宏實現根據對象名創建對象

1. 問題提出:

C++ RTTI缺乏一些運行信息,無法根據象名直接象。所以MFC實現序列化,從構造了自己的RTTI信息,並定了一整套宏。具體可以參考MFC源代中一下和宏的實現
CRuntimeClass, CObject, DECLARE_DYNAMIC, IMPLEMENT_DYNAMIC

2. 需求:
個人正在寫一個做集成測試的工具,有一個配置文件,用於指定哪些CASE需要被測試到,內容大致如下:
<ut>
     <case name="case1"/>
     <case name="case2"/>
</ut>

測試工具配置信息候,必根據 “case1", "case2"等名字建相Case象。C++沒有提供似的功能。

3. 實現
仿照MFC Serialize實現,定一個基2個宏。需要被動態創建的象從派生,並使用2個宏註冊到象工廠,然後就可以使用象工廠根據象名該對象。
和宏的定
class CUTObject
{
public:
     virtual ~CUTObject(){}
     virtual void  SetUTName(CFString name);
     virtual CFString GetUTName();
     virtual CUTObject* Clone(){ return NULL; }
private:
     CFString m_strUTName;
};

#define DECLARE_UTOBJECT(className)                                 /
 public:                                                                                                     /
         virtual CUTObject* Clone()                                                         /
          { return new className(); }                                                      /
         static CUTObject* CreateObject()                                             /
          { return new className(); }                                                       /
          static bool  RegisterObject(CFString utName) /
          {                                                                                                       /
          className *pObj = (className*)CreateObject();              /
          CUTFactory *pFactory = CUTFactory::Instance();                  /
          pFactory->RegisterObject(utName, pObj);                             /
          return true;                                                                                     /
          }                                                                                                       /

#define REGISTER_UTOBJECT(utName, className) bool b##className = className::RegisterObject(utName);

CUTFactory是一個的Singletion象,提供2個方法:RegisterObjectCreateObject:
class CUTFactory
{
public:
          static CUTFactory* Instance();

private:
          CUTFactory();
          CUTFactory(const CUTFactory& other){}
          CUTFactory& operator=(const CUTFactory& other){}

public:
          bool  RegisterObject(CFString name, CUTObject *pObj);
          CUTObject* CreateObject(CFString name);

private:
          static CUTFactory* m_pInstance;
          static std::map<CFString, CUTObject*> m_mapObjects;
};

4. 關鍵點:
關鍵的代
 #define REGISTER_UTOBJECT(utName, className) bool b##className = className::RegisterObject(utName); 
行代調className將會以utName的名字註冊到象工廠 實際上是調className::RegisiterObject方法。建一個className例,然後將該實例放置到Factory的數中。因DECLARE_UTOBJECT爲每象定Clone方法,所以工廠可以從中的例來該對象的其他例。

至於REGISTER_UTOBJECT要定一個bool b##className象,完全是因爲這樣寫才能通過編譯檢查編譯className::RegisterObejct(utName)候,會認爲這是在行一個函數定,而不是行一個函數調用。只有明確指定返回的情況下,才被認爲是函數調

 
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