一個簡易的用Socket API建立TCP通信程序Demo

用Socket API 建立簡易TCP服務端、客戶端

服務器程序工作
1.初始化 Winsock庫
2.創建監聽套接字(socket()函數)
3.填寫要綁定的本地地址結構(bind()函數)
4.給監聽套接字綁定本地IP地址
5.開始監聽(listen()函數)
6.循環執行 調用accept()函數接收客戶端連接請求,如果accept()函數返回成功.則調用send()函數向客戶端發送數據或者調用recv()函數從客戶端接收數據

客戶端程序工作
1.初始化 Winsock庫
2.創建通信套接字(socket()函數)
3.填寫要連接的服務器的地址結構
4.與服務器建立連接(connect()函數)
5.調用recv()函數接收服務器數據,send()函數發送數據給服務器

服務器程序代碼:

// Server.cpp : Defines the entry point for the console application.
//

#include <iostream>
#include <WinSock2.h>
using namespace std;

#pragma comment(lib, "WS2_32.lib")
//表示鏈接WS2_32.lib這個庫。
#define  PORT 1024

int main()
{
	SOCKET sock_server, newsock;
	struct sockaddr_in server_addr, client_addr; 
	char msg[] = { "Hello clinet" };
	// 初始化 winsock2.dll[12/27/2017 MagicScaring]
	WSADATA wsaData;
	WORD wVersionRequested = MAKEWORD(2, 2);		//生成版本號
	if (WSAStartup(wVersionRequested, &wsaData) != 0)
	{
		cout << "加載 winsock.dll失敗" << endl;
		return 0;
	}
	// 創建套接字 [12/27/2017 MagicScaring]
	if ((sock_server = socket(AF_INET, SOCK_STREAM, 0)) == SOCKET_ERROR)
	{
		cout << "創建套接字失敗! 錯誤代碼:" << WSAGetLastError() << endl;
		WSACleanup();					//註銷WinSock動態鏈接庫
		return 0;
	}
	// 填寫需要綁定的本地地址 [12/27/2017 MagicScaring]
	int addr_len = sizeof(struct sockaddr_in);
	memset((void*)&server_addr, 0, sizeof(server_addr));
	server_addr.sin_family = AF_INET;
	server_addr.sin_port = htons(PORT);
	server_addr.sin_addr.s_addr = htonl(INADDR_ANY);

	if (bind(sock_server, (struct sockaddr*)&server_addr, addr_len) != 0)
	{
		cout << "綁定失敗!錯誤代碼:" << WSAGetLastError() << endl;
		closesocket(sock_server);				//關閉已連接套接字
		WSACleanup();							//註銷WinSock動態鏈接庫
		return 0;
	}

	// 開始監聽 [12/27/2017 MagicScaring]
	if (listen(sock_server, 0) != 0)
	{
		cout << "listen調用失敗!錯誤代碼:" << WSAGetLastError() << endl;
		closesocket(sock_server);
		WSACleanup();
		return 0;
	}
	else
	{
		cout << "listening...." << endl;
	}
	// 循環:接收連接請求並收發數據 [12/27/2017 MagicScaring]
	int size;
	while (true)
	{
		if ((newsock = accept(sock_server, (struct sockaddr *)&client_addr, &addr_len)) == INVALID_SOCKET)
		{
			cout << "accept 函數調用失敗! 錯誤代碼:" << WSAGetLastError() << endl;
			break;
		}
		else
		{
			cout << "成功接收到一個連接請求!" << endl;
			size = send(newsock, msg, sizeof(msg), 0);
			if (size == SOCKET_ERROR)
			{
				cout << "發送信息失敗! 錯誤代碼:" << WSAGetLastError() << endl;
				closesocket(newsock);
				continue;
			}
			else if (size == 0)
			{
				cout << "對方已關閉連接" << endl;
				closesocket(newsock);
				continue;
			}
			else
			{
				cout << "信息發送成功" << endl;
			}
			size = recv(newsock, msg, sizeof(msg), 0);
			if (size == SOCKET_ERROR)
			{
				cout << "接收信息失敗! 錯誤代碼:" << WSAGetLastError() << endl;
				closesocket(newsock);
				WSACleanup();
				return 0;
			}
			else if (size == 0)
			{
				cout << "對方已關閉連接" << endl;
				closesocket(newsock);
				WSACleanup();
				return 0;
			}
			else
			{
				cout << "The message from Client:" << msg << endl;

			}
		}
	}

    return 0;
}

客戶端程序代碼:

// Client.cpp : Defines the entry point for the console application.
//

#include <iostream>
#include <WinSock2.h>
using namespace std;

#pragma comment(lib, "WS2_32.lib")
//表示鏈接WS2_32.lib這個庫。
#define  PORT 1024

int main()
{
	SOCKET sock_client;
	struct sockaddr_in server_addr;
	int addr_len = sizeof(struct sockaddr_in);
	char msgbuffer[1000];
	memset(msgbuffer, 0, sizeof(msgbuffer));
	// 初始化 winsock2.dll[12/27/2017 MagicScaring]
	WSADATA wsaData;
	WORD wVersionRequested = MAKEWORD(2, 2);		//生成版本號
	if (WSAStartup(wVersionRequested, &wsaData) != 0)
	{
		cout << "加載 winsock.dll失敗" << endl;
		return 0;
	}
	// 創建套接字 [12/27/2017 MagicScaring]
	if ((sock_client = socket(AF_INET, SOCK_STREAM, 0)) == SOCKET_ERROR)
	{
		cout << "創建套接字失敗! 錯誤代碼:" << WSAGetLastError() << endl;
		WSACleanup();					//註銷WinSock動態鏈接庫
		return 0;
	}
	// 填寫服務器地址 [12/27/2017 MagicScaring]
	char IP[20] = { "192.168.5.38" };
	/*char IP[20];
	cout << "輸入服務器地址:" << endl;
	cin >> IP;*/
	memset((void*)&server_addr, 0, sizeof(server_addr));
	server_addr.sin_family = AF_INET;
	server_addr.sin_port = htons(PORT);
	server_addr.sin_addr.s_addr = inet_addr(IP);

	// 與服務器建立連接 [12/27/2017 MagicScaring]
	if (connect(sock_client, (struct sockaddr*)&server_addr, addr_len) == SOCKET_ERROR)
	{
		cout << "連接失敗! 錯誤代碼:" << WSAGetLastError() << endl;
		closesocket(sock_client);
		WSACleanup();
		return 0;
	}
	while (true)
	{
		int size;
		if ((size = recv(sock_client, msgbuffer, sizeof(msgbuffer), 0)) == SOCKET_ERROR)
		{
			cout << "接收信息失敗! 錯誤代碼:" << WSAGetLastError() << endl;
			closesocket(sock_client);
			WSACleanup();
			return 0;
		}
		else if (size == 0)
		{
			cout << "對方已關閉連接" << endl;
			closesocket(sock_client);
			WSACleanup();
			return 0;
		}
		else
		{
			cout << "The message from Server:" << msgbuffer << endl;
		}
		char send_msg[1000] = { "Hello server" };
		if((size = send(sock_client, send_msg, sizeof(send_msg),0)) == SOCKET_ERROR)
		{
			cout << "發送信息失敗! 錯誤代碼:" << WSAGetLastError() << endl;
		}
		else if (size == 0)
		{
			cout << "對方已關閉連接" << endl;
		}
		else
		{
			cout << "信息發送成功" << endl;
		}
		
	}
	closesocket(sock_client);
	WSACleanup();

    return 0;
}

服務器程序運行結果:
服務器

客戶端程序運行結果:
客戶端

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