using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace CShapeTest
{
class Master
{
public int Id { get; set; }
public string Name { get; set; }
public int Age { get; set; }
public string Kungfu { get; set; }
public int Level { get; set; }
public override string ToString()
{
return string.Format("Id:{0}, Name:{1}, Age:{2}, Kungfu:{3}, Level:{4}", Id, Name, Age, Kungfu, Level);
}
}
class Kungfu
{
public int Id { get; set; }
public string Name { get; set; }
public int Power { get; set; }
public override string ToString()
{
return string.Format("Id:{0}, Name:{1}, Power:{2}", Id, Name, Power);
}
}
class Start
{
static void Main(string[] args)
{
List<Master> masterList = new List<Master>();
masterList.Add(new Master() { Id = 1, Name = "東風不敗", Age = 35, Kungfu = "葵花寶典", Level = 10});
masterList.Add(new Master() { Id = 2, Name = "林平之", Age = 23, Kungfu = "葵花寶典", Level = 7 });
masterList.Add(new Master() { Id = 3, Name = "嶽不羣", Age = 50, Kungfu = "葵花寶典", Level = 8 });
masterList.Add(new Master() { Id = 4, Name = "令狐沖", Age = 23, Kungfu = "孤獨九劍", Level = 10 });
masterList.Add(new Master() { Id = 5, Name = "梅超風", Age = 35, Kungfu = "九陰真經", Level = 8 });
masterList.Add(new Master() { Id = 6, Name = "黃藥師", Age = 50, Kungfu = "彈指神通", Level = 10 });
masterList.Add(new Master() { Id = 7, Name = "風清揚", Age = 50, Kungfu = "孤獨九劍", Level = 10 });
List<Kungfu> kungfuList = new List<Kungfu>();
kungfuList.Add(new Kungfu() { Id = 1, Name = "打狗棒法", Power = 90});
kungfuList.Add(new Kungfu() { Id = 2, Name = "降龍十八掌", Power = 95 });
kungfuList.Add(new Kungfu() { Id = 3, Name = "葵花寶典", Power = 100 });
kungfuList.Add(new Kungfu() { Id = 4, Name = "孤獨九劍", Power = 100 });
kungfuList.Add(new Kungfu() { Id = 5, Name = "九陰真經", Power = 100 });
kungfuList.Add(new Kungfu() { Id = 6, Name = "彈指神通", Power = 100 });
// 查詢武功等級大於8的大師
// 使用foreach查詢
//List<Master> resList = new List<Master>();
//foreach (var item in masterList)
//{
// if (item.Level > 8)
// {
// resList.Add(item);
// }
//}
//foreach (var item in resList)
//{
// Console.WriteLine(item);
//}
// 使用LINQ單一查詢(表達式寫法)
//var resList = from m in masterList where m.Level > 8 && m.Age > 23 select m;
//foreach (var item in resList)
//{
// Console.WriteLine(item);
//}
// 使用LINQ單一查詢(擴展方法寫法)
//var resList = masterList.Where((Master m) =>
//{
// if (m.Level > 8 && m.Age > 23)
// {
// return true;
// }
// else
// {
// return false;
// }
//});
//foreach (var item in resList)
//{
// Console.WriteLine(item);
//}
// 查詢武功殺傷力大於90,並且年齡小於30的大師
// 使用LINQ聯合查詢(表達式寫法)
//var resList = from m in masterList from k in kungfuList where m.Kungfu == k.Name && m.Age < 30 && k.Power > 90 select m;
//foreach (var item in resList)
//{
// Console.WriteLine(item);
//}
// 使用LINQ聯合查詢(擴展方法寫法)
//var resList = masterList.SelectMany((Master m) => kungfuList, (Master m, Kungfu k) => new {master = m, kungfu = k}).Where((x) => x.master.Kungfu == x.kungfu.Name && x.master.Age < 30 && x.kungfu.Power > 90);
//foreach (var item in resList)
//{
// Console.WriteLine(item);
//}
//// 使用LINQ單一查詢的同時,進行排序(表達式寫法)
//var resList = from m in masterList where m.Level > 8 orderby m.Age,m.Level select m;
//foreach (var item in resList)
//{
// Console.WriteLine(item);
//}
// 使用LINQ單一查詢的同時,進行排序(擴展方法寫法)
var resList = masterList.Where(m => m.Level > 8).OrderBy(m => m.Age).ThenBy(m => m.Level);
foreach (var item in resList)
{
Console.WriteLine(item);
}
Console.ReadLine();
}
}
}
C#_LINQ數據查詢
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