VTK Learning Twenty - RectilinearGridToTetrahedra
Description
規則不等間距格網體轉換成四面體不規則網格體
Code
#include <vtkSmartPointer.h>
#include <vtkRectilinearGrid.h>
#include <vtkRectilinearGridToTetrahedra.h>
#include <vtkUnstructuredGrid.h>
#include <vtkMath.h>
#include <vtkDoubleArray.h>
#include <vtkFloatArray.h>
#include <vtkPoints.h>
#include <vtkPointData.h>
#include <vtkDataSetMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkProperty.h>
int main(int, char *[])
{
// Create a grid
vtkSmartPointer<vtkRectilinearGrid> grid =
vtkSmartPointer<vtkRectilinearGrid>::New();
grid->SetDimensions(5, 4, 3);
vtkSmartPointer<vtkDoubleArray> xArray =
vtkSmartPointer<vtkDoubleArray>::New();
xArray->InsertNextValue(0.0);
xArray->InsertNextValue(1.0);
xArray->InsertNextValue(2.0);
xArray->InsertNextValue(3.0);
xArray->InsertNextValue(4.0);
vtkSmartPointer<vtkDoubleArray> yArray =
vtkSmartPointer<vtkDoubleArray>::New();
yArray->InsertNextValue(0.0);
yArray->InsertNextValue(1.0);
yArray->InsertNextValue(2.0);
yArray->InsertNextValue(3.0);
vtkSmartPointer<vtkDoubleArray> zArray =
vtkSmartPointer<vtkDoubleArray>::New();
zArray->InsertNextValue(0.0);
zArray->InsertNextValue(1.0);
zArray->InsertNextValue(2.0);
grid->SetXCoordinates(xArray);
grid->SetYCoordinates(yArray);
grid->SetZCoordinates(zArray);
vtkSmartPointer<vtkRectilinearGridToTetrahedra> rectilinearGridToTetrahedra =
vtkSmartPointer<vtkRectilinearGridToTetrahedra>::New();
rectilinearGridToTetrahedra->SetInputData(grid);
rectilinearGridToTetrahedra->Update();
//設置屬性
vtkSmartPointer<vtkPoints>points;
points=rectilinearGridToTetrahedra->GetOutput()->GetPoints();
vtkSmartPointer<vtkFloatArray>values = vtkSmartPointer<vtkFloatArray>::New();
for (vtkIdType id = 0; id < points->GetNumberOfPoints(); id++) {
values->InsertNextValue(vtkMath::Random(0, 2));
}
rectilinearGridToTetrahedra->GetOutput()->GetPointData()->SetScalars(values);
// Create a mapper and actor
vtkSmartPointer<vtkDataSetMapper> mapper =
vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(rectilinearGridToTetrahedra->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
actor->GetProperty()->SetEdgeVisibility(true);
// Visualize
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}