C++實現圖的鄰接矩陣

代碼:

#include <iostream>
#include<vector>

using namespace std;

typedef int T;                    //頂點的值類型 int, char, double and so on
struct Node
{
    T value;                      //頂點值
    int numbers;                  //頂點編號
};

struct Edge
{
    int num1;                     //起始頂點
    int num2;                     //終止頂點
    int weight;                   //邊所對應的權值
};

class Graph
{
private:
    int vertex_nums;               //頂點數
    int edge_nums;                 //邊數Ss
    vector<Node> vertex;           //頂點表,強制設爲編號從0開始
    vector<Edge> edge;             //邊表
    vector<vector<int> > edge_maze;    //鄰接矩陣,存儲各個頂點連接關係
public:
    Graph(int n1=10,int n2=10)
    {
        vertex_nums=n1;
        edge_nums=n2;
        for(int i=0;i<vertex_nums;i++)
        {
            Node a;
            a.numbers=i;
            a.value=0;
            vertex.push_back(a);
        }

        for(int i=0;i<vertex_nums;i++)    //鄰接矩陣初始化
        {
            vector<int> temp(vertex_nums,0);
            edge_maze.push_back(temp);
        }

        cout<<"please input the edges about the graph: vertex_number1 vertex_number2 weight"<<endl;
        int x,y,z;
        for(int i=0;i<edge_nums;i++)
        {
            cin>>x>>y>>z;
            Edge temp_edge;
            temp_edge.num1=x;
            temp_edge.num2=y;
            temp_edge.weight=z;
            edge.push_back(temp_edge);
            edge_maze[x][y]=1;
            edge_maze[y][x]=1;
        }
    }

    void print_edge_maze()
    {
        cout<<endl;
        cout<<"輸出鄰接矩陣"<<endl;
        cout<<"   ";
        for(int i=0;i<vertex_nums;i++)
            cout<<"v"<<i<<" ";
        cout<<endl;

        for(int i=0;i<vertex_nums;i++)
        {
            cout<<"v"<<i<<"  ";
            for(int j=0;j<vertex_nums;j++)
            {
                cout<<edge_maze[i][j]<<"  ";
            }
            cout<<endl;
        }
    }

    void print_edge_vec()
    {
        cout<<endl;
        cout<<"輸出邊表:"<<endl;
        cout<<"起始頂點-->結束頂點  邊權值"<<endl;
        for(int i=0;i<edge_nums;i++)
        {
            cout<<"   v"<<edge[i].num1<<"   -->"<<"   v"<<edge[i].num2<<"        "<<edge[i].weight<<endl;
        }
    }
};

int main()
{
    Graph graph(8,10);
    graph.print_edge_vec();
    graph.print_edge_maze();
    return 0;
}


輸出:

please input the edges about the graph: vertex_number1 vertex_number2 weight
0 1 0
1 2 1
2 3 2
3 4 3
4 5 4
5 6 5
6 7 6
7 3 7
7 4 8
6 4 9

輸出邊表:
起始頂點-->結束頂點  邊權值
   v0   -->   v1        0
   v1   -->   v2        1
   v2   -->   v3        2
   v3   -->   v4        3
   v4   -->   v5        4
   v5   -->   v6        5
   v6   -->   v7        6
   v7   -->   v3        7
   v7   -->   v4        8
   v6   -->   v4        9

輸出鄰接矩陣
   v0 v1 v2 v3 v4 v5 v6 v7
v0  0  1  0  0  0  0  0  0
v1  1  0  1  0  0  0  0  0
v2  0  1  0  1  0  0  0  0
v3  0  0  1  0  1  0  0  1
v4  0  0  0  1  0  1  1  1
v5  0  0  0  0  1  0  1  0
v6  0  0  0  0  1  1  0  1
v7  0  0  0  1  1  0  1  0
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