常用的包圍盒
- 軸對齊包圍盒(
AABB/Axis-aligned bounding box
):包圍盒按照座標系的座標軸進行排列。 - 有向包圍盒(
OBB/Oriented bounding box
):包圍模型的最小盒子,是根據模型的幾何形狀來決定包圍盒的大小和方向,無需和座標軸垂直,方向是任意的。
可視化比較
#include <vtkActor.h>
#include <vtkOBBTree.h>
#include <vtkCallbackCommand.h>
#include <vtkCommand.h>
#include <vtkSliderRepresentation2D.h>
#include <vtkSliderWidget.h>
#include <vtkInteractorStyleTrackballCamera.h>
#include <vtkPointSource.h>
#include <vtkPolyData.h>
#include <vtkPolyDataMapper.h>
#include <vtkProperty.h>
#include <vtkProperty2D.h>
#include <vtkRenderWindow.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkRenderer.h>
#include <vtkSliderRepresentation2D.h>
#include <vtkSliderWidget.h>
#include <vtkSmartPointer.h>
#include <vtkSphereSource.h>
#include <vtkTextProperty.h>
#include <vtkWidgetEvent.h>
#include <vtkWidgetEventTranslator.h>
#include <vtkXMLPolyDataReader.h>
#include <vtkXMLPolyDataWriter.h>
#include <vtkMath.h>
#include <vtkNamedColors.h>
#include <vtksys/SystemTools.hxx>
#include <vtkOutlineFilter.h>
namespace
{
vtkSmartPointer<vtkPolyData> ReadPolyData();
void WritePolyData(vtkSmartPointer<vtkPolyData>data);
}
namespace {
class vtkSliderCallback : public vtkCommand {
public:
static vtkSliderCallback *New() { return new vtkSliderCallback; }
vtkSliderCallback() : OBBTree(0), Level(0), PolyData(0), Renderer(0) {}
virtual void Execute(vtkObject *caller, unsigned long, void *) {
vtkSliderWidget *sliderWidget = reinterpret_cast<vtkSliderWidget *>(caller);
this->Level = vtkMath::Round(static_cast<vtkSliderRepresentation *>(
sliderWidget->GetRepresentation())
->GetValue());
this->OBBTree->GenerateRepresentation(this->Level, this->PolyData);
WritePolyData(this->PolyData);
this->Renderer->Render();
}
vtkOBBTree *OBBTree;
int Level;
vtkPolyData *PolyData;
vtkRenderer *Renderer;
};
} // namespace
int main(int argc, char *argv[]) {
auto polyData = ReadPolyData();
auto colors = vtkSmartPointer<vtkNamedColors>::New();
auto pointsMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
pointsMapper->SetInputData(polyData);
pointsMapper->ScalarVisibilityOff();
auto pointsActor = vtkSmartPointer<vtkActor>::New();
pointsActor->SetMapper(pointsMapper);
pointsActor->GetProperty()->SetInterpolationToFlat();
pointsActor->GetProperty()->SetColor(colors->GetColor4d("Red").GetData());
pointsActor->GetProperty()->SetOpacity(.3);
int maxLevel = 5;
// Create the tree
auto obbTree = vtkSmartPointer<vtkOBBTree>::New();
obbTree->SetDataSet(polyData);
obbTree->SetMaxLevel(maxLevel);
obbTree->BuildLocator();
double corner[3] = {0.0, 0.0 ,0.0};
double max[3] = {0.0, 0.0 ,0.0};
double mid[3] = {0.0, 0.0, 0.0};
double min[3] = {0.0, 0.0, 0.0};
double size[3] = {0.0, 0.0, 0.0};
obbTree->ComputeOBB(polyData, corner, max, mid, min, size);
std::cout << "Corner:\t"
<< corner[0] << ", " << corner[1] << ", " << corner[2] << std::endl
<< "Max:\t"
<< max[0] << ", " << max[1] << ", " << max[2] << std::endl
<< "Mid:\t"
<< mid[0] << ", " << mid[1] << ", " << mid[2] << std::endl
<< "Min:\t"
<< min[0] << ", " << min[1] << ", " << min[2] << std::endl
<< "Size:\t"
<< size[0] << ", " << size[1] << ", " << size[2] << std::endl;
//boundbox
double bound[6];
polyData->GetBounds(bound);
std::cout << "OBB Size:\t"
<< bound[1] - bound[0] << ", " << bound[3] - bound[2] << ", " << bound[5] - bound[4] << std::endl;
//outline
vtkSmartPointer<vtkOutlineFilter>outlineData = vtkSmartPointer<vtkOutlineFilter>::New();
outlineData->SetInputData(polyData);
outlineData->Update();
vtkSmartPointer<vtkPolyDataMapper>mapOutline = vtkSmartPointer<vtkPolyDataMapper>::New();
mapOutline->SetInputConnection(outlineData->GetOutputPort());
vtkSmartPointer<vtkActor>outline = vtkSmartPointer<vtkActor>::New();
outline->SetMapper(mapOutline);
outline->GetProperty()->SetColor(1, 0, 0);
// Initialize the representation
auto polydata = vtkSmartPointer<vtkPolyData>::New();
obbTree->GenerateRepresentation(0, polydata);
auto obbtreeMapper =
vtkSmartPointer<vtkPolyDataMapper>::New();
obbtreeMapper->SetInputData(polydata);
auto obbtreeActor = vtkSmartPointer<vtkActor>::New();
obbtreeActor->SetMapper(obbtreeMapper);
obbtreeActor->GetProperty()->SetInterpolationToFlat();
obbtreeActor->GetProperty()->SetOpacity(.5);
obbtreeActor->GetProperty()->EdgeVisibilityOn();
obbtreeActor->GetProperty()->SetColor(
colors->GetColor4d("SpringGreen").GetData());
// A renderer and render window
auto renderer = vtkSmartPointer<vtkRenderer>::New();
auto renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
// An interactor
auto style =
vtkSmartPointer<vtkInteractorStyleTrackballCamera>::New();
auto renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderWindowInteractor->SetInteractorStyle(style);
// Add the actors to the scene
renderer->AddActor(pointsActor);
renderer->AddActor(obbtreeActor);
renderer->AddActor(outline);
renderer->SetBackground(colors->GetColor3d("MidnightBlue").GetData());
renderer->UseHiddenLineRemovalOn();
// Render an image (lights and cameras are created automatically)
renderWindow->SetWindowName("VisualizeOBBTree");
renderWindow->SetSize(600, 600);
renderWindow->Render();
auto sliderRep =
vtkSmartPointer<vtkSliderRepresentation2D>::New();
sliderRep->SetMinimumValue(0);
sliderRep->SetMaximumValue(obbTree->GetLevel());
//sliderRep->SetValue(obbTree->GetLevel() / 2);
sliderRep->SetValue(0);
sliderRep->SetTitleText("Level");
sliderRep->GetPoint1Coordinate()->SetCoordinateSystemToNormalizedDisplay();
sliderRep->GetPoint1Coordinate()->SetValue(.2, .2);
sliderRep->GetPoint2Coordinate()->SetCoordinateSystemToNormalizedDisplay();
sliderRep->GetPoint2Coordinate()->SetValue(.8, .2);
sliderRep->SetSliderLength(0.075);
sliderRep->SetSliderWidth(0.05);
sliderRep->SetEndCapLength(0.05);
sliderRep->GetTitleProperty()->SetColor(
colors->GetColor3d("Beige").GetData());
sliderRep->GetCapProperty()->SetColor(
colors->GetColor3d("MistyRose").GetData());
sliderRep->GetSliderProperty()->SetColor(
colors->GetColor3d("LightBlue").GetData());
sliderRep->GetSelectedProperty()->SetColor(
colors->GetColor3d("Violet").GetData());
auto sliderWidget =
vtkSmartPointer<vtkSliderWidget>::New();
sliderWidget->SetInteractor(renderWindowInteractor);
sliderWidget->SetRepresentation(sliderRep);
sliderWidget->SetAnimationModeToAnimate();
sliderWidget->EnabledOn();
auto callback =
vtkSmartPointer<vtkSliderCallback>::New();
callback->OBBTree = obbTree;
callback->PolyData = polydata;
callback->Renderer = renderer;
callback->Execute(sliderWidget, 0, 0);
sliderWidget->AddObserver(vtkCommand::InteractionEvent, callback);
renderWindowInteractor->Initialize();
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}
namespace
{
vtkSmartPointer<vtkPolyData> ReadPolyData()
{
vtkSmartPointer<vtkPolyData> polyData;
//std::string extension = vtksys::SystemTools::GetFilenameLastExtension(std::string(fileName));
vtkSmartPointer<vtkXMLPolyDataReader> reader =
vtkSmartPointer<vtkXMLPolyDataReader>::New();
reader->SetFileName ("data.vtp");
reader->Update();
polyData = reader->GetOutput();
return polyData;
}
void WritePolyData(vtkSmartPointer<vtkPolyData>data) {
vtkNew<vtkXMLPolyDataWriter>writer;
writer->SetFileName("obb.vtp");
writer->SetInputData(data);
writer->Write();
}
}
函數obbTree->ComputeOBB(polyData, corner, max, mid, min, size);
corner
:相當於OOB
包圍盒的“原點”位置。
max
:主軸的方向向量。
mid
:次軸的方向向量。
min
: 最次軸的方向向量。
如下圖所示:點max的位置= corner + max,依次類推。