Osgearth2.10之集成到Qt5.13

基於ViewerWidget類,通過加載earth文件方式創建三維地球,實現Osgearth在Qt5.13中QWidget顯示

(1)初始化節點

m_Root = new osg::Group();

std::string url = m_EarthFile;

m_EarthNode = osgDB::readNodeFile(url);

m_Root->addChild(m_EarthNode);

m_MapNode = osgEarth::MapNode::findMapNode(m_EarthNode);

m_ViewerWidget = new ViewerWidget(this, m_Root);

m_MainViewer = dynamic_cast<osgViewer::Viewer*>(m_ViewerWidget->getViewer());

(2)設置漫遊器

m_EarthManipulator = new osgEarth::Util::EarthManipulator();

m_EarthManipulator->getSettings()->setMinMaxPitch(-90, 0);//設置最大最小傾斜角度

m_EarthManipulator->getSettings()->setMinMaxDistance(100.0, 4e7);//設置最近最遠距離

m_MainViewer->setCameraManipulator(m_EarthManipulator);

(3)設置Camera

osg::Camera* camera = m_MainViewer->getCamera();

osg::GraphicsContext* pGC = camera->getGraphicsContext();

if (!camera->getViewport())

{

             camera->setViewport(new osg::Viewport(0, 0, pGC->getTraits()->width, pGC->getTraits()->height));

}

camera->setProjectionMatrixAsPerspective(30.0f, camera->getViewport()->width() / camera->getViewport()->height(), 1.0f, 10000.0f);

camera->setNearFarRatio(0.00001);

camera->setSmallFeatureCullingPixelSize(-1.0f);

osgEarth::GLUtils::setGlobalDefaults(camera->getOrCreateStateSet());//osgearth2.10.1 添加後纔可顯示feature

(4)添加到佈局

QGridLayout* pLayout = new QGridLayout(this);

pLayout->addWidget(m_ViewerWidget,0,0,1,1);

setLayout(pLayout);

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