動圖圖解GC算法 - 讓垃圾回收動起來!

{"type":"doc","content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"提到Java中的垃圾回收,我相信很多小夥伴和我一樣,第一反應就是面試必問了,你要是沒背過點GC算法、收集器什麼的知識,出門都不敢說自己背過八股文。說起來還真是有點尷尬,工作中實際用到這方面知識的場景真是不多,並且這東西學起來也很枯燥,但是奈何面試官就是愛問,我們能有什麼辦法呢?","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"既然已經卷成了這樣,不學也沒有辦法,Hydra犧牲了週末時間,給大家畫了幾張動圖,希望通過這幾張圖,能夠幫助大家對垃圾收集算法有個更好的理解。廢話不多說,首先還是從基礎問題開始,看看怎麼判斷一個對象是否應該被回收。","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":3},"content":[{"type":"text","text":"判斷對象存活","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"垃圾回收的根本目的是利用一些算法進行內存的管理,從而有效的利用內存空間,在進行垃圾回收前,需要判斷對象的存活情況,在jvm中有兩種判斷對象的存活算法,下面分別進行介紹。","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":4},"content":[{"type":"text","text":"1、引用計數算法","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"在對象中添加一個引用計數器,每當有一個地方引用它時計數器就加 1,當引用失效時計數器減 1。當計數器爲0的時候,表示當前對象可以被回收。","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"這種方法的原理很簡單,判斷起來也很高效,但是存在兩個問題:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"堆中對象每一次被引用和引用清除時,都需要進行計數器的加減法操作,會帶來性能損耗","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"當兩個對象相互引用時,計數器永遠不會0。也就是說,即使這兩個對象不再被程序使用,仍然沒有辦法被回收,通過下面的例子看一下循環引用時的計數問題:","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"codeblock","attrs":{"lang":"java"},"content":[{"type":"text","text":"public void reference(){\n A a = new A();\n B b = new B();\n a.instance = b;\n b.instance = a; \n}\n","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"引用計數的變化過程如下圖所示:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"image","attrs":{"src":"https://static001.geekbang.org/infoq/80/809a124417a539d64d424bdc1dec7459.gif","alt":null,"title":null,"style":[{"key":"width","value":"75%"},{"key":"bordertype","value":"none"}],"href":null,"fromPaste":true,"pastePass":true}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"可以看到,在方法執行完成後,棧中的引用被釋放,但是留下了兩個對象在堆內存中循環引用,導致了兩個實例最後的引用計數都不爲0,最終這兩個對象的內存將一直得不到釋放,也正是因爲這一缺陷,使引用計數算法並沒有被實際應用在gc過程中。","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":4},"content":[{"type":"text","text":"2、可達性分析算法","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"可達性分析算法是jvm默認使用的尋找垃圾的算法,需要注意的是,雖然說的是","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"尋找垃圾","attrs":{}},{"type":"text","text":",但實際上可達性分析算法尋找的是仍然存活的對象。至於這樣設計的理由,是因爲如果直接尋找沒有被引用的垃圾對象,實現起來相對複雜、耗時也會比較長,反過來標記存活的對象會更加省時。","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"可達性分析算法的基本思路就是,以一系列被稱爲","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"GC Roots","attrs":{}},{"type":"text","text":"的對象作爲起始點,從這些節點開始向下搜索,搜索所走過的路徑稱爲","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"引用鏈","attrs":{}},{"type":"text","text":",當一個對象到GC Roots沒有任何引用鏈相連時,證明該對象不再存活,可以作爲垃圾被回收。","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"image","attrs":{"src":"https://static001.geekbang.org/infoq/2f/2f9e3c8f60828c8a985bcfdc1e719965.gif","alt":null,"title":null,"style":[{"key":"width","value":"75%"},{"key":"bordertype","value":"none"}],"href":null,"fromPaste":true,"pastePass":true}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"在java中,可作爲GC Roots的對象有以下幾種:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"在虛擬機棧(棧幀的本地變量表)中引用的對象","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"在方法區中靜態屬性引用的對象","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"在方法區中常量引用的對象","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"在本地方法棧中JNI(","attrs":{}},{"type":"codeinline","content":[{"type":"text","text":"native","attrs":{}}],"attrs":{}},{"type":"text","text":"方法)引用的對象","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"jvm內部的引用,如基本數據類型對應的Class對象、一些常駐異常對象等,及系統類加載器","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"被同步鎖","attrs":{}},{"type":"codeinline","content":[{"type":"text","text":"synchronized","attrs":{}}],"attrs":{}},{"type":"text","text":"持有的對象引用","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"反映jvm內部情況的 ","attrs":{}},{"type":"codeinline","content":[{"type":"text","text":"JMXBean","attrs":{}}],"attrs":{}},{"type":"text","text":"、","attrs":{}},{"type":"codeinline","content":[{"type":"text","text":"JVMTI ","attrs":{}}],"attrs":{}},{"type":"text","text":"中註冊的回調本地代碼緩存等","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"此外還有一些","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"臨時性","attrs":{}},{"type":"text","text":"的GC Roots,這是因爲垃圾收集大多采用","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"分代收集","attrs":{}},{"type":"text","text":"和","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"局部回收","attrs":{}},{"type":"text","text":",考慮到跨代或跨區域引用的對象時,就需要將這部分關聯的對象也添加到GC Roots中以確保準確性","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"其中比較重要、同時提到的比較多的還是前面4種,其他的簡單瞭解一下即可。在瞭解了jvm是如何尋找垃圾對象之後,我們來看一看不同的垃圾收集算法的執行過程是怎樣的。","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":3},"content":[{"type":"text","text":"垃圾收集算法","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":4},"content":[{"type":"text","text":"1、標記-清除算法","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"標記清除算法是一種非常基礎的垃圾收集算法,當堆中的有效內存空間耗盡時,會觸發STW(","attrs":{}},{"type":"codeinline","content":[{"type":"text","text":"stop the world","attrs":{}}],"attrs":{}},{"type":"text","text":"),然後分","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"標記","attrs":{}},{"type":"text","text":"和","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"清除","attrs":{}},{"type":"text","text":"兩階段來進行垃圾收集工作:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"標記:從GC Roots的節點開始進行掃描,對所有存活的對象進行標記,將其記錄爲可達對象","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"清除:對整個堆內存空間進行掃描,如果發現某個對象未被標記爲可達對象,那麼將其回收","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"通過下面的圖,簡單的看一下兩階段的執行過程:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"image","attrs":{"src":"https://static001.geekbang.org/infoq/5b/5ba10d947904b2c9e00cc746500e7b5e.gif","alt":null,"title":null,"style":[{"key":"width","value":"75%"},{"key":"bordertype","value":"none"}],"href":null,"fromPaste":true,"pastePass":true}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"但是這種算法會帶來幾個問題:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"在進行GC時會產生STW,停止整個應用程序,造成用戶體驗較差","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"標記和清除兩個階段的效率都比較低,標記階段需要從根集合進行掃描,清除階段需要對堆內所有的對象進行遍歷","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"僅對非存活的對象進行處理,清除之後會產生大量不連續的內存碎片。導致之後程序在運行時需要分配較大的對象時,無法找到足夠的連續內存,會再觸發一次新的垃圾收集動作","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"此外,jvm並不是真正的把垃圾對象進行了遍歷,把內部的數據都刪除了,而是把垃圾對象的首地址和尾地址進行了保存,等到再次分配內存時,直接去地址列表中分配,通過這一措施提高了一些標記清除算法的效率。","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":4},"content":[{"type":"text","text":"2、複製算法","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"複製算法主要被應用於新生代,它將內存分爲大小相同的兩塊,每次只使用其中的一塊。在任意時間點,所有動態分配的對象都只能分配在其中一個內存空間,而另外一個內存空間則是空閒的。複製算法可以分爲兩步:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"當其中一塊內存的有效內存空間耗盡後,jvm會停止應用程序運行,開啓複製算法的gc線程,將還存活的對象複製到另一塊空閒的內存空間。複製後的對象會嚴格按照內存地址依次排列,同時gc線程會更新存活對象的內存引用地址,指向新的內存地址","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"在複製完成後,再把使用過的空間一次性清理掉,這樣就完成了使用的內存空間和空閒內存空間的對調,使每次的內存回收都是對內存空間的一半進行回收","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"通過下面的圖來看一下複製算法的執行過程:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"image","attrs":{"src":"https://static001.geekbang.org/infoq/23/234ab4d73fee6bd21a5b48d4bd182242.gif","alt":null,"title":null,"style":[{"key":"width","value":"75%"},{"key":"bordertype","value":"none"}],"href":null,"fromPaste":true,"pastePass":true}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"複製算法的的優點是彌補了標記清除算法中,會出現內存碎片的缺點,但是它也同樣存在一些問題:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"只使用了一半的內存,所以內存的利用率較低,造成了浪費","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"如果對象的存活率很高,那麼需要將很多對象複製一遍,並且更新它們的應用地址,這一過程花費的時間會非常的長","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"從上面的缺點可以看出,如果需要使用複製算法,那麼有一個前提就是要求對象的存活率要比較低纔可以,因此,複製算法更多的被用於對象“朝生暮死”發生更多的新生代中。","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":4},"co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Roots節點掃描存活對象進行標記","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"整理:將所有存活對象往一端空閒空間移動,按照內存地址依次排序,並更新對應引用的指針,然後清理末端內存地址以外的全部內存空間","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"標記整理算法的執行過程如下圖所示:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"image","attrs":{"src":"https://static001.geekbang.org/infoq/0f/0f905a9abf7f698d55a628f2a7e0febd.gif","alt":null,"title":null,"style":[{"key":"width","value":"75%"},{"key":"bordertype","value":"none"}],"href":null,"fromPaste":true,"pastePass":true}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"可以看到,標記整理算法對前面的兩種算法進行了改進,一定程度上彌補了它們的缺點:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"相對於標記清除算法,彌補了出現內存空間碎片的缺點","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"相對於複製算法,彌補了浪費一半內存空間的缺點","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"但是同樣,標記整理算法也有它的缺點,一方面它要標記所有存活對象,另一方面還添加了對象的移動操作以及更新引用地址的操作,因此標記整理算法具有更高的使用成本。","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":4},"content":[{"type":"text","text":"4、分代收集算法","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"實際上,java中的垃圾回收器並不是只使用的一種垃圾收集算法,當前大多采用的都是分代收集算法。jvm一般根據對象存活週期的不同,將內存分爲幾塊,一般是把堆內存分爲新生代和老年代,再根據各個年代的特點選擇最佳的垃圾收集算法。主要思想如下:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"新生代中,每次收集都會有大量對象死去,所以可以選擇","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"複製","attrs":{}},{"type":"text","text":"算法,只需要複製少量對象以及更改引用,就可以完成垃圾收集","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"老年代中,對象存活率比較高,使用複製算法不能很好的提高性能和效率。另外,沒有額外的空間對它進行分配擔保,因此選擇","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"標記清除","attrs":{}},{"type":"text","text":"或","attrs":{}},{"type":"text","marks":[{"type":"strong","attrs":{}}],"text":"標記整理","attrs":{}},{"type":"text","text":"算法進行垃圾收集","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"通過圖來簡單看一下各種算法的主要應用區域:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"image","attrs":{"src":"https://static001.geekbang.org/infoq/26/26b909c8815027135298e6ff891f6ad8.gif","alt":null,"title":null,"style":[{"key":"width","value":"75%"},{"key":"bordertype","value":"none"}],"href":null,"fromPaste":true,"pastePass":true}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"至於爲什麼在某一區域選擇某種算法,還是和三種算法的特點息息相關的,再從3個維度進行一下對比:","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"bulletedlist","content":[{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"執行效率:從算法的時間複雜度來看,複製算法最優,標記清除次之,標記整理最低","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"內存利用率:標記整理算法和標記清除算法較高,複製算法最差","attrs":{}}]}]},{"type":"listitem","attrs":{"listStyle":null},"content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"內存整齊程度:複製算法和標記整理算法較整齊,標記清除算法最差","attrs":{}}]}]}],"attrs":{}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"儘管具有很多差異,但是除了都需要進行標記外,還有一個相同點,就是在gc線程開始工作時,都需要","attrs":{}},{"type":"codeinline","content":[{"type":"text","text":"STW","attrs":{}}],"attrs":{}},{"type":"text","text":"暫停所有工作線程。","attrs":{}}]},{"type":"heading","attrs":{"align":null,"level":3},"content":[{"type":"text","text":"總結","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"本文中,我們先介紹了垃圾收集的基本問題,什麼樣的對象可以作爲垃圾被回收?jvm中通過可達性分析算法解決了這一關鍵問題,並在它的基礎上衍生出了多種常用的垃圾收集算法,不同算法具有各自的優缺點,根據其特點被應用於各個年代。","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"雖然這篇文章嘮嘮叨叨了這麼多,不過這些都還是基礎的知識,如果想要徹底的掌握jvm中的垃圾收集,後續還有垃圾收集器、內存分配等很多的知識需要理解,不過我們今天就介紹到這裏啦,希望通過這一篇圖解,能夠幫助大家更好的理解垃圾收集算法。","attrs":{}}]},{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null}},{"type":"blockquote","content":[{"type":"paragraph","attrs":{"indent":0,"number":0,"align":null,"origin":null},"content":[{"type":"text","text":"如果文章對您有所幫助,歡迎關注公衆號 ","attrs":{}},{"type":"codeinline","content":[{"type":"text","text":"碼農參上","attrs":{}}],"attrs":{}},{"type":"text","text":"。有趣、深入、與你聊聊技術。","attrs":{}}]}],"attrs":{}}]}
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