因爲ES已經存在多個版本,主要是每一個版本的啓動流程都不一樣,我這裏不想單獨去分析某一個版本如何進行啓動的,解析ES如何去響應HTTP請求的,以及背後如何去實現。下面簡單給大家分析下,HTTP服務器實現。
HTTP Server
Elasticsearch Netty註冊服務器 Netty4HttpServerTransport
protected void doStart() {
boolean success = false;
try {
serverBootstrap = new ServerBootstrap();
serverBootstrap.group(new NioEventLoopGroup(workerCount, daemonThreadFactory(settings,
HTTP_SERVER_WORKER_THREAD_NAME_PREFIX)));
// NettyAllocator will return the channel type designed to work with the configuredAllocator
serverBootstrap.channel(NettyAllocator.getServerChannelType());
// Set the allocators for both the server channel and the child channels created
serverBootstrap.option(ChannelOption.ALLOCATOR, NettyAllocator.getAllocator());
serverBootstrap.childOption(ChannelOption.ALLOCATOR, NettyAllocator.getAllocator());
serverBootstrap.childHandler(configureServerChannelHandler());
serverBootstrap.handler(new ServerChannelExceptionHandler(this));
serverBootstrap.childOption(ChannelOption.TCP_NODELAY, SETTING_HTTP_TCP_NO_DELAY.get(settings));
serverBootstrap.childOption(ChannelOption.SO_KEEPALIVE, SETTING_HTTP_TCP_KEEP_ALIVE.get(settings));
// 省略部分代碼
final ByteSizeValue tcpSendBufferSize = SETTING_HTTP_TCP_SEND_BUFFER_SIZE.get(settings);
if (tcpSendBufferSize.getBytes() > 0) {
serverBootstrap.childOption(ChannelOption.SO_SNDBUF, Math.toIntExact(tcpSendBufferSize.getBytes()));
}
final ByteSizeValue tcpReceiveBufferSize = SETTING_HTTP_TCP_RECEIVE_BUFFER_SIZE.get(settings);
if (tcpReceiveBufferSize.getBytes() > 0) {
serverBootstrap.childOption(ChannelOption.SO_RCVBUF, Math.toIntExact(tcpReceiveBufferSize.getBytes()));
}
serverBootstrap.option(ChannelOption.RCVBUF_ALLOCATOR, recvByteBufAllocator);
serverBootstrap.childOption(ChannelOption.RCVBUF_ALLOCATOR, recvByteBufAllocator);
final boolean reuseAddress = SETTING_HTTP_TCP_REUSE_ADDRESS.get(settings);
serverBootstrap.option(ChannelOption.SO_REUSEADDR, reuseAddress);
serverBootstrap.childOption(ChannelOption.SO_REUSEADDR, reuseAddress);
// 綁定端口和地址
bindServer();
success = true;
} finally {
if (success == false) {
doStop(); // otherwise we leak threads since we never moved to started
}
}
}
用過Netty知道上面代碼什麼意思,設置worker線程,TCP設置,設置管道handler。Netty的連接出來一般都是在childHandler()設置ChannelInitializer 實現類中添加,看下configureServerChannelHandler()主要初始化了HttpChannelHandler,在initChannel()能看到添加了那個處理器。
protected void initChannel(Channel ch) throws Exception {
Netty4HttpChannel nettyHttpChannel = new Netty4HttpChannel(ch);
ch.attr(HTTP_CHANNEL_KEY).set(nettyHttpChannel);
ch.pipeline().addLast("read_timeout", new ReadTimeoutHandler(transport.readTimeoutMillis, TimeUnit.MILLISECONDS));
final HttpRequestDecoder decoder = new HttpRequestDecoder(
handlingSettings.getMaxInitialLineLength(),
handlingSettings.getMaxHeaderSize(),
handlingSettings.getMaxChunkSize());
decoder.setCumulator(ByteToMessageDecoder.COMPOSITE_CUMULATOR);
ch.pipeline().addLast("decoder", decoder);
ch.pipeline().addLast("decoder_compress", new HttpContentDecompressor());
ch.pipeline().addLast("encoder", new HttpResponseEncoder());
final HttpObjectAggregator aggregator = new HttpObjectAggregator(handlingSettings.getMaxContentLength());
aggregator.setMaxCumulationBufferComponents(transport.maxCompositeBufferComponents);
ch.pipeline().addLast("aggregator", aggregator);
if (handlingSettings.isCompression()) {
ch.pipeline().addLast("encoder_compress", new HttpContentCompressor(handlingSettings.getCompressionLevel()));
}
if (handlingSettings.isCorsEnabled()) {
ch.pipeline().addLast("cors", new Netty4CorsHandler(transport.corsConfig));
}
ch.pipeline().addLast("pipelining", new Netty4HttpPipeliningHandler(logger, transport.pipeliningMaxEvents));
ch.pipeline().addLast("handler", requestHandler);
transport.serverAcceptedChannel(nettyHttpChannel);
}
從上面代碼知道處理請求的是: requestHandler,它的實現類: Netty4HttpRequestHandler
protected void channelRead0(ChannelHandlerContext ctx, HttpPipelinedRequest<FullHttpRequest> msg) {
Netty4HttpChannel channel = ctx.channel().attr(Netty4HttpServerTransport.HTTP_CHANNEL_KEY).get();
FullHttpRequest request = msg.getRequest();
boolean success = false;
Netty4HttpRequest httpRequest = new Netty4HttpRequest(request, msg.getSequence());
try {
if (request.decoderResult().isFailure()) {
Throwable cause = request.decoderResult().cause();
if (cause instanceof Error) {
ExceptionsHelper.maybeDieOnAnotherThread(cause);
serverTransport.incomingRequestError(httpRequest, channel, new Exception(cause));
} else {
serverTransport.incomingRequestError(httpRequest, channel, (Exception) cause);
}
} else {
serverTransport.incomingRequest(httpRequest, channel);
}
success = true;
} finally {
if (success == false) {
httpRequest.release();
}
可以看出處理http請求的方法,委派了Netty4HttpServerTransport,也就是上面進行Netty server的類。這裏的邏輯將httpRequest,channel 轉換成Elasticsearch 模板對象,屏蔽掉底層api,再從線程池中獲取ThreadContext進行任務執行。類似一個http分發器。詳細代碼就不展示出來,一連串的方法調用,看下圖
TransportAction.doExecute是一個抽象方法,由NodeClient.transportAction返回的實現類去調用執行。每一個URL都會有對應的transportAction實現類,這個和我們平常MVC架構不一樣。NodeClient內置了Map<ActionType, TransportAction> actions,裏面包含所有HTTP請求處理方法,有300多個值對應不同場景的處理。
看下最簡單的響應,當我請求ES:9200端口時,返回基礎信息,由TransportMainAction如何響應的
public class TransportMainAction extends HandledTransportAction<MainRequest, MainResponse> {
private final String nodeName;
private final ClusterService clusterService;
@Inject
public TransportMainAction(Settings settings, TransportService transportService,
ActionFilters actionFilters, ClusterService clusterService) {
super(MainAction.NAME, transportService, actionFilters, MainRequest::new);
this.nodeName = Node.NODE_NAME_SETTING.get(settings);
this.clusterService = clusterService;
}
@Override
protected void doExecute(Task task, MainRequest request, ActionListener<MainResponse> listener) {
ClusterState clusterState = clusterService.state();
listener.onResponse(
new MainResponse(nodeName, Version.CURRENT, clusterState.getClusterName(),
clusterState.metaData().clusterUUID(), Build.CURRENT));
}
}
總結
分析這麼多代碼, ES處理HTTP請求鏈雖然是執行過程比較繞,但是實際代碼還是比較簡單,整體還是去分析TransportAction.doExecute如何響應請求的。
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