VTK Learning Nineteen - RectilinearGrid Visualization
Description
可視化規則不等間距網格
Code
#include <vtkSmartPointer.h>
#include <vtkPoints.h>
#include <vtkRectilinearGrid.h>
#include <vtkMath.h>
#include <vtkDataSetMapper.h>
#include <vtkActor.h>
#include <vtkRenderWindow.h>
#include <vtkRenderer.h>
#include <vtkRenderWindowInteractor.h>
#include <vtkShrinkFilter.h>
#include <vtkDoubleArray.h>
#include <vtkFloatArray.h>
#include <vtkPointData.h>
int main(int, char *[])
{
// Create a grid
vtkSmartPointer<vtkRectilinearGrid> grid =
vtkSmartPointer<vtkRectilinearGrid>::New();
grid->SetDimensions(2,3,2);
vtkSmartPointer<vtkDoubleArray> xArray =
vtkSmartPointer<vtkDoubleArray>::New();
xArray->InsertNextValue(0.0);
xArray->InsertNextValue(2.0);
vtkSmartPointer<vtkDoubleArray> yArray =
vtkSmartPointer<vtkDoubleArray>::New();
yArray->InsertNextValue(0.0);
yArray->InsertNextValue(1.0);
yArray->InsertNextValue(2.0);
vtkSmartPointer<vtkDoubleArray> zArray =
vtkSmartPointer<vtkDoubleArray>::New();
zArray->InsertNextValue(0.0);
zArray->InsertNextValue(5.0);
grid->SetXCoordinates(xArray);
grid->SetYCoordinates(yArray);
grid->SetZCoordinates(zArray);
//設置屬性
vtkSmartPointer<vtkPoints>points = vtkSmartPointer<vtkPoints>::New();
grid->GetPoints(points);
vtkSmartPointer<vtkFloatArray>values = vtkSmartPointer<vtkFloatArray>::New();
for (vtkIdType id = 0; id < points->GetNumberOfPoints(); id++) {
values->InsertNextValue(vtkMath::Random(0, 10));
}
grid->GetPointData()->SetScalars(values);
vtkSmartPointer<vtkShrinkFilter> shrinkFilter =
vtkSmartPointer<vtkShrinkFilter>::New();
shrinkFilter->SetInputData(grid);
shrinkFilter->SetShrinkFactor(.8);
// Create a mapper and actor
vtkSmartPointer<vtkDataSetMapper> mapper =
vtkSmartPointer<vtkDataSetMapper>::New();
mapper->SetInputConnection(shrinkFilter->GetOutputPort());
vtkSmartPointer<vtkActor> actor =
vtkSmartPointer<vtkActor>::New();
actor->SetMapper(mapper);
// Visualize
vtkSmartPointer<vtkRenderer> renderer =
vtkSmartPointer<vtkRenderer>::New();
vtkSmartPointer<vtkRenderWindow> renderWindow =
vtkSmartPointer<vtkRenderWindow>::New();
renderWindow->AddRenderer(renderer);
vtkSmartPointer<vtkRenderWindowInteractor> renderWindowInteractor =
vtkSmartPointer<vtkRenderWindowInteractor>::New();
renderWindowInteractor->SetRenderWindow(renderWindow);
renderer->AddActor(actor);
renderWindow->Render();
renderWindowInteractor->Start();
return EXIT_SUCCESS;
}