HANDLE m_hThread_loopMS;
int Reader_Flag = 1; //按钮flag
/****************************************************************************/
//创建线程
CString strOut = L"";
switch (Reader_Flag)
{
case 1:
//判断线程是否关闭
void mThread_close_falg();
m_hThread_loopMS = CreateThread(NULL, 0, ReaderThread_loopMS, this, 0, NULL);
SetDlgItemText(IDC_BUT_GETMSDATA_LOOP, L"暂停");
Reader_Flag = 2;
break;
case 2: SuspendThread(m_hThread_loopMS);
SetDlgItemText(IDC_BUT_GETMSDATA_LOOP, L"继续");
strOut.Format(L"***已暂停***");
// Show_Mage(strOut);
Reader_Flag = 3;
break;
case 3: ResumeThread(m_hThread_loopMS);
SetDlgItemText(IDC_BUT_GETMSDATA_LOOP, L"暂停");
strOut.Format(L"***已恢复***");
// Show_Mage(strOut);
Reader_Flag = 2;
break;
};
DWORD __stdcall ReaderThread_loopMS(LPVOID lpParameter)
{}
/****************************************************************************/
//等待线程结束
if (m_hThread_loopMS/*自定义的线程*/)
{
::WaitForSingleObject(this->m_hThread_loopMS, 0);
m_hThread_loopMS = NULL;
}