打水印
一、代碼實現
UIImage *bgImage = [UIImage imageNamed:@"scene"];
// 上小文 : 基於位圖(bitmap) , 所有的東西需要繪製到一張新的圖片上去
// 1.創建一個基於位圖的上下文(開啓一個基於位圖的上下文)
// size : 新圖片的尺寸
// opaque : YES : 不透明, NO : 透明
// 這行代碼過後.就相當於常見一張新的bitmap,也就是新的UIImage對象
UIGraphicsBeginImageContextWithOptions(bgImage.size, NO, 0.0);
// 2.畫背景
[bgImage drawInRect:CGRectMake(0, 0, bgImage.size.width, bgImage.size.height)];
// 3.畫右下角的水印
UIImage *waterImage = [UIImage imageNamed:@"logo"];
CGFloat scale = 0.2;
CGFloat margin = 5;
CGFloat waterW = waterImage.size.width * scale;
CGFloat waterH = waterImage.size.height * scale;
CGFloat waterX = bgImage.size.width - waterW - margin;
CGFloat waterY = bgImage.size.height - waterH - margin;
[waterImage drawInRect:CGRectMake(waterX, waterY, waterW, waterH)];
// 4.從上下文中取得製作完畢的UIImage對象
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// 5.結束上下文
UIGraphicsEndImageContext();
// 6.顯示到UIImageView
self.iconView.image = newImage;
// 7.將image對象壓縮爲PNG格式的二進制數據
NSData *data = UIImagePNGRepresentation(newImage);
// UIImageJPEGRepresentation(<#UIImage *image#>, <#CGFloat compressionQuality#>)
// 8.寫入文件
NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"new.png"];
[data writeToFile:path atomically:YES];
二、創建一個分類
我們可以創建一個分類把上面的代碼封裝起來,以後的項目中如果用到打水印的功能可以直接拿過來用
// UIImage+WaterImage.h
#import <UIKit/UIKit.h>
@interface UIImage (WaterImage)
/**
* 打水印
*
* @param bg 背景圖片
* @param logo 右下角的水印圖片
*/
+ (instancetype)waterImageWithBg:(NSString *)bg logo:(NSString *)logo;
@end
// UIImage+WaterImage.m
#import "UIImage+WaterImage.h"
@implementation UIImage (WaterImage)
+ (instancetype)waterImageWithBg:(NSString *)bg logo:(NSString *)logo
{
UIImage *bgImage = [UIImage imageNamed:bg];
// 1.創建一個基於位圖的上下文(開啓一個基於位圖的上下文)
UIGraphicsBeginImageContextWithOptions(bgImage.size, NO, 0.0);
// 2.畫背景
[bgImage drawInRect:CGRectMake(0, 0, bgImage.size.width, bgImage.size.height)];
// 3.畫右下角的水印
UIImage *waterImage = [UIImage imageNamed:logo];
CGFloat scale = 0.2;
CGFloat margin = 5;
CGFloat waterW = waterImage.size.width * scale;
CGFloat waterH = waterImage.size.height * scale;
CGFloat waterX = bgImage.size.width - waterW - margin;
CGFloat waterY = bgImage.size.height - waterH - margin;
[waterImage drawInRect:CGRectMake(waterX, waterY, waterW, waterH)];
// 4.從上下文中取得製作完畢的UIImage對象
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// 5.結束上下文
UIGraphicsEndImageContext();
return newImage;
}
@end
圖片裁剪
一、代碼實現
直接裁剪
// 1.加載原圖
UIImage *oldImage = [UIImage imageNamed:@"XXX"];
// 2.開啓上下文
UIGraphicsBeginImageContextWithOptions(oldImage.size, NO, 0.0);
// 3.取得當前的上下文
CGContextRef ctx = UIGraphicsGetCurrentContext();
// 4.畫圓
CGRect circleRect = CGRectMake(0, 0, oldImage.size.width, oldImage.size.height);
CGContextAddEllipseInRect(ctx, circleRect);
// 5.按照當前的路徑形狀(圓形)裁剪, 超出這個形狀以外的內容都不顯示
CGContextClip(ctx);
// 6.畫圖
[oldImage drawInRect:circleRect];
// 7.取圖
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// 8.結束
UIGraphicsEndImageContext();
// 9.寫出文件
NSData *data = UIImagePNGRepresentation(newImage);
NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"new.png"];
[data writeToFile:path atomically:YES];
// 10.顯示圖片
self.iconView.image = newImage;
裁剪完的圖片上加一個小圓環
// 1.加載原圖
UIImage *oldImage = [UIImage imageNamed:@"XXX"];
// 2.開啓上下文
CGFloat borderW = 2; // 圓環的寬度
CGFloat imageW = oldImage.size.width + 2 * borderW;
CGFloat imageH = oldImage.size.height + 2 * borderW;
CGSize imageSize = CGSizeMake(imageW, imageH);
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0.0);
// 3.取得當前的上下文
CGContextRef ctx = UIGraphicsGetCurrentContext();
// 4.畫邊框(大圓)
[[UIColor whiteColor] set];
CGFloat bigRadius = imageW * 0.5; // 大圓半徑
CGFloat centerX = bigRadius; // 圓心
CGFloat centerY = bigRadius;
CGContextAddArc(ctx, centerX, centerY, bigRadius, 0, M_PI * 2, 0);
CGContextFillPath(ctx); // 畫圓
// 5.小圓
CGFloat smallRadius = bigRadius - borderW;
CGContextAddArc(ctx, centerX, centerY, smallRadius, 0, M_PI * 2, 0);
// 裁剪(後面畫的東西纔會受裁剪的影響)
CGContextClip(ctx);
// 6.畫圖
[oldImage drawInRect:CGRectMake(borderW, borderW, oldImage.size.width, oldImage.size.height)];
// 7.取圖
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// 8.結束上下文
UIGraphicsEndImageContext();
// 9.顯示圖片
self.iconView.image = newImage;
// 10.寫出文件
NSData *data = UIImagePNGRepresentation(newImage);
NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"new.png"];
[data writeToFile:path atomically:YES];
二、創建一個分類
創建一個UIImage+ClipCircleImage的分類,把上面的代碼封裝起來,方便以後調用
// UIImage+ClipCircleImage.h
#import <UIKit/UIKit.h>
@interface UIImage (ClipCircleImage)
+ (instancetype)circleImageWithName:(NSString *)name borderWidth:(CGFloat)borderWidth borderColor:(UIColor *)borderColor;
@end
// UIImage+ClipCircleImage.m
#import "UIImage+ClipCircleImage.h"
@implementation UIImage (ClipCircleImage)
+ (instancetype)circleImageWithName:(NSString *)name borderWidth:(CGFloat)borderWidth borderColor:(UIColor *)borderColor
{
// 1.加載原圖
UIImage *oldImage = [UIImage imageNamed:name];
// 2.開啓上下文
CGFloat imageW = oldImage.size.width + 2 * borderWidth;
CGFloat imageH = oldImage.size.height + 2 * borderWidth;
CGSize imageSize = CGSizeMake(imageW, imageH);
UIGraphicsBeginImageContextWithOptions(imageSize, NO, 0.0);
// 3.取得當前的上下文
CGContextRef ctx = UIGraphicsGetCurrentContext();
// 4.畫邊框(大圓)
[borderColor set];
CGFloat bigRadius = imageW * 0.5; // 大圓半徑
CGFloat centerX = bigRadius; // 圓心
CGFloat centerY = bigRadius;
CGContextAddArc(ctx, centerX, centerY, bigRadius, 0, M_PI * 2, 0);
CGContextFillPath(ctx); // 畫圓
// 5.小圓
CGFloat smallRadius = bigRadius - borderWidth;
CGContextAddArc(ctx, centerX, centerY, smallRadius, 0, M_PI * 2, 0);
// 裁剪(後面畫的東西纔會受裁剪的影響)
CGContextClip(ctx);
// 6.畫圖
[oldImage drawInRect:CGRectMake(borderWidth, borderWidth, oldImage.size.width, oldImage.size.height)];
// 7.取圖
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// 8.結束上下文
UIGraphicsEndImageContext();
return newImage;
}
@end
屏幕截圖
一、代碼實現
// 1.開啓上下文
UIGraphicsBeginImageContextWithOptions(view.frame.size, NO, 0.0);
// 2.將view的layer渲染到上下文
[view.layer renderInContext:UIGraphicsGetCurrentContext()];
// 3.取出圖片
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// 4.結束上下文
UIGraphicsEndImageContext();
// 5.寫文件
NSData *data = UIImagePNGRepresentation(newImage);
NSString *path = [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject] stringByAppendingPathComponent:@"new.png"];
[data writeToFile:path atomically:YES];
二、創建一個分類
// UIImage+Capture.h
#import <UIKit/UIKit.h>
@interface UIImage (Capture)
+ (instancetype)captureWithView:(UIView *)view;
@end
// UIImage+Capture.m
#import "UIImage+Capture.h"
@implementation UIImage (Capture)
+ (instancetype)captureWithView:(UIView *)view
{
// 1.開啓上下文
UIGraphicsBeginImageContextWithOptions(view.frame.size, NO, 0.0);
// 2.將view的layer渲染到上下文
[view.layer renderInContext:UIGraphicsGetCurrentContext()];
// 3.取出圖片
UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
// 4.結束上下文
UIGraphicsEndImageContext();
return newImage;
}
@end