBottom; private
int
widthPaddingLeft; private
int
widthPaddingRight; private
RectF mRect = new
RectF(); private
int
rippleFirstRadius = 0 ; private
int
rippleSecendRadius = - 33 ; private
int
rippleThirdRadius = - 66 ; private
Paint textPaint = new
Paint(); private
String mText=點擊我吧; private
Handler handler = new
Handler() { @Override public
void
handleMessage(Message msg) { //
TODO Auto-generated method stub super .handleMessage(msg); invalidate(); if
(isStartRipple) { rippleFirstRadius++; if
(rippleFirstRadius > 100 )
{ rippleFirstRadius
= 0 ; } rippleSecendRadius++; if
(rippleSecendRadius > 100 )
{ rippleSecendRadius
= 0 ; } rippleThirdRadius++; if
(rippleThirdRadius > 100 )
{ rippleThirdRadius
= 0 ; } sendEmptyMessageDelayed( 0 ,
20 ); } } }; /** *
@param context */ public
RippleView(Context context) { super (context); //
TODO Auto-generated constructor stub init(); } /** *
@param context *
@param attrs */ public
RippleView(Context context, AttributeSet attrs) { super (context,
attrs); //
TODO Auto-generated constructor stub init(); } /** *
@param context *
@param attrs *
@param defStyleAttr */ public
RippleView(Context context, AttributeSet attrs, int
defStyleAttr) { super (context,
attrs, defStyleAttr); //
TODO Auto-generated constructor stub init(); } private
void
init() { mRipplePaint.setColor( 4961729 ); mRipplePaint.setAntiAlias( true ); mRipplePaint.setStyle(Paint.Style.FILL); textPaint.setTextSize( 26 ); textPaint.setAntiAlias( true ); textPaint.setStyle(Paint.Style.FILL); textPaint.setColor(Color.WHITE); mRippleBitmap
= BitmapFactory.decodeStream(getResources() .openRawResource(R.drawable.easy3d_ic_apply)); mBitmapWidth
= mRippleBitmap.getWidth(); mBitmapHeight
= mRippleBitmap.getHeight(); } @Override protected
void
onMeasure( int
widthMeasureSpec, int
heightMeasureSpec) { //
TODO Auto-generated method stub super .onMeasure(widthMeasureSpec,
heightMeasureSpec); int
mh = getMeasuredHeight() - getPaddingTop() - getPaddingBottom(); int
mw = getMeasuredWidth() - getPaddingLeft() - getPaddingRight(); if
(mBitmapWidth < 2
* mBitmapHeight) { mBitmapWidth
= ( 2
* mBitmapHeight); } setMeasuredDimension(mBitmapWidth,
mBitmapHeight); } @Override protected
void
onDraw(Canvas canvas) { //
TODO Auto-generated method stub super .onDraw(canvas); if
(isStartRipple) { float
f1 = 3
* mBitmapHeight / 10 ; mRipplePaint.setAlpha( 255 ); canvas.drawCircle(mBitmapWidth
/ 2 ,
mBitmapHeight, 7
* mBitmapHeight / 10 ,
mRipplePaint); int
i1 = ( int )
( 220 .0F
- ( 220 .0F
- 0 .0F)
/ 100 .0F *
rippleFirstRadius); mRipplePaint.setAlpha(i1); canvas.drawCircle(mBitmapWidth
/ 2 ,
mBitmapHeight, 7 *
mBitmapHeight / 10
+ f1 * rippleFirstRadius / 100 .0F, mRipplePaint); if
(rippleSecendRadius >= 0 )
{ int
i3 = ( int )
( 220 .0F
- ( 220 .0F
- 0 .0F)
/ 100 .0F *
rippleSecendRadius); mRipplePaint.setAlpha(i3); canvas.drawCircle(mBitmapWidth
/ 2 ,
mBitmapHeight, 7
* mBitmapHeight / 10
+ f1 * rippleSecendRadius /
100 .0F,
mRipplePaint); } if
(rippleThirdRadius >= 0 )
{ int
i2 = ( int )
( 220 .0F
- ( 220 .0F
- 0 .0F)
/ 100 .0F *
rippleThirdRadius); mRipplePaint.setAlpha(i2); canvas.drawCircle(mBitmapWidth
/ 2 ,
mBitmapHeight, 7 *
mBitmapHeight / 10
+ f1 * rippleThirdRadius / 100 .0F, mRipplePaint); } } mRipplePaint.setAlpha( 30 ); canvas.drawCircle(mBitmapWidth
/ 2 ,
mBitmapHeight, mBitmapHeight, mRipplePaint); mRipplePaint.setAlpha( 120 ); canvas.drawCircle(mBitmapWidth
/ 2 ,
mBitmapHeight, 9
* mBitmapHeight / 10 ,
mRipplePaint); mRipplePaint.setAlpha( 180 ); canvas.drawCircle(mBitmapWidth
/ 2 ,
mBitmapHeight, 8
* mBitmapHeight / 10 ,
mRipplePaint); mRipplePaint.setAlpha( 255 ); canvas.drawCircle(mBitmapWidth
/ 2 ,
mBitmapHeight, 7
* mBitmapHeight / 10 ,
mRipplePaint); float
length = textPaint.measureText(mText); canvas.drawText(mText,
(mBitmapWidth - length) / 2 , mBitmapHeight
* 3
/ 4 ,
textPaint); } @Override protected
void
onSizeChanged( int
w, int
h, int
oldw, int
oldh) { //
TODO Auto-generated method stub super .onSizeChanged(w,
h, oldw, oldh); mScreenWidth
= w; mScreenHeight
= h; confirmSize(); invalidate(); } private
void
confirmSize() { int
minScreenSize = Math.min(mScreenWidth, mScreenHeight); int
widthOverSize = mScreenWidth - minScreenSize; int
heightOverSize = mScreenHeight - minScreenSize; heightPaddingTop
= (getPaddingTop() + heightOverSize / 2 ); heightPaddingBottom
= (getPaddingBottom() + heightOverSize / 2 ); widthPaddingLeft
= (getPaddingLeft() + widthOverSize / 2 ); widthPaddingRight
= (getPaddingRight() + widthOverSize / 2 ); int
width = getWidth(); int
height = getHeight(); mRect
= new
RectF(widthPaddingLeft, heightPaddingTop, width -
widthPaddingRight, height * 2
- heightPaddingBottom); } public
void
stratRipple() { isStartRipple
= true ; handler.sendEmptyMessage( 0 ); } } |
Acdroid 波浪按鈕 rippleview
Acdroid 波浪按鈕 rippleview
波形按鈕,它會不斷地向四周輻射,這種效果的實現思路是不斷繪製圓形,當然半徑也要不斷變化,透明度也是一樣。代碼如下:
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