在一個 8 x 8 的棋盤上,有一個白色車(rook)。也可能有空方塊,白色的象(bishop)和黑色的卒(pawn)。它們分別以字符 “R”,“.”,“B” 和 “p” 給出。大寫字符表示白棋,小寫字符表示黑棋。
車按國際象棋中的規則移動:它選擇四個基本方向中的一個(北,東,西和南),然後朝那個方向移動,直到它選擇停止、到達棋盤的邊緣或移動到同一方格來捕獲該方格上顏色相反的卒。另外,車不能與其他友方(白色)象進入同一個方格。
返回車能夠在一次移動中捕獲到的卒的數量。
示例 1:
輸入:[[".",".",".",".",".",".",".","."],[".",".",".","p",".",".",".","."],[".",".",".","R",".",".",".","p"],[".",".",".",".",".",".",".","."],[".",".",".",".",".",".",".","."],[".",".",".","p",".",".",".","."],[".",".",".",".",".",".",".","."],[".",".",".",".",".",".",".","."]] 輸出:3 解釋: 在本例中,車能夠捕獲所有的卒。
示例 2:
輸入:[[".",".",".",".",".",".",".","."],[".","p","p","p","p","p",".","."],[".","p","p","B","p","p",".","."],[".","p","B","R","B","p",".","."],[".","p","p","B","p","p",".","."],[".","p","p","p","p","p",".","."],[".",".",".",".",".",".",".","."],[".",".",".",".",".",".",".","."]] 輸出:0 解釋: 象阻止了車捕獲任何卒。
示例 3:
輸入:[[".",".",".",".",".",".",".","."],[".",".",".","p",".",".",".","."],[".",".",".","p",".",".",".","."],["p","p",".","R",".","p","B","."],[".",".",".",".",".",".",".","."],[".",".",".","B",".",".",".","."],[".",".",".","p",".",".",".","."],[".",".",".",".",".",".",".","."]] 輸出:3 解釋: 車可以捕獲位置 b5,d6 和 f5 的卒。
提示:
board.length == board[i].length == 8
board[i][j]
可以是'R'
,'.'
,'B'
或'p'
- 只有一個格子上存在
board[i][j] == 'R'
Code:
class Solution {
public int numRookCaptures(char[][] board) {
int x=0,y=0;
p:for (int i = 0; i < 8; i++) {
for (int j = 0; j < 8; j++) {
if (board[i][j]=='R'){
x=i;
y=j;
break p;
}
}
}
int res = 0;
//up
for (int i = y-1; i > -1; i--) {
if (board[x][i]=='B'){
break;
}else if (board[x][i]=='p'){
res++;
break;
}
}
//down
for (int i = y+1; i < 8; i++) {
if (board[x][i]=='B'){
break;
}else if (board[x][i]=='p'){
res++;
break;
}
}
//left
for (int i = x-1; i > -1; i--) {
if (board[i][y]=='B'){
break;
}else if (board[i][y]=='p'){
res++;
break;
}
}
//right
for (int i = x+1; i < 8; i++) {
if (board[i][y]=='B'){
break;
}else if (board[i][y]=='p'){
res++;
break;
}
}
return res;
}
}