服務器端代碼:
#include<winsock2.h>
#include<stdio.h>#include<windows.h>
#pragma comment (lib,"WS2_32.lib") // connection to socket base
int main() // main function starting...
{
while(true)
{
WSADATA data; // define an parameter in WSADATA structure
WORD w=MAKEWORD(0,2); // define the number of version
char sztext[]="Welcome you here!\n";
::WSAStartup(w,&data); //init socket
SOCKET s,s1;
s=::socket(AF_INET,SOCK_STREAM,0); //create tch sicket
sockaddr_in addr,addr2;
int n=sizeof(addr2);
addr.sin_family=AF_INET;
addr.sin_port=htons(1110);
addr.sin_addr.S_un.S_addr=INADDR_ANY;
::bind(s,(sockaddr*)&addr,sizeof(addr)); // bind socket
::listen(s,5); //listen the socket
printf("The server was started...\n");
s1=::accept(s,(sockaddr*)&addr2,&n);
if(s1!=NULL)
{
printf("%s was connected \r\n",inet_ntoa(addr2.sin_addr));
::send(s1,sztext,sizeof(sztext),0);
}
else
{
}
::closesocket(s);
::closesocket(s1);
::WSACleanup(); //release the space of sockte base
::Sleep(3000);
}
}
客戶端代碼 :
#include<winsock2.h>
#include<stdio.h>
#include<windows.h>
#pragma comment (lib,"WS2_32.lib") // connection to socket base
int main() // main function starting...
{
while(true)
{
WSADATA data; // define an parameter in WSADATA structure
WORD w=MAKEWORD(0,2); // define the number of version
char sztext[]="Welcome you here!\n";
::WSAStartup(w,&data); //init socket
SOCKET s;
char sztext_c[10]={0};
s=::socket(AF_INET,SOCK_STREAM,0);
sockaddr_in addr ;
addr.sin_family=AF_INET;
addr.sin_port=htons(1110);
addr.sin_addr.S_un.S_addr=inet_addr("192.168.100.113");
printf("Clinet was starting...\n");
::connect(s,(sockaddr*)&addr,sizeof(addr));
::recv(s,sztext,sizeof(sztext),0);
printf("Server response:\n %s",sztext);
::closesocket(s);
::WSACleanup();
::Sleep(3000);
}
}