對於一些連續的動畫,例如下面這種平移效果:
你可能會想到用前面學到的UIView.animate嵌套使用,做完後你會發現,你的代碼嵌套了很多層,閱讀和修改都不方便,這裏有更好的實現方法,那就是關鍵幀動畫
let originalCenter = planeImage.center
//withDuration:動畫持續時間
//delay:動畫延遲多少秒執行
UIView.animateKeyframes(withDuration: 1.5, delay: 0.0, animations: {
//add keyframes
//1.平移
//withRelativeStartTime:相對於withDuration的開始時間百分比,爲0時表示動畫開始時立刻執行
//relativeDuration:執行時間百分比,0.25表示執行1.5*0.25秒
UIView.addKeyframe(withRelativeStartTime: 0.0, relativeDuration: 0.25, animations: {
self.planeImage.center.x += 80.0
self.planeImage.center.y -= 10.0
})
UIView.addKeyframe(withRelativeStartTime: 0.1, relativeDuration: 0.4) {
self.planeImage.transform = CGAffineTransform(rotationAngle: -.pi / 8)
}
UIView.addKeyframe(withRelativeStartTime: 0.25, relativeDuration: 0.25) {
self.planeImage.center.x += 100.0
self.planeImage.center.y -= 50.0
self.planeImage.alpha = 0.0
}
UIView.addKeyframe(withRelativeStartTime: 0.51, relativeDuration: 0.01) {
self.planeImage.transform = .identity
self.planeImage.center = CGPoint(x: 0.0, y: originalCenter.y)
}
UIView.addKeyframe(withRelativeStartTime: 0.55, relativeDuration: 0.45) {
self.planeImage.alpha = 1.0
self.planeImage.center = originalCenter
}
}, completion: nil)