class CC_DLL CCTexture2D : public CCObject
{
public:
bool initWithData(const void* data, CCTexture2DPixelFormat pixelFormat, unsigned int pixelsWide, unsigned int pixelsHigh, const CCSize& contentSize);
voiddrawAtPoint(const CCPoint&point);
void drawInRect(const CCRect&rect);
bool initWithImage(CCImage * uiImage);
bool initWithString(const char *text, const CCSize&dimensions, CCTextAlignment hAlignment,
bool initWithString(const char *text, const char *fontName,float fontSize);
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