A deadlock is a situation where an application locks up because two or more activities are waiting for each other to finish.
例子:
using System;
using System.Threading;
public class Simple {
static object A = new object();
static object B = new object();
static void MethodA()
{
Console.WriteLine("Inside methodA");
lock (A)
{
Console.WriteLine("MethodA: Inside LockA and Trying to enter LockB");
Thread.Sleep(5000);
lock (B)
{
Console.WriteLine("MethodA: inside LockA and inside LockB");
Thread.Sleep(5000);
}
Console.WriteLine("MethodA: inside LockA and outside LockB");
}
Console.WriteLine("MethodA: outside LockA and outside LockB");
}
static void MethodB()
{
Console.WriteLine("Inside methodB");
lock (B)
{
Console.WriteLine("methodB: Inside LockB");
Thread.Sleep(5000);
lock (A)
{
Console.WriteLine("methodB: inside LockB and inside LockA");
Thread.Sleep(5000);
}
Console.WriteLine("methodB: inside LockB and outside LockA");
}
Console.WriteLine("methodB: outside LockB and outside LockA");
}
public static void Main(String[] args)
{
Thread Thread1 = new Thread(MethodA);
Thread Thread2 = new Thread(MethodB);
Thread1.Start();
Thread2.Start();
Console.WriteLine("enter.....");
Console.ReadLine();
}
}