linux下的socket與windows下的類似,就是少一個初始化的過程。
服務端 客戶端
1 創建socket 1 創建socket
2 綁定 2 連接
3 監聽
4 接受
發送與接受消息,客戶端與服務端都是用的recv與send,在使用完成後記得close,以釋放端口資源。
下面是服務端
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <iostream>
using namespace std;
#include <pthread.h>
void* receiveMsg(void *sock)
{
char buffer[4096];
int* socket = (int*)sock;
while (1) {
memset(buffer,0,sizeof(buffer));
ssize_t byteCount = recv(*socket, buffer, 4096, 0);
if(byteCount <= 0)
{
continue;
}
cout << "recv:" <<buffer << endl;
}
}
void* sendMsg(void* sock)
{
while (1) {
usleep(500);
char buffer[4096];
memset(buffer, 0, sizeof(buffer));
cin >> buffer;
if(strlen(buffer) < 0)
{
continue;
}
ssize_t byteCount = send(*(int*)sock, buffer, 4096, 0);
if(byteCount < 0)
{
cout << "send failed" << endl;
}
}
}
int main()
{
pthread_t sendPthread;
pthread_t recvPthread;
in_port_t servPort = 7777;
int servSock;
if ((servSock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)//創建socket
{
cout << "socket error" << endl;
}
struct sockaddr_in servAddr;
memset(&servAddr, '\0', sizeof(struct sockaddr_in));
servAddr.sin_family = AF_INET;
servAddr.sin_addr.s_addr = htonl(INADDR_ANY);//讓系統自動填充地址,不用自己去查明本機的地址是多少
servAddr.sin_port = htons(servPort);
if(bind(servSock, (struct sockaddr*)&servAddr, sizeof(servAddr)) < 0) //把套接字綁定到指定的地址與端口
{
cout << "bind error" << endl;
}
if(listen(servSock, 5)< 0)//開始監聽,等待客戶端的連接,listen調用之前,客戶端無法連接到服務端,第二個參數爲最大連接數
{
cout << "listen filed" << endl;
}
struct sockaddr_in clntAddr;
socklen_t clntAddrLen = sizeof(clntAddr);
int clntSock = accept(servSock, (struct sockaddr*)&clntAddr, &clntAddrLen);
if (clntSock < 0)
{
cout << "accept error" << endl;
}
char clntName[1024];
if (inet_ntop(AF_INET, &clntAddr.sin_addr.s_addr, clntName, sizeof(clntName)) != NULL) {
cout << "Handling client: " << clntName << " port: " << ntohs(clntAddr.sin_port) << endl;;
} else {
cout << "client address get failed " << endl;
}
pthread_create(&sendPthread, NULL, sendMsg, &clntSock);
pthread_create(&recvPthread, NULL, receiveMsg, &clntSock);
pthread_join(sendPthread, 0);
pthread_join(recvPthread, 0);
}
下面是客戶端
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <iostream>
using namespace std;
void* sendMsg(void * socket)
{
int sock = *((int*)socket);
while (1) {
char msg[4096];
memset(msg, 0, sizeof(msg));
cin >> msg;
size_t outputlength = strlen(msg);
if (0 == outputlength)
{
continue;
}
ssize_t bytecount = send(sock, msg, outputlength, 0);//發送消息
if (bytecount < 0) {
cout << "send failed" << endl;
}
}
}
void* recvMsg(void * socket)
{
int sock = *((int*)socket);
while (1) {
char msg[4096];
memset(msg, 0, sizeof(msg));
ssize_t bytecount = recv(sock, msg, sizeof(msg), 0); //接收消息
if (bytecount <= 0) {
continue;
} else {
cout << "recv:" << msg << endl;
}
}
}
int main()
{
pthread_t recv;
pthread_t send;
char ipaddr[14] = "127.0.0.1";
int port = 7777;
int sock = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);//AF_INET指明使用ipv4,sock_stream指定使用流套接字,ipproto_tcp指定使用tcp協議
if (sock < 0) {
cout << "socket() failed" << endl;
}
struct sockaddr_in servAddr;//結構體用於存放地址
memset(&servAddr, '\0', sizeof(struct sockaddr_in));
servAddr.sin_family = AF_INET;
int rtn = inet_pton(AF_INET, ipaddr, &servAddr.sin_addr.s_addr);//轉換ip地址格式,從本機字節序轉換成爲網絡字節序
if (rtn == 0) {
cout << "address wrong ,inet_pton() failed" << endl;
} else if (rtn < 0) {
cout << "inet_pton() failed" << endl;
}
servAddr.sin_port = htons(port);
if(connect(sock, (struct sockaddr*)&servAddr, sizeof(servAddr)) < 0)//連接到服務器
{
cout << "connect failed" << endl;
}
pthread_create(&recv, NULL, recvMsg, &sock);
pthread_create(&send, NULL, sendMsg, &sock);
pthread_join(recv, 0);
pthread_join(recv, 0);
close(sock);
}
注意:網絡接收到的數據可能是不安全的,在使用printf等函數時要注意安全。