title: CWnd-AssertVaild
date: 2020-04-03 23:26:29
tags:
- MFC
- C++
- Errror description
MFC dll中的界面在Debug時調用UpdateData()函數,會判斷窗口的運行環境是否跨線程,如果創建窗口的線程與調用該函數的線程不是同一個,就會觸發CWnd的AssertVaild()函數中斷.提示:
it is likely that you have passed a C++ object from one thread to another and have used that object in a way that was not intended.把一個C++對象從一個線程傳到另一個線程,使用對象的方式不正確(與代碼的原本設計相悖)
void CWnd::AssertValid() const
{
if (m_hWnd == NULL)
return; // null (unattached) windows are valid
// check for special wnd??? values
ASSERT(HWND_TOP == NULL); // same as desktop
if (m_hWnd == HWND_BOTTOM)
ASSERT(this == &CWnd::wndBottom);
else if (m_hWnd == HWND_TOPMOST)
ASSERT(this == &CWnd::wndTopMost);
else if (m_hWnd == HWND_NOTOPMOST)
ASSERT(this == &CWnd::wndNoTopMost);
else
{
// should be a normal window
ASSERT(::IsWindow(m_hWnd));
// should also be in the permanent or temporary handle map
CHandleMap* pMap = afxMapHWND();
ASSERT(pMap != NULL);
CObject* p=NULL;
if(pMap)
{
ASSERT( (p = pMap->LookupPermanent(m_hWnd)) != NULL ||
(p = pMap->LookupTemporary(m_hWnd)) != NULL);
}
ASSERT((CWnd*)p == this); // must be us
// Note: if either of the above asserts fire and you are
// writing a multithreaded application, it is likely that
// you have passed a C++ object from one thread to another
// and have used that object in a way that was not intended.
// (only simple inline wrapper functions should be used)
//
// In general, CWnd objects should be passed by HWND from
// one thread to another. The receiving thread can wrap
// the HWND with a CWnd object by using CWnd::FromHandle.
//
// It is dangerous to pass C++ objects from one thread to
// another, unless the objects are designed to be used in
// such a manner.
}
}
-
Solution
1.在窗口或者控件類重載 CWnd::AssertValid() 函數,寫個空函數屏蔽原函數,不推薦使用.
class CExampleDialog: public CDialog{ public: #ifdef _DEBUG virtual void AssertValid() const {}; #endif }
只需要在Debug時重載,在release時不會出錯,因爲在CWnd中這個函數也是在Debug才生效
#ifdef _DEBUG void CWnd::AssertValid() const { //.... } void CWnd::Dump(CDumpContext& dc) const { //.... } #endif
2.這個錯誤主要是跨線程使用窗口的一些資源導致,在UpdateData()或其他資源使用前調用
AFX_MANAGE_STATE(AfxGetStaticModuleState());
將狀態切換.例如有如下函數需要在模塊外調用且需要使用窗口/控件資源,
bool ExampleFunc() { bool bRtn=true; AFX_MANAGE_STATE(AfxGetStaticModuleState());//切換線程狀態 UpdateData(TRUE); //.... return bRtn; }