Geometric Shapes
Description While creating a customer logo, ACM uses graphical utilities to draw a picture that can later be cut into special fluorescent materials. To ensure proper processing, the shapes in the picture cannot intersect. However, some logos contain such intersecting shapes. It is necessary to detect them and decide how to change the picture. Given a set of geometric shapes, you are to determine all of their intersections. Only outlines are considered, if a shape is completely inside another one, it is not counted as an intersection. Input Input contains several pictures. Each picture describes at most 26 shapes, each specified on a separate line. The line begins with an uppercase letter that uniquely identifies the shape inside the corresponding picture. Then there is a kind of the shape and two or more points, everything separated by at least one space. Possible shape kinds are: • square: Followed by two distinct points giving the opposite corners of the square. All points are always given as two integer coordinates X and Y separated with a comma and enclosed in parentheses. You may assume that |X|, |Y | ≤ 10000. The picture description is terminated by a line containing a single dash (“-”). After the last picture, there is a line with one dot (“.”). Output For each picture, output one line for each of the shapes, sorted alphabetically by its identifier (X). The line must be one of the following: • “X has no intersections”, if X does not intersect with any other shapes. Please note that there is an additional comma for more than two intersections. A, B, etc. are all intersecting shapes, sorted alphabetically. Print one empty line after each picture, including the last one. Sample Input A square (1,2) (3,2) F line (1,3) (4,4) W triangle (3,5) (5,5) (4,3) X triangle (7,2) (7,4) (5,3) S polygon 6 (9,3) (10,3) (10,4) (8,4) (8,1) (10,2) B rectangle (3,3) (7,5) (8,3) - B square (1,1) (2,2) A square (3,3) (4,4) - . Sample Output A has no intersections B intersects with S, W, and X F intersects with W S intersects with B W intersects with B and F X intersects with B A has no intersections B has no intersections Source |
題意:給出一些線段或多邊形,問它們是否相交(碰到也不行)
題解:只需把所有輸入都化成n邊型(線段也是),然後由一個多邊形枚舉其他多邊形,然後再所有邊相枚舉,求是否相交,而明顯線段相交的話2個圖形就相交了。
不過這題的輸入輸出有點麻煩,有點算是模擬的計算幾何了
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
struct point{
double x,y;
}mid,my[5];
struct polygon{
int n;
char name[18];
struct point a[28];
}p[28];
char s[10008],ch;
int all;
double MAX(double x,double y){ return x>y?x:y; }
double MIN(double x,double y){ return x<y?x:y; }
double cross(struct point p1,struct point p2,struct point p3)
{
return (p2.x-p1.x)*(p3.y-p1.y)-(p2.y-p1.y)*(p3.x-p1.x);
}
int cmp(const void *a,const void *b)
{
struct polygon c=*(struct polygon *)a;
struct polygon d=*(struct polygon *)b;
return strcmp(c.name,d.name);
}
void add_polygon(int n)
{
int i;
p[all].n=n;
for(i=0;i<n;i++)
{
scanf("%s",s);
sscanf(s+1,"%lf%c%lf",&p[all].a[i].x,&ch,&p[all].a[i].y);
}
}
void add_rectangle()
{
int i;
p[all].n=4;
for(i=0;i<3;i++)
{
scanf("%s",s);
sscanf(s+1,"%lf%c%lf",&p[all].a[i].x,&ch,&p[all].a[i].y);
}
p[all].a[3].x=p[all].a[0].x+p[all].a[2].x-p[all].a[1].x;
p[all].a[3].y=p[all].a[0].y+p[all].a[2].y-p[all].a[1].y;
}
void add_square()
{
p[all].n=4;
scanf("%s",s);
sscanf(s+1,"%lf%c%lf",&p[all].a[0].x,&ch,&p[all].a[0].y);
scanf("%s",s);
sscanf(s+1,"%lf%c%lf",&p[all].a[2].x,&ch,&p[all].a[2].y);
mid.x=(p[all].a[0].x+p[all].a[2].x)/2;
mid.y=(p[all].a[0].y+p[all].a[2].y)/2;
p[all].a[1].x=mid.x+(p[all].a[0].y-mid.y);
p[all].a[1].y=mid.y-(p[all].a[0].x-mid.x);
p[all].a[3].x=mid.x-(p[all].a[0].y-mid.y);
p[all].a[3].y=mid.y+(p[all].a[0].x-mid.x);
}
int intersect(struct point p1,struct point p2,struct point p3,struct point p4)
{
if(MAX(p1.x,p2.x)<MIN(p3.x,p4.x)) return 0;
if(MIN(p1.x,p2.x)>MAX(p3.x,p4.x)) return 0;
if(MAX(p3.y,p4.y)<MIN(p1.y,p2.y)) return 0;
if(MIN(p3.y,p4.y)>MAX(p1.y,p2.y)) return 0;
if(cross(p1,p2,p3)*cross(p1,p2,p4)>1e-8) return 0;
if(cross(p3,p4,p1)*cross(p3,p4,p2)>1e-8) return 0;
return 1;
}
int check(struct polygon p1,struct polygon p2)
{
int i,j;
for(i=0;i<p1.n;i++)
{
for(j=0;j<p2.n;j++)
if(intersect(p1.a[i],p1.a[i+1],p2.a[j],p2.a[j+1])) return 1;
}
return 0;
}
int main()
{
int i,j,ans,cou,res[28];
while(scanf("%s",s),s[0]!='.')
{
all=0;
do{
strcpy(p[all].name,s);
scanf("%s",s);
if(s[0]=='l') add_polygon(2);
else if(s[0]=='t') add_polygon(3);
else if(s[0]=='r') add_rectangle();
else if(s[0]=='s') add_square();
else
{
scanf("%d",&i);
add_polygon(i);
}
p[all].a[p[all].n]=p[all].a[0];
all++;
}while(scanf("%s",s),s[0]!='-');
qsort(p,all,sizeof(p[0]),cmp);
for(i=0;i<all;i++)
{
for(ans=j=res[i]=0;j<all;j++)
{
if(i==j) continue;
if(check(p[i],p[j])){ res[j]=1; ans++;}
else res[j]=0;
}
printf("%s ",p[i].name);
if(!ans) printf("has no intersections\n");
else if(ans==1)
{
printf("intersects with ");
for(j=0;j<all;j++) if(res[j]) printf("%s\n",p[j].name);
}
else if(ans==2)
{
printf("intersects with ");
for(j=0;j<all;j++)
{
if(!res[j]) continue;
printf("%s and ",p[j].name);
break;
}
for(j++;j<all;j++) if(res[j]) printf("%s\n",p[j].name);
}
else
{
printf("intersects with");
for(cou=j=0;j<all;j++)
{
if(!res[j]) continue;
printf(" %s",p[j].name);
if(++cou<ans-1) printf(",");
else if(cou==ans-1) printf(", and");
else printf("\n");
}
}
}
printf("\n");
}
return 0;
}