數據實體類。用於記錄遊戲物體的座標、旋轉值等等。
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CubeItem {
private string posX;
private string posY;
private
數據實體類。用於記錄遊戲物體的座標、旋轉值等等。
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CubeItem {
private string posX;
private string posY;
private