代碼如下:
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using System;
using UnityEngine.SceneManagement;
public class ButtonEventTest
{
private Button button;
void Start()
{
button = GetComponent<Button>();</span>
<span style="white-space:pre"> </span>button.onClick.AddListener(delegate(){ClickEvent(0);});
}
void ClickEvent(int _id)
{
SceneManager.LoadScene(_id); // Unity5.3.4中切換場景的函數,
}
}