game.h
#ifndef __GAME_H__
#define __GAME_H__
#include <stdio.h>
#include <time.h>
#include <stdlib.h>
#define ROW 5
#define COL 5
void InitBoard(char arr[ROW][COL],int row,int col);
void DisplayBoard(char arr[ROW][COL],int row,int col);
void ComputerMove(char arr[ROW][COL],int row,int col);
void PlayerMove(char arr[ROW][COL],int row,int col);
char IsWin(char arr[ROW][COL],int row,int col);
#endif
game.c
#include <stdio.h>
#include "game.h"
void DisplayBoard(char arr[ROW][COL],int row,int col)
{
int i = 0;
printf("|---|---|---|---|---|\n");
for(i=0; i<row; i++)
{
printf("| %c | %c | %c | %c | %c |\n",arr[i][0],arr[i][1],arr[i][2],arr[i][3],arr[i][4]);
printf("|---|---|---|---|---|\n");
}
}
void InitBoard(char arr[ROW][COL],int row,int col)
{
int i = 0;
int j = 0;
for(i=0; i<row; i++)
{
for(j=0; j<col; j++)
arr[i][j] = ' ' ;
}
}
void ComputerMove(char arr[ROW][COL],int row,int col)
{
int x = 0;
int y = 0;
printf("電腦走:>\n");
while(1)
{
x = rand()%row;
y = rand()%col;
if(arr[x][y]==' ')
{
arr[x][y] = 'X';
break;
}
}
}
void PlayerMove(char arr[ROW][COL],int row,int col)
{
int x = 0;
int y = 0;
printf("玩家走:>\n");
while(1)
{
printf("請輸入座標(x,y):>");
scanf("%d%d",&x,&y);
if(x>=1&&x<=row&&y>=1&&y<=col)
{
if(arr[x-1][y-1]==' ')
{
arr[x-1][y-1]='*';
break;
}
else
{
printf("座標被佔用,請重新輸入!\n");
}
}
else
{
printf("輸入座標不正確!");
}
}
}
static int IsFull(char arr[ROW][COL],int row,int col)
{
int i = 0;
int j = 0;
for(i=0; i<row; i++)
{
for(j=0; j<col; j++)
{
if(arr[i][j]==' ')
return 0;
}
}
return 1;
}
char IsWin(char arr[ROW][COL],int row,int col)
{
int i = 0;
for(i=0; i<row; i++)//判斷每一行是否都爲一方棋子
{
if(arr[i][0]==arr[i][1]&&arr[i][1]==arr[i][2]&&arr[i][2]==arr[i][3]&&arr[i][3]==arr[i][4]&&arr[i][1]!=' ')
{
return arr[i][0];
}
}
for(i=0; i<col; i++)//判斷每一列是否都爲一方棋子
{
if(arr[0][i]==arr[1][i]&&arr[1][i]==arr[2][i]&&arr[2][i]==arr[3][i]&&arr[3][i]==arr[4][i]&&arr[1][i]!=' ')
{
return arr[0][i];
}
}
//判斷斜線上是否都爲一方棋子
if(arr[0][0]==arr[1][1]&&arr[1][1]==arr[2][2]&&arr[2][2]==arr[3][3]&&arr[3][3]==arr[4][4]&&arr[2][2]!=' ')
{
return arr[2][2];
}
if(arr[0][4]==arr[1][3]&&arr[1][3]==arr[2][2]&&arr[2][2]==arr[3][1]&&arr[3][1]==arr[4][0]&&arr[2][2]!=' ')
{
return arr[2][2];
}
if(IsFull(arr,row,col))
{
return 'q';
}
return ' ';
}
test.c
#include <stdio.h>
#include "game.h"
void menu()
{
printf("*************************************\n");
printf("*******1.play 0.exit*************\n");
printf("*************************************\n");
}
void game()
{
char board[ROW][COL] = {0};
char ret = 0;
InitBoard(board,ROW,COL);
DisplayBoard(board,ROW,COL);
do
{
ComputerMove(board,ROW,COL);
system("cls");
DisplayBoard(board,ROW,COL);
ret = IsWin(board,ROW,COL);
{
if(ret !=' ')
break;
}
PlayerMove(board,ROW,COL);
system("cls");
DisplayBoard(board,ROW,COL);
ret = IsWin(board,ROW,COL);
}while(ret ==' ');
if(ret == 'X')
printf("電腦贏了\n");
else if(ret == '*')
printf("玩家贏了\n");
else if(ret == 'q')
printf("平局\n");
}
void test()
{
int input = 0;
do
{
menu();
srand((unsigned int)time(NULL));
printf("請選擇:>\n");
scanf("%d",&input);
switch(input){
case 1:
game();
break;
case 0:
break;
default:
printf("choose faulse\n");
break;
}
}while(input);
}
int main(void)
{
test();
return 0;
}