就是播放EditText中的內容
Acitivity中
import java.util.Locale;
import Android.app.Activity;
import android.os.Bundle;
import android.speech.tts.TextToSpeech;
import android.speech.tts.TextToSpeech.OnInitListener;
import android.util.Log;
import android.view.View;
import android.view.View.OnClickListener;
import android.widget.Button;
import android.widget.EditText;
public class VoisePlayDemo extends Activity {
private TextToSpeech mSpeech;
private Button btn;
private EditText mEditText;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
btn = (Button) findViewById(R.id.Button01);
mEditText = (EditText) findViewById(R.id.EditText01);
btn.setEnabled(false);
//創建TextToSpeech對象
mSpeech = new TextToSpeech(this, new OnInitListener() {
@Override
public void onInit(int status) {
if (status == TextToSpeech.SUCCESS) {
int result = mSpeech.setLanguage(Locale.US);
if (result == TextToSpeech.LANG_MISSING_DATA
|| result == TextToSpeech.LANG_NOT_SUPPORTED) {
Log.e("bb", "not use");
} else {
btn.setEnabled(true);
}
}
}
});
btn.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
mSpeech.speak(mEditText.getText().toString(),
TextToSpeech.QUEUE_FLUSH, null);
}
});
}
@Override
protected void onDestroy() {
if (mSpeech != null) {
mSpeech.stop();
mSpeech.shutdown();
}
super.onDestroy();
}
通過創建TextToSpeech類的實例 並在 onInit 初始化方法內判斷語音加載是否成功 確實很簡單了
就是不知道什麼時候可以支持中文啊。