from PIL import Image
import numpy as np
a = np.array(Image.open("fcity.jpg"))
print(a.shape, a.dtype)
b = [255, 255, 255] - a
im = Image.fromarray(b.astype('uint8'))
im.save("a.jpg")
原圖:
變化過的圖片
from PIL import Image
import numpy as np
a = np.array(Image.open("fcity.jpg").convert('L'))
print(a.shape, a.dtype)
b = 255 - a
im = Image.fromarray(b.astype('uint8'))
im.save("b.jpg")
變化過的圖:
from PIL import Image
import numpy as np
a = np.array(Image.open("fcity.jpg").convert('L'))
print(a.shape, a.dtype)
b = (100/255)*a + 150 #區間變換
im = Image.fromarray(b.astype('uint8'))
im.save("b.jpg")
變化結果:
from PIL import Image
import numpy as np
a = np.array(Image.open("fcity.jpg").convert('L'))
print(a.shape, a.dtype)
b = 255*(a /255) + 150 #像素的平方
im = Image.fromarray(b.astype('uint8'))
im.save("b.jpg")
結果:
圖像的手繪:
from PIL import Image
import numpy as np
a = np.asarray(Image.open('fcity.jpg').convert('L')).astype('float')
depath = 10. # (0-100)
grad = np.gradient(a) #取圖像灰度的梯度值
grad_x,grad_y = grad #分別取橫縱圖像梯度值
grad_x = grad_x * depath/100.
grad_y = grad_y * depath/100.
A = np.sqrt(grad_x ** 2 + grad_y ** 2 +1.)
uni_x = grad_x/A
uni_y = grad_y/A
uni_z = 1. /A
vec_el = np.pi/2.2 # 光源的俯視角度,弧度值
vec_az = np.pi/4 # 光源的方位角度,弧度值
dx = np.cos(vec_el)*np.cos(vec_az) #光源對x 軸的影響
dy = np.cos(vec_el)*np.sin(vec_az) #光源對y 軸的影響
dz = np.sin(vec_el) #光源對z 軸的影響
b = 255 * (dx*uni_x + dy*uni_y + dz *uni_z) #光源歸一化
b = b.clip(0, 255)
im = Image.fromarray(b.astype('uint8')) #重構圖像
im.save('c.jpg')
結果: